Player Matchup

Geb
Geb
HomeFriess
Geb
Level 114
God Stats
3W - 1L
1,816 SR
Queue Stats
345W - 352L
1,468 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StaticSparrow1
Tsukuyomi
Level 97
God Stats
2W - 7L
1,434 SR
Queue Stats
259W - 251L
1,511 Elo+
Party 1
Hel
Hel
SuperOmegaDevin
Hel
Level 142
God Stats
1W - 2L
1,508 SR
Queue Stats
223W - 181L
1,629 Elo+
Party 2
Baba Yaga
Baba Yaga
TheMFnDon
Baba Yaga
Level 149
God Stats
2W - 2L
1,685 SR
Queue Stats
75W - 79L
1,623 Elo+
Solo
Tiamat
Tiamat
killakrill23
Tiamat
Level 146
God Stats
2W - 5L
1,386 SR
Queue Stats
253W - 240L
1,585 Elo+
Party 2
Team Averages
Level 130
1,566 SR
1,563 Elo+

VS

Team Averages
Level 121
1,542 SR
1,543 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ChickenNoogy
Zeus
Level 109
God Stats
6W - 8L
1,547 SR
Queue Stats
217W - 226L
1,509 Elo+
Solo
Ah Puch
Ah Puch
Qthemiserable
Ah Puch
Level 79
God Stats
1W - 1L
1,664 SR
Queue Stats
24W - 14L
1,573 Elo+
Party 3
King Arthur
King Arthur
dummEE
King Arthur
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
286W - 293L
1,566 Elo+
Solo
Yu Huang
Yu Huang
nyfinest718
Yu Huang
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 6
8,398
840
7,639
16,458
17,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
StaticSparrow1
Tsukuyomi
13
2 / 5 / 2
7,396
740
8,127
10,736
3,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 4
6,734
673
2,022
10,493
7,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Baba Yaga
TheMFnDon
Baba Yaga
15
4 / 3 / 3
8,305
831
11,478
10,371
8,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
13
0 / 4 / 4
6,943
694
7,529
12,089
16,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 2 / 7
7,827
783
1,654
6,426
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 6
9,005
901
19,747
5,342
2,169
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Puch
15
3 / 1 / 10
8,687
869
14,246
11,511
5,003
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
dummEE
King Arthur
15
2 / 2 / 13
9,008
901
7,905
13,787
13,545
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
nyfinest718
Yu Huang
16
5 / 1 / 9
9,103
910
10,085
11,264
5,032
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
7
Kills
18
18
Deaths
7
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
2
7
2.75
W
6
1
6
9
L
1
4
6
1
W
Ah Puch
3
1
10
8
L
Tsukuyomi
StaticSparrow1
Tsukuyomi
2
5
2
0.6
L
0
2
4
1
L
Baba Yaga
TheMFnDon
Baba Yaga
4
3
3
1.83
W
King Arthur
dummEE
King Arthur
2
2
13
4.25
L
Tiamat
0
4
4
0.5
W
Yu Huang
nyfinest718
Yu Huang
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,795
Damage
53,637
60,147
Taken
48,330
53,666
Mitigated
29,571
27,953
Healing
24,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,654
362
6,102
3,577
6,426
3,822
215
4,512
1,634
8,054
83
W
19,747
822
0
360
5,342
2,169
686
3,237
1,821
30,449
0
L
7,639
67
2,843
2,531
16,458
17,528
156
10,727
5,731
17,750
0
W
Ah Puch
14,246
31
877
4,131
11,511
5,003
118
6,246
4,923
21,764
521
L
Tsukuyomi
StaticSparrow1
Tsukuyomi
8,127
2,525
299
1,187
10,736
3,888
232
8,386
2,350
0
18,355
L
2,022
93
8,531
5,638
10,493
7,198
300
8,111
2,382
6,354
0
L
Baba Yaga
TheMFnDon
Baba Yaga
11,478
0
1,166
1,901
10,371
8,448
199
8,723
1,648
18,642
0
W
King Arthur
dummEE
King Arthur
7,905
744
3,163
4,259
13,787
13,545
91
5,836
7,613
0
12,881
L
Tiamat
7,529
21
1,753
2,104
12,089
16,604
552
9,540
2,549
14,450
0
W
Yu Huang
nyfinest718
Yu Huang
10,085
499
735
1,771
11,264
5,032
0
7,093
3,671
26,727
1,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,776
Gold Earned
43,630
91
Minions Killed
113
0
Camps Cleared
0
979,729
Distance Traveled
1,046,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,827
783
24
2
0
171,867
0
W
Zeus
9,005
901
30
3
0
200,390
0
L
Geb
8,398
840
10
1
0
194,170
0
W
Ah Puch
8,687
869
11
1
0
240,587
0
L
Tsukuyomi
7,396
740
23
2
0
173,803
0
L
Hel
6,734
673
12
1
0
204,927
0
L
Baba Yaga
8,305
831
32
3
0
206,960
0
W
King Arthur
9,008
901
13
1
0
209,017
0
L
Tiamat
6,943
694
14
1
0
199,869
0
W
Yu Huang
9,103
910
35
4
0
224,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role