Player Matchup

Danzaburou
Danzaburou
NIK WHO10
Danzaburou
Level 89
God Stats
129W - 100L
1,527 SR
Queue Stats
179W - 179L
1,355 Elo+
Party 2
Discordia
Discordia
RarityKat8460
Discordia
Level 47
God Stats
216W - 201L
1,479 SR
Queue Stats
233W - 244L
1,388 Elo+
Party 2
Mulan
Mulan
T MacAndCheeze
Mulan
Level 107
God Stats
74W - 43L
1,607 SR
Queue Stats
484W - 468L
1,377 Elo+
Party 2
Team Averages
Level 81
1,538 SR
1,373 Elo+

VS

Team Averages
Level 54
1,538 SR
1,452 Elo+
Ymir
Ymir
Elmacets300
Ymir
Level 26
God Stats
22W - 7L
1,699 SR
Queue Stats
52W - 33L
1,532 Elo+
Party 1
Anubis
Anubis
asleeporange008
Anubis
Level 89
God Stats
7W - 8L
1,417 SR
Queue Stats
288W - 299L
1,450 Elo+
Party 1
Bastet
Bastet
mitwun
Bastet
Level 48
God Stats
17W - 18L
1,499 SR
Queue Stats
82W - 83L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NIK WHO10
Danzaburou
12
0 / 6 / 1
7,860
655
5,660
10,756
2,544
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Discordia
RarityKat8460
Discordia
14
0 / 3 / 2
8,030
669
10,844
5,965
1,557
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 0
8,213
684
6,483
10,574
9,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 9
9,673
806
5,830
13,587
16,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
6 / 0 / 5
10,256
855
8,716
7,113
3,422
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
mitwun
Bastet
15
3 / 2 / 5
9,469
789
8,683
8,890
3,281
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
11
11
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
Danzaburou
NIK WHO10
Danzaburou
0
6
1
0.08
L
Discordia
RarityKat8460
Discordia
0
3
2
0.33
L
2
2
0
1
W
6
0
5
8.5
W
Bastet
mitwun
Bastet
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,987
Damage
23,229
27,295
Taken
29,590
13,688
Mitigated
22,724
6,213
Healing
5,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,830
628
104
308
13,587
16,021
523
4,841
8,412
24,550
0
L
Danzaburou
NIK WHO10
Danzaburou
5,660
1,024
0
1,077
10,756
2,544
0
5,665
5,091
0
25,884
L
Discordia
RarityKat8460
Discordia
10,844
414
0
1,960
5,965
1,557
32
3,886
2,079
32,142
1,264
L
6,483
558
0
3,176
10,574
9,587
0
5,027
5,547
0
14,243
W
8,716
269
0
2,861
7,113
3,422
1,585
2,364
4,588
44,474
0
W
Bastet
mitwun
Bastet
8,683
2,510
0
2,240
8,890
3,281
1,429
3,102
5,593
0
21,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,103
Gold Earned
29,398
110
Minions Killed
126
0
Camps Cleared
0
510,929
Distance Traveled
624,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,673
806
27
2
0
194,375
0
L
Danzaburou
7,860
655
41
3
0
158,900
0
L
Discordia
8,030
669
42
4
0
169,401
0
L
Mulan
8,213
684
27
2
0
182,628
0
W
Anubis
10,256
855
67
6
0
211,099
0
W
Bastet
9,469
789
32
3
0
219,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role