Player Matchup

Gilgamesh
Gilgamesh
Acechris
Gilgamesh
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,219 Elo+
Party 2
Fenrir
Fenrir
AholicMoushon
Fenrir
Level 182
God Stats
1W - 2L
1,428 SR
Queue Stats
145W - 145L
1,595 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BruceWheyne
Morgan Le Fay
Level 149
God Stats
5W - 3L
1,734 SR
Queue Stats
46W - 29L
1,749 Elo+
Solo
Charon
Charon
MojoMcChicken
Charon
Level 107
God Stats
0W - 1L
1,752 SR
Queue Stats
58W - 60L
1,505 Elo+
Party 2
Charybdis
Charybdis
Surthy
Charybdis
Level 118
God Stats
18W - 6L
1,737 SR
Queue Stats
57W - 55L
1,539 Elo+
Party 2
Team Averages
Level 124
1,630 SR
1,521 Elo+

VS

Team Averages
Level 170
1,698 SR
1,531 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BlueNana
Bellona
Level 211
God Stats
9W - 5L
1,744 SR
Queue Stats
1,009W - 905L
1,562 Elo+
Solo
Charybdis
Charybdis
IVFisher
Charybdis
Level 202
God Stats
11W - 6L
1,688 SR
Queue Stats
187W - 193L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
Kebetz
Nu Wa
Level 149
God Stats
3W - 0L
1,674 SR
Queue Stats
17W - 15L
1,545 Elo+
Party 1
Thor
Thor
RhamCody
Thor
Level 158
God Stats
10W - 9L
1,887 SR
Queue Stats
169W - 177L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Acechris
Gilgamesh
12
0 / 1 / 5
6,682
835
5,453
8,708
6,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 1
6,645
831
5,078
9,055
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
BruceWheyne
Morgan Le Fay
14
4 / 0 / 1
7,784
973
6,727
4,569
1,663
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 2 / 4
7,416
927
5,428
9,425
7,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Surthy
Charybdis
12
1 / 1 / 3
7,138
892
6,392
7,674
2,373
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 3 / 2
7,552
944
4,379
6,875
4,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bellona
BlueNana
Bellona
13
3 / 1 / 4
7,928
991
11,084
11,819
9,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
IVFisher
Charybdis
14
1 / 0 / 2
7,509
939
6,494
5,956
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Kebetz
Nu Wa
13
1 / 1 / 2
7,083
885
7,376
4,237
1,259
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
11
0 / 2 / 6
6,968
871
3,261
6,630
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
7
Kills
7
7
Deaths
7
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
3
2
1
L
Gilgamesh
Acechris
Gilgamesh
0
1
5
2.5
L
1
3
1
0.5
W
Bellona
BlueNana
Bellona
3
1
4
5
L
Morgan Le Fay
BruceWheyne
Morgan Le Fay
4
0
1
4.5
W
Charybdis
IVFisher
Charybdis
1
0
2
2
W
Nu Wa
Kebetz
Nu Wa
1
1
2
2
L
1
2
4
1.5
W
Thor
0
2
6
1.5
L
Charybdis
Surthy
Charybdis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,078
Damage
32,594
39,431
Taken
35,517
20,967
Mitigated
21,980
6,668
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,379
483
2,824
2,952
6,875
4,189
0
1,404
5,293
14,968
0
L
Gilgamesh
Acechris
Gilgamesh
5,453
750
0
1,099
8,708
6,642
0
2,246
6,462
0
15,148
L
5,078
1,417
0
1,111
9,055
2,864
0
2,864
6,191
0
10,617
W
Bellona
BlueNana
Bellona
11,084
2,075
0
2,865
11,819
9,852
330
5,500
6,251
1,661
23,276
L
Morgan Le Fay
BruceWheyne
Morgan Le Fay
6,727
183
0
581
4,569
1,663
0
2,393
2,176
33,400
0
W
Charybdis
IVFisher
Charybdis
6,494
3,529
0
2,712
5,956
1,981
733
463
5,426
0
30,328
W
Nu Wa
Kebetz
Nu Wa
7,376
2,303
0
867
4,237
1,259
151
2,307
1,888
21,886
0
L
5,428
933
0
2,841
9,425
7,425
0
3,357
6,068
12,343
1,193
W
Thor
3,261
133
0
1,572
6,630
4,699
0
2,299
4,159
0
4,887
L
Charybdis
Surthy
Charybdis
6,392
3,670
0
1,036
7,674
2,373
658
1,767
5,907
0
27,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,665
Gold Earned
37,040
166
Minions Killed
151
0
Camps Cleared
0
809,606
Distance Traveled
856,428
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,552
944
25
3
0
160,532
0
L
Gilgamesh
6,682
835
23
3
0
171,422
0
L
Fenrir
6,645
831
16
2
0
132,510
0
W
Bellona
7,928
991
39
5
0
198,745
0
L
Morgan Le Fay
7,784
973
48
6
0
184,136
0
W
Charybdis
7,509
939
52
7
0
161,384
0
W
Nu Wa
7,083
885
30
4
0
169,376
0
L
Charon
7,416
927
23
3
0
161,962
0
W
Thor
6,968
871
5
1
0
166,391
2
L
Charybdis
7,138
892
56
7
0
159,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role