Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
OUI93
Vulcan
Level 130
God Stats
2W - 1L
1,929 SR
Queue Stats
219W - 168L
1,681 Elo+
Party 1
Yemoja
Yemoja
SuppDyff
Yemoja
Level 229
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 165L
1,615 Elo+
Party 1
Ymir
Ymir
Taijika
Ymir
Level 203
God Stats
2W - 1L
1,789 SR
Queue Stats
390W - 338L
1,657 Elo+
Party 1
Team Averages
Level 171
1,644 SR
1,591 Elo+

VS

Team Averages
Level 130
1,590 SR
1,479 Elo+
King Arthur
King Arthur
FWYG ZoLDiah
King Arthur
Level 204
God Stats
4W - 3L
1,557 SR
Queue Stats
337W - 324L
1,504 Elo+
Solo
Ra
Ra
J-o-n-Yy
Ra
Level 103
God Stats
0W - 2L
1,302 SR
Queue Stats
254W - 246L
1,400 Elo+
Solo
Danzaburou
Danzaburou
PyroKinetiKss
Danzaburou
Level 97
God Stats
4W - 3L
1,826 SR
Queue Stats
89W - 86L
1,504 Elo+
Solo
Set
Set
Zygaso
Set
Level 117
God Stats
1W - 1L
1,715 SR
Queue Stats
17W - 20L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
nardofish23
Kuzenbo
Level 127
God Stats
57W - 52L
1,550 SR
Queue Stats
525W - 539L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
2 / 1 / 1
6,713
671
7,022
6,746
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
 
Sylvanus
9
3 / 0 / 6
5,424
542
4,340
6,577
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vulcan
OUI93
Vulcan
13
6 / 0 / 4
7,414
741
10,300
2,455
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
SuppDyff
Yemoja
8
1 / 0 / 6
5,443
544
2,519
8,009
3,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ymir
Taijika
Ymir
10
4 / 0 / 3
6,297
630
6,200
7,478
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FWYG ZoLDiah
King Arthur
7
0 / 5 / 0
4,522
452
3,949
10,638
4,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

8
0 / 5 / 0
4,520
452
922
6,137
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
PyroKinetiKss
Danzaburou
8
0 / 3 / 0
4,532
453
2,595
6,612
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
Zygaso
Set
10
1 / 2 / 0
5,309
531
3,114
9,820
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Kuzenbo
nardofish23
Kuzenbo
8
0 / 1 / 1
4,952
495
2,949
8,435
7,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
16
Kills
1
1
Deaths
16
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
1
1
2.5
W
Sylvanus
 
Sylvanus
3
0
6
6
L
King Arthur
FWYG ZoLDiah
King Arthur
0
5
0
0
L
0
5
0
0
W
Vulcan
OUI93
Vulcan
6
0
4
8
L
Danzaburou
PyroKinetiKss
Danzaburou
0
3
0
0
W
Yemoja
SuppDyff
Yemoja
1
0
6
4
W
Ymir
Taijika
Ymir
4
0
3
5.5
L
Set
Zygaso
Set
1
2
0
0.5
L
Kuzenbo
nardofish23
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,381
Damage
13,529
31,265
Taken
41,642
12,356
Mitigated
19,379
14,041
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,022
2,943
0
3,187
6,746
2,137
901
805
5,941
0
58,227
W
Sylvanus
 
Sylvanus
4,340
1,742
236
932
6,577
3,009
30
646
5,931
28,389
835
L
King Arthur
FWYG ZoLDiah
King Arthur
3,949
362
0
1,042
10,638
4,792
0
7,020
3,143
0
23,085
L
922
80
312
1,774
6,137
1,682
0
5,093
799
16,650
0
W
Vulcan
OUI93
Vulcan
10,300
318
0
664
2,455
894
0
488
1,967
54,079
2,381
L
Danzaburou
PyroKinetiKss
Danzaburou
2,595
719
0
1,597
6,612
1,730
0
1,753
4,818
0
27,887
W
Yemoja
SuppDyff
Yemoja
2,519
1,377
2,889
2,952
8,009
3,206
6
1,602
6,407
11,537
0
W
Ymir
Taijika
Ymir
6,200
2,088
0
3,181
7,478
3,110
0
330
7,148
29,465
2,830
L
Set
Zygaso
Set
3,114
1,035
0
2,473
9,820
3,688
0
3,109
6,605
0
44,145
L
Kuzenbo
nardofish23
Kuzenbo
2,949
1,009
0
2,809
8,435
7,487
6
4,627
3,615
15,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,291
Gold Earned
23,835
358
Minions Killed
212
0
Camps Cleared
0
952,775
Distance Traveled
956,451
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,713
671
112
11
0
189,667
0
W
Sylvanus
5,424
542
47
5
0
183,161
2
L
King Arthur
4,522
452
29
3
0
182,851
0
L
Ra
4,520
452
29
3
0
189,388
1
W
Vulcan
7,414
741
107
11
0
204,756
0
L
Danzaburou
4,532
453
47
5
0
177,459
0
W
Yemoja
5,443
544
19
2
0
176,253
0
W
Ymir
6,297
630
73
7
0
198,938
1
L
Set
5,309
531
82
8
0
216,959
0
L
Kuzenbo
4,952
495
25
3
0
189,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role