Player Matchup

Chronos
Chronos
Platinum I
 
Chronos
Platinum I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Platinum III
GayForDave
Amaterasu
Platinum III
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 73L
1,684 MMR
Party 2
Chernobog
Chernobog
Platinum V
TheSnugggler
Chernobog
Platinum V
Level 106
God Stats
72W - 58L
1,669 SR
Queue Stats
139W - 135L
1,681 MMR
Solo
Janus
Janus
Platinum II
rdiohedlol
Janus
Platinum II
Level 128
God Stats
30W - 20L
1,616 SR
Queue Stats
246W - 236L
1,828 MMR
Solo
Sobek
Sobek
Platinum V
thelegendserg
Sobek
Platinum V
Level 147
God Stats
3W - 1L
1,731 SR
Queue Stats
131W - 122L
1,657 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,603 SR
1,670 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,584 SR
1,733 MMR
Tyr
Tyr
Silver I
AnCiuin
Tyr
Silver I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,550 MMR
Solo
Da Ji
Da Ji
Gold III
Harm0
Da Ji
Gold III
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,650 MMR
Solo
Cernunnos
Cernunnos
Platinum I
SSnowblind
Cernunnos
Platinum I
Level 84
God Stats
1W - 1L
1,810 SR
Queue Stats
31W - 19L
1,966 MMR
Party 1
Bacchus
Bacchus
Platinum IV
Saphire633
Bacchus
Platinum IV
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,722 MMR
Party 1
Sol
Sol
Platinum V
WinterMau5
Sol
Platinum V
Level 159
God Stats
1W - 2L
1,608 SR
Queue Stats
91W - 87L
1,777 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
6
1 / 1 / 3
3,719
744
2,009
3,524
859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Amaterasu
GayForDave
Amaterasu
7
1 / 1 / 0
3,816
763
2,881
6,235
4,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chernobog
TheSnugggler
Chernobog
7
1 / 1 / 0
3,843
769
1,890
3,869
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
7
2 / 3 / 2
4,020
804
1,588
2,827
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
2 / 1 / 1
4,068
814
1,324
4,870
2,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
MedusaKumbhakarnaFreyaSusano

VS

Bans
ArachneLancelotAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
7
0 / 1 / 1
3,961
792
2,843
5,819
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Da Ji
Harm0
Da Ji
8
3 / 3 / 1
4,521
904
3,798
4,483
1,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
SSnowblind
Cernunnos
1
0 / 0 / 0
2,544
509
0
0
0
Bacchus
Saphire633
Bacchus
7
2 / 2 / 2
4,365
873
1,092
3,954
2,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 0
4,390
878
4,103
4,299
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
7
7
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
1
3
2.5
L
Tyr
0
1
1
0.5
W
Amaterasu
GayForDave
Amaterasu
1
1
0
1
L
Da Ji
Harm0
Da Ji
3
3
1
1.17
L
Cernunnos
SSnowblind
Cernunnos
0
0
0
0
L
Bacchus
Saphire633
Bacchus
2
2
2
1.5
W
Chernobog
TheSnugggler
Chernobog
1
1
0
1
L
2
1
0
2
W
Janus
2
3
2
1
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,692
Damage
11,836
21,325
Taken
18,555
9,667
Mitigated
6,323
9,127
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,009
749
0
1,725
3,524
859
0
543
2,981
15,546
658
L
Tyr
2,843
366
0
1,866
5,819
2,044
0
147
5,379
0
21,417
W
Amaterasu
GayForDave
Amaterasu
2,881
1,082
0
2,416
6,235
4,410
0
0
6,235
454
19,487
L
Da Ji
Harm0
Da Ji
3,798
1,082
0
1,485
4,483
1,182
0
2,047
2,354
0
19,075
L
Cernunnos
SSnowblind
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
Saphire633
Bacchus
1,092
338
0
883
3,954
2,099
0
1,718
2,090
11,600
0
W
Chernobog
TheSnugggler
Chernobog
1,890
884
0
2,103
3,869
968
93
1,801
1,858
0
21,637
L
4,103
886
0
1,709
4,299
998
312
891
3,408
24,189
1,252
W
Janus
1,588
315
0
510
2,827
670
0
549
2,278
13,146
0
W
1,324
0
0
2,373
4,870
2,760
0
1,800
2,778
11,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,466
Gold Earned
19,781
159
Minions Killed
154
0
Camps Cleared
0
582,358
Distance Traveled
493,879
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
3,719
744
28
6
0
130,394
0
L
Tyr
3,961
792
31
6
0
117,686
0
W
Amaterasu
3,816
763
41
8
0
117,921
0
L
Da Ji
4,521
904
46
9
0
132,886
1
L
Cernunnos
2,544
509
0
0
0
313
0
L
Bacchus
4,365
873
29
6
0
125,420
0
W
Chernobog
3,843
769
39
8
0
93,149
0
L
Sol
4,390
878
48
10
0
117,574
0
W
Janus
4,020
804
35
7
0
118,930
0
W
Sobek
4,068
814
16
3
0
121,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role