Player Matchup

Hercules
Hercules
DanielBarber
Hercules
Level 164
God Stats
2W - 2L
1,171 SR
Queue Stats
128W - 176L
1,465 Elo+
Party 1
Neith
Neith
DavmasterSupreme
Neith
Level 145
God Stats
7W - 3L
1,659 SR
Queue Stats
80W - 130L
1,420 Elo+
Party 1
Ao Kuang
Ao Kuang
Wooperrrrr
Ao Kuang
Level 127
God Stats
4W - 4L
1,631 SR
Queue Stats
80W - 128L
1,424 Elo+
Party 1
Achilles
Achilles
bu360
Achilles
Level 113
God Stats
1W - 1L
1,267 SR
Queue Stats
181W - 205L
1,476 Elo+
Solo
Heimdallr
Heimdallr
stony345
Heimdallr
Level 119
God Stats
2W - 2L
1,681 SR
Queue Stats
53W - 86L
1,443 Elo+
Party 1
Team Averages
Level 134
1,482 SR
1,446 Elo+

VS

Team Averages
Level 101
1,514 SR
1,525 Elo+
Gilgamesh
Gilgamesh
KICH99
Gilgamesh
Level 117
God Stats
1W - 4L
1,329 SR
Queue Stats
75W - 66L
1,540 Elo+
Solo
Rama
Rama
Thebackshotgiver
Rama
Level 108
God Stats
19W - 13L
1,680 SR
Queue Stats
315W - 269L
1,521 Elo+
Solo
Raijin
Raijin
corruptsolee
Raijin
Level 156
God Stats
0W - 1L
1,283 SR
Queue Stats
51W - 47L
1,538 Elo+
Party 2
Zhong Kui
Zhong Kui
fwutt
Zhong Kui
Level 80
God Stats
3W - 2L
1,659 SR
Queue Stats
79W - 81L
1,529 Elo+
Party 2
Ra
Ra
jaradprahler
Ra
Level 44
God Stats
0W - 1L
1,617 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DanielBarber
Hercules
10
1 / 1 / 7
6,619
602
4,760
10,239
8,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 0 / 1
7,493
681
6,223
5,013
1,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Wooperrrrr
Ao Kuang
10
2 / 0 / 1
6,057
551
3,394
7,889
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
bu360
Achilles
12
2 / 2 / 0
6,934
630
5,307
9,419
6,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Heimdallr
stony345
Heimdallr
11
4 / 3 / 2
6,597
600
4,313
8,126
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KICH99
Gilgamesh
11
2 / 2 / 0
6,161
560
7,424
11,095
6,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 4 / 1
5,671
516
4,923
8,721
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
9
0 / 3 / 0
5,244
477
2,927
5,454
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
fwutt
Zhong Kui
9
2 / 3 / 1
5,440
495
2,902
8,101
4,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 3 / 2
5,305
482
1,860
3,794
965
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
6
6
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
DanielBarber
Hercules
1
1
7
4.5
W
6
0
1
6.5
L
Gilgamesh
KICH99
Gilgamesh
2
2
0
1
L
1
4
1
0.38
W
Ao Kuang
Wooperrrrr
Ao Kuang
2
0
1
2.5
W
Achilles
bu360
Achilles
2
2
0
1
L
Raijin
0
3
0
0
L
Zhong Kui
fwutt
Zhong Kui
2
3
1
0.83
L
1
3
2
0.67
W
Heimdallr
stony345
Heimdallr
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,997
Damage
20,036
40,686
Taken
37,165
20,637
Mitigated
16,138
15,537
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DanielBarber
Hercules
4,760
1,263
0
4,634
10,239
8,010
0
1,761
8,400
0
27,290
W
6,223
1,760
0
1,267
5,013
1,571
878
3,242
1,771
0
46,445
L
Gilgamesh
KICH99
Gilgamesh
7,424
2,229
0
1,862
11,095
6,451
0
1,503
9,592
0
43,334
L
4,923
3,659
0
2,240
8,721
2,486
16
386
8,335
0
38,862
W
Ao Kuang
Wooperrrrr
Ao Kuang
3,394
685
0
4,631
7,889
2,294
0
1,762
6,026
36,219
2,870
W
Achilles
bu360
Achilles
5,307
1,018
0
2,167
9,419
6,019
0
0
8,844
0
45,679
L
Raijin
2,927
186
0
940
5,454
1,587
0
910
4,544
32,160
0
L
Zhong Kui
fwutt
Zhong Kui
2,902
123
0
3,272
8,101
4,649
0
528
7,573
28,320
0
L
1,860
259
981
740
3,794
965
14
0
3,792
18,491
528
W
Heimdallr
stony345
Heimdallr
4,313
1,104
0
2,838
8,126
2,743
14
1,241
6,885
0
45,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,700
Gold Earned
27,821
333
Minions Killed
275
0
Camps Cleared
0
1,088,104
Distance Traveled
1,156,124
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,619
602
38
3
0
231,116
2
W
Neith
7,493
681
75
7
0
204,829
2
L
Gilgamesh
6,161
560
72
7
0
218,905
0
L
Rama
5,671
516
75
7
0
268,158
0
W
Ao Kuang
6,057
551
70
6
0
240,035
0
W
Achilles
6,934
630
83
8
0
209,011
0
L
Raijin
5,244
477
66
6
0
196,161
0
L
Zhong Kui
5,440
495
41
4
0
214,344
0
L
Ra
5,305
482
21
2
0
258,556
0
W
Heimdallr
6,597
600
67
6
0
203,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role