Player Matchup

Anubis
Anubis
DLB850
Anubis
Level 109
God Stats
12W - 9L
1,627 SR
Queue Stats
481W - 529L
1,530 Elo+
Party 1
Izanami
Izanami
Jpatt
Izanami
Level 149
God Stats
20W - 21L
1,484 SR
Queue Stats
371W - 416L
1,529 Elo+
Party 1
Horus
Horus
Rarium
Horus
Level 108
God Stats
42W - 31L
1,528 SR
Queue Stats
478W - 526L
1,531 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shhaaaggy
Ah Muzen Cab
Level 88
God Stats
67W - 59L
1,564 SR
Queue Stats
94W - 106L
1,426 Elo+
Solo
Tiamat
Tiamat
mercymoto
Tiamat
Level 129
God Stats
12W - 7L
1,648 SR
Queue Stats
103W - 94L
1,506 Elo+
Solo
Team Averages
Level 117
1,570 SR
1,504 Elo+

VS

Team Averages
Level 107
1,564 SR
1,511 Elo+
Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BustinBh0ps
Agni
Level 87
God Stats
54W - 31L
1,667 SR
Queue Stats
104W - 77L
1,528 Elo+
Solo
Chang'e
Chang'e
McNuggetSauce
Chang'e
Level 122
God Stats
9W - 12L
1,491 SR
Queue Stats
188W - 186L
1,514 Elo+
Party 2
Ares
Ares
MoreIce91
Ares
Level 62
God Stats
35W - 24L
1,662 SR
Queue Stats
114W - 119L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DLB850
Anubis
11
2 / 1 / 4
6,471
1,294
4,202
3,850
1,380
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Jpatt
Izanami
11
3 / 1 / 7
6,750
1,350
5,982
4,768
1,279
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Rarium
Horus
11
1 / 2 / 8
6,073
1,215
4,042
7,340
5,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
Shhaaaggy
Ah Muzen Cab
11
2 / 1 / 6
6,436
1,287
3,919
2,519
822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
mercymoto
Tiamat
12
3 / 1 / 8
6,946
1,389
5,832
3,685
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

369

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 5 / 2
6,548
1,310
6,388
7,381
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
 
Bakasura
11
0 / 2 / 4
6,002
1,200
3,025
6,700
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 1 / 4
6,901
1,380
6,537
4,744
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
11
2 / 3 / 2
6,328
1,266
3,725
7,803
2,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
9
0 / 0 / 0
3,553
711
0
0
0

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
11
Kills
6
6
Deaths
11
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
5
2
0.6
L
Bakasura
 
Bakasura
0
2
4
1
L
2
1
4
4
W
Anubis
DLB850
Anubis
2
1
4
4
W
Izanami
Jpatt
Izanami
3
1
7
6.5
L
Chang'e
2
3
2
1
L
Ares
0
0
0
0
W
Horus
Rarium
Horus
1
2
8
2.5
W
Ah Muzen Cab
Shhaaaggy
Ah Muzen Cab
2
1
6
5
W
Tiamat
mercymoto
Tiamat
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,977
Damage
19,675
22,162
Taken
26,628
10,705
Mitigated
7,790
2,939
Healing
2,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,388
3,312
0
0
7,381
1,934
0
2,748
4,427
0
12,627
L
Bakasura
 
Bakasura
3,025
1,876
0
877
6,700
2,544
0
3,794
2,637
0
7,760
L
6,537
342
0
0
4,744
1,277
0
722
3,808
23,967
427
W
Anubis
DLB850
Anubis
4,202
112
0
329
3,850
1,380
0
1,122
2,313
19,779
0
W
Izanami
Jpatt
Izanami
5,982
4,263
0
0
4,768
1,279
0
2,099
2,669
0
12,866
L
Chang'e
3,725
257
336
878
7,803
2,035
0
2,102
5,365
16,431
187
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Horus
Rarium
Horus
4,042
1,311
749
1,478
7,340
5,336
0
4,763
2,451
0
5,139
W
Ah Muzen Cab
Shhaaaggy
Ah Muzen Cab
3,919
648
0
0
2,519
822
0
467
1,832
0
17,334
W
Tiamat
mercymoto
Tiamat
5,832
268
0
383
3,685
1,888
0
1,562
2,123
13,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,676
Gold Earned
29,332
116
Minions Killed
110
6
Camps Cleared
6
527,070
Distance Traveled
409,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,548
1,310
11
2
1
90,668
0
L
Bakasura
6,002
1,200
23
5
5
107,711
0
L
Agni
6,901
1,380
49
10
0
109,671
0
W
Anubis
6,471
1,294
40
8
1
99,203
0
W
Izanami
6,750
1,350
15
3
2
106,078
0
L
Chang'e
6,328
1,266
27
5
0
101,097
0
L
Ares
3,553
711
0
0
0
0
0
W
Horus
6,073
1,215
1
0
0
116,813
0
W
Ah Muzen Cab
6,436
1,287
35
7
0
99,954
0
W
Tiamat
6,946
1,389
25
5
3
105,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role