Player Matchup

Pele
Pele
 
Pele
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
B2Gam3r9495
Yu Huang
Level 127
God Stats
9W - 12L
1,458 SR
Queue Stats
95W - 114L
1,505 Elo+
Party 1
Ishtar
Ishtar
BalloonMouse26
Ishtar
Level 101
God Stats
2W - 4L
1,420 SR
Queue Stats
117W - 126L
1,353 Elo+
Party 3
Surtr
Surtr
IITheWolfManII
Surtr
Level 33
God Stats
3W - 3L
1,542 SR
Queue Stats
95W - 92L
1,579 Elo+
Party 1
Ymir
Ymir
WillyShow
Ymir
Level 18
God Stats
25W - 29L
1,388 SR
Queue Stats
34W - 41L
1,233 Elo+
Party 3
Team Averages
Level 65
1,462 SR
1,434 Elo+

VS

Team Averages
Level 46
1,562 SR
1,400 Elo+
Atlas
Atlas
FatherKdog
Atlas
Level 44
God Stats
0W - 2L
1,608 SR
Queue Stats
3W - 7L
1,366 Elo+
Party 4
Freya
Freya
JUZTOOTH
Freya
Level 68
God Stats
90W - 95L
1,452 SR
Queue Stats
250W - 295L
1,342 Elo+
Party 2
Artemis
Artemis
Lab1yaMajora
Artemis
Level 28
God Stats
2W - 2L
1,715 SR
Queue Stats
100W - 111L
1,421 Elo+
Party 2
Anubis
Anubis
Sandstorm459298
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Arachne
Arachne
Slyrus14
Arachne
Level 84
God Stats
203W - 173L
1,532 SR
Queue Stats
345W - 383L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
6 / 3 / 5
7,670
590
6,560
13,837
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
B2Gam3r9495
Yu Huang
15
10 / 0 / 5
9,322
717
12,353
4,923
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 2
6,749
519
4,276
7,490
2,413
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 3
7,902
608
7,621
10,937
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
11
0 / 1 / 4
7,035
541
1,782
5,612
3,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
1 / 1 / 3
5,786
445
3,173
9,178
5,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Freya
JUZTOOTH
Freya
10
1 / 5 / 1
6,351
489
3,019
8,759
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
Lab1yaMajora
Artemis
12
5 / 2 / 0
7,384
568
9,201
7,779
2,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
0 / 9 / 0
5,283
406
2,159
7,990
2,281
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Slyrus14
Arachne
9
2 / 3 / 2
5,934
456
4,291
9,798
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
20
Kills
9
9
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
3
5
2.83
W
Yu Huang
B2Gam3r9495
Yu Huang
10
0
5
12.5
W
1
2
2
1
L
Atlas
1
1
3
2.5
W
3
3
3
1.5
L
Freya
JUZTOOTH
Freya
1
5
1
0.3
L
Artemis
Lab1yaMajora
Artemis
5
2
0
2.5
L
0
9
0
0
L
Arachne
Slyrus14
Arachne
2
3
2
1
W
Ymir
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,592
Damage
21,843
42,799
Taken
43,504
17,908
Mitigated
16,434
14,931
Healing
5,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,560
1,682
0
5,283
13,837
4,784
382
2,322
11,475
0
55,003
W
Yu Huang
B2Gam3r9495
Yu Huang
12,353
568
0
1,615
4,923
1,755
1,091
932
3,991
70,878
2,226
W
4,276
1,697
0
1,566
7,490
2,413
0
1,307
6,183
0
42,611
L
Atlas
3,173
845
0
662
9,178
5,733
0
3,157
5,793
14,891
0
W
7,621
3,496
0
4,762
10,937
5,347
1,283
3,114
7,465
955
50,790
L
Freya
JUZTOOTH
Freya
3,019
961
0
2,014
8,759
2,782
0
1,884
6,841
28,802
0
L
Artemis
Lab1yaMajora
Artemis
9,201
4,245
0
1,813
7,779
2,573
704
1,922
5,811
0
42,152
L
2,159
564
0
779
7,990
2,281
72
3,702
3,958
11,494
0
L
Arachne
Slyrus14
Arachne
4,291
3,691
0
608
9,798
3,065
0
2,851
6,811
0
20,170
W
Ymir
1,782
342
0
1,705
5,612
3,609
112
981
4,631
20,097
3,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,678
Gold Earned
30,738
416
Minions Killed
210
0
Camps Cleared
0
1,350,207
Distance Traveled
1,177,259
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,670
590
87
7
0
315,882
0
W
Yu Huang
9,322
717
141
11
0
276,988
3
W
Ishtar
6,749
519
78
6
0
236,477
0
L
Atlas
5,786
445
19
1
0
264,728
1
W
Surtr
7,902
608
79
6
0
262,651
0
L
Freya
6,351
489
71
5
0
209,152
0
L
Artemis
7,384
568
59
5
0
216,770
0
L
Anubis
5,283
406
27
2
0
183,359
0
L
Arachne
5,934
456
34
3
0
303,250
0
W
Ymir
7,035
541
31
2
0
258,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role