Player Matchup

Charybdis
Charybdis
Cooltea1349
Charybdis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 25L
1,464 Elo+
Solo
Bellona
Bellona
HEDDERconMAN
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,279 Elo+
Party 2
Medusa
Medusa
MagickarP
Medusa
Level 108
God Stats
1W - 0L
1,727 SR
Queue Stats
19W - 23L
1,458 Elo+
Solo
Mercury
Mercury
Magojogagiz
Mercury
Level 125
God Stats
2W - 6L
1,229 SR
Queue Stats
263W - 261L
1,502 Elo+
Solo
Olorun
Olorun
SuperHaddock68
Olorun
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,375 Elo+
Party 2
Team Averages
Level 72
1,491 SR
1,415 Elo+

VS

Team Averages
Level 74
1,469 SR
1,390 Elo+
King Arthur
King Arthur
CostedByTeam
King Arthur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 62L
1,368 Elo+
Party 1
Hades
Hades
MikeApollo95
Hades
Level 156
God Stats
1W - 3L
1,326 SR
Queue Stats
33W - 44L
1,452 Elo+
Party 1
Merlin
Merlin
Murica041776
Merlin
Level 16
God Stats
0W - 1L
1,267 SR
Queue Stats
8W - 19L
1,217 Elo+
Party 1
Agni
Agni
WhuDuYuVudu
Agni
Level 128
God Stats
2W - 1L
1,752 SR
Queue Stats
120W - 143L
1,411 Elo+
Party 1
Eset
Eset
lDerpixon
Eset
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cooltea1349
Charybdis
11
1 / 2 / 9
7,529
753
2,971
4,299
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
HEDDERconMAN
Bellona
16
3 / 4 / 14
8,884
888
6,231
11,720
13,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
MagickarP
Medusa
18
10 / 3 / 5
10,869
1,087
10,783
8,894
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Mercury
Magojogagiz
Mercury
15
6 / 6 / 13
9,290
929
7,952
9,642
3,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 6 / 10
9,320
932
10,573
9,117
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CostedByTeam
King Arthur
14
2 / 9 / 9
7,934
793
6,346
15,753
16,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
11 / 2 / 7
9,952
995
15,669
9,900
6,350
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Merlin
11
2 / 4 / 8
6,943
694
3,348
4,461
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 6
7,109
711
3,707
7,325
2,314
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Eset
16
5 / 4 / 10
8,316
832
6,823
8,022
3,217
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
60
25
Kills
20
21
Deaths
25
51
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cooltea1349
Charybdis
1
2
9
2.75
L
King Arthur
CostedByTeam
King Arthur
2
9
9
0.72
W
Bellona
HEDDERconMAN
Bellona
3
4
14
2.5
W
Medusa
MagickarP
Medusa
10
3
5
4.17
W
Mercury
Magojogagiz
Mercury
6
6
13
2.08
L
11
2
7
7.25
L
Merlin
2
4
8
1.5
W
5
6
10
1.67
L
0
6
6
0.5
L
Eset
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,510
Damage
35,893
43,672
Taken
45,461
23,955
Mitigated
29,848
11,820
Healing
7,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cooltea1349
Charybdis
2,971
1,643
204
1,287
4,299
1,293
0
3,292
1,007
0
10,625
L
King Arthur
CostedByTeam
King Arthur
6,346
750
0
0
15,753
16,503
0
3,186
12,305
2,106
9,804
W
Bellona
HEDDERconMAN
Bellona
6,231
1,950
475
1,758
11,720
13,086
498
7,281
4,439
220
10,858
W
Medusa
MagickarP
Medusa
10,783
4,773
325
2,367
8,894
3,421
1,515
5,883
3,011
0
30,228
W
Mercury
Magojogagiz
Mercury
7,952
3,056
1,090
1,496
9,642
3,114
451
7,161
2,481
0
15,825
L
15,669
808
733
4,906
9,900
6,350
88
2,320
7,508
27,811
517
L
Merlin
3,348
798
0
0
4,461
1,464
0
1,426
2,950
6,957
0
W
10,573
5,401
1,113
1,705
9,117
3,041
978
7,405
1,712
18,053
1,971
L
3,707
207
90
429
7,325
2,314
0
1,382
5,943
14,506
384
L
Eset
6,823
1,070
0
1,414
8,022
3,217
0
1,450
6,448
15,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,892
Gold Earned
40,254
110
Minions Killed
89
0
Camps Cleared
0
841,187
Distance Traveled
805,029
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,529
753
22
2
0
89,519
0
L
King Arthur
7,934
793
8
1
0
174,654
0
W
Bellona
8,884
888
14
1
0
200,455
0
W
Medusa
10,869
1,087
36
4
0
200,723
0
W
Mercury
9,290
929
16
2
0
194,568
0
L
Hades
9,952
995
35
4
0
204,745
0
L
Merlin
6,943
694
9
1
0
107,341
0
W
Olorun
9,320
932
22
2
0
155,922
0
L
Agni
7,109
711
21
2
0
142,752
0
L
Eset
8,316
832
16
2
0
175,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role