Player Matchup

Arachne
Arachne
 
Arachne
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EntityXF69
Cthulhu
Level 103
God Stats
10W - 8L
1,624 SR
Queue Stats
410W - 405L
1,449 Elo+
Solo
Eset
Eset
MrWadee
Eset
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,544 Elo+
Party 1
Chaac
Chaac
Take04Hope
Chaac
Level 143
God Stats
3W - 3L
1,473 SR
Queue Stats
195W - 235L
1,407 Elo+
Solo
Jing Wei
Jing Wei
chucbchargin
Jing Wei
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 149L
1,438 Elo+
Party 1
Team Averages
Level 117
1,519 SR
1,468 Elo+

VS

Team Averages
Level 86
1,416 SR
1,472 Elo+
Olorun
Olorun
Cooltea1349
Olorun
Level 25
God Stats
1W - 1L
1,808 SR
Queue Stats
21W - 25L
1,480 Elo+
Solo
Hercules
Hercules
LilHangryHippie
Hercules
Level 109
God Stats
0W - 5L
1,180 SR
Queue Stats
257W - 252L
1,434 Elo+
Solo
Freya
Freya
Quesohh
Freya
Level 103
God Stats
1W - 6L
1,302 SR
Queue Stats
417W - 416L
1,452 Elo+
Solo
Maui
Maui
ValiantLemur765
Maui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,450 Elo+
Solo
Ishtar
Ishtar
hary2015
Ishtar
Level 69
God Stats
0W - 2L
1,291 SR
Queue Stats
46W - 39L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
7 / 2 / 8
10,036
1,004
10,906
10,329
6,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
EntityXF69
Cthulhu
12
1 / 2 / 11
7,636
764
6,513
10,703
7,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Eset
MrWadee
Eset
16
6 / 2 / 14
9,454
945
11,293
6,606
2,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
14
4 / 2 / 9
8,645
865
12,825
10,161
5,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
chucbchargin
Jing Wei
16
3 / 3 / 15
9,242
924
9,954
9,314
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 5 / 1
7,036
704
6,740
9,490
4,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
14
1 / 4 / 3
7,576
758
7,469
18,084
16,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Freya
Quesohh
Freya
11
0 / 5 / 3
7,064
706
3,996
7,878
3,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
2 / 3 / 5
8,374
837
4,875
12,569
15,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ishtar
hary2015
Ishtar
13
3 / 4 / 2
7,612
761
6,911
8,731
3,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
21
Kills
7
11
Deaths
21
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
2
8
5.5
L
Olorun
1
5
1
0.3
W
Cthulhu
EntityXF69
Cthulhu
1
2
11
3.25
L
Hercules
1
4
3
0.63
W
Eset
MrWadee
Eset
6
2
14
6.5
L
Freya
Quesohh
Freya
0
5
3
0.3
W
Chaac
4
2
9
4.25
L
2
3
5
1.5
W
Jing Wei
chucbchargin
Jing Wei
3
3
15
3.5
L
Ishtar
hary2015
Ishtar
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,491
Damage
29,991
47,113
Taken
56,752
25,825
Mitigated
43,558
19,222
Healing
16,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,906
7,976
376
3,619
10,329
6,614
787
2,526
7,803
0
14,987
L
Olorun
6,740
2,779
587
2,028
9,490
4,482
0
3,294
6,196
12,661
372
W
Cthulhu
EntityXF69
Cthulhu
6,513
256
476
3,373
10,703
7,477
274
4,253
6,450
12,007
0
L
Hercules
7,469
1,242
677
7,596
18,084
16,515
0
5,058
13,026
0
22,445
W
Eset
MrWadee
Eset
11,293
812
2,299
1,866
6,606
2,589
483
1,965
4,641
22,250
0
L
Freya
Quesohh
Freya
3,996
943
226
770
7,878
3,157
0
3,594
4,284
7,991
0
W
Chaac
12,825
884
798
3,151
10,161
5,921
494
3,257
6,904
0
22,336
L
4,875
976
322
1,178
12,569
15,870
0
3,386
9,183
12,967
0
W
Jing Wei
chucbchargin
Jing Wei
9,954
4,892
858
2,406
9,314
3,224
2,868
3,541
5,773
0
27,146
L
Ishtar
hary2015
Ishtar
6,911
4,221
1,255
2,189
8,731
3,534
653
2,474
6,257
0
22,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,013
Gold Earned
37,662
110
Minions Killed
122
0
Camps Cleared
0
914,627
Distance Traveled
862,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,036
1,004
11
1
0
213,209
0
L
Olorun
7,036
704
18
2
0
167,285
0
W
Cthulhu
7,636
764
8
1
0
139,373
0
L
Hercules
7,576
758
29
3
0
199,128
0
W
Eset
9,454
945
24
2
0
203,372
0
L
Freya
7,064
706
17
2
0
138,350
0
W
Chaac
8,645
865
30
3
0
180,703
0
L
Maui
8,374
837
22
2
0
188,384
0
W
Jing Wei
9,242
924
37
4
0
177,970
0
L
Ishtar
7,612
761
36
4
0
169,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role