Player Matchup

Ganesha
Ganesha
BOABES
Ganesha
Level 109
God Stats
8W - 7L
1,628 SR
Queue Stats
55W - 80L
1,472 Elo+
Party 1
Da Ji
Da Ji
RoyalMarine101
Da Ji
Level 147
God Stats
15W - 15L
1,603 SR
Queue Stats
447W - 423L
1,532 Elo+
Party 4
Mulan
Mulan
RoyalPainNMy101
Mulan
Level 85
God Stats
15W - 17L
1,566 SR
Queue Stats
102W - 114L
1,441 Elo+
Party 4
Medusa
Medusa
crankmudkip
Medusa
Level 156
God Stats
10W - 13L
1,739 SR
Queue Stats
205W - 231L
1,539 Elo+
Party 1
Janus
Janus
iggs17
Janus
Level 159
God Stats
1W - 3L
1,295 SR
Queue Stats
332W - 355L
1,576 Elo+
Party 1
Team Averages
Level 131
1,566 SR
1,512 Elo+

VS

Team Averages
Level 128
1,568 SR
1,544 Elo+
Maui
Maui
Anzuwu
Maui
Level 88
God Stats
7W - 2L
1,682 SR
Queue Stats
39W - 25L
1,588 Elo+
Party 3
Medusa
Medusa
Arce500
Medusa
Level 138
God Stats
7W - 5L
1,561 SR
Queue Stats
78W - 61L
1,559 Elo+
Party 3
Osiris
Osiris
MrBlessed
Osiris
Level 142
God Stats
1W - 1L
1,455 SR
Queue Stats
80W - 61L
1,561 Elo+
Party 3
Thanatos
Thanatos
Murray8585
Thanatos
Level 144
God Stats
12W - 10L
1,450 SR
Queue Stats
146W - 129L
1,482 Elo+
Party 2
Thoth
Thoth
ShinobiSlayer87
Thoth
Level 129
God Stats
52W - 27L
1,690 SR
Queue Stats
182W - 156L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BOABES
Ganesha
6
0 / 3 / 1
4,137
517
1,586
7,627
2,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 4 / 0
4,543
568
4,697
6,841
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 0
4,613
577
3,962
6,761
5,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
8
1 / 2 / 1
4,561
570
4,774
6,413
1,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
iggs17
Janus
6
0 / 2 / 0
4,009
501
1,914
2,606
530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Anzuwu
Maui
8
1 / 1 / 5
5,267
658
4,283
7,416
3,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
Arce500
Medusa
8
4 / 1 / 2
4,981
623
6,722
5,823
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
MrBlessed
Osiris
10
3 / 1 / 0
5,638
705
3,432
6,659
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thanatos
Murray8585
Thanatos
10
5 / 0 / 3
5,474
684
3,929
6,877
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 3
5,755
719
2,021
1,845
414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
14
14
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Maui
Anzuwu
Maui
1
1
5
3.5
W
Medusa
Arce500
Medusa
4
1
2
5
L
Ganesha
BOABES
Ganesha
0
3
1
0.17
W
Osiris
MrBlessed
Osiris
3
1
0
3
W
Thanatos
Murray8585
Thanatos
5
0
3
6.5
L
2
4
0
0.5
L
1
3
0
0.33
W
1
1
3
2.5
L
Medusa
1
2
1
0.75
L
Janus
iggs17
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,933
Damage
20,387
30,248
Taken
28,620
12,033
Mitigated
12,117
8,753
Healing
12,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Anzuwu
Maui
4,283
1,275
1,087
1,622
7,416
3,510
0
1,056
6,332
13,146
1,495
W
Medusa
Arce500
Medusa
6,722
2,458
0
924
5,823
1,490
0
1,048
4,737
0
25,785
L
Ganesha
BOABES
Ganesha
1,586
147
1,061
1,468
7,627
2,591
0
2,603
5,010
7,116
0
W
Osiris
MrBlessed
Osiris
3,432
1,868
0
2,636
6,659
4,740
0
0
6,329
0
32,567
W
Thanatos
Murray8585
Thanatos
3,929
1,517
0
5,906
6,877
1,963
0
811
5,949
0
28,960
L
4,697
1,307
0
2,683
6,841
1,727
0
382
6,383
0
24,775
L
3,962
1,141
0
1,682
6,761
5,366
0
283
6,438
451
22,837
W
2,021
15
0
440
1,845
414
340
510
1,255
32,489
629
L
Medusa
4,774
1,518
0
1,131
6,413
1,819
0
1,532
4,877
0
30,528
L
Janus
iggs17
Janus
1,914
76
0
728
2,606
530
0
671
1,811
15,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,863
Gold Earned
27,115
192
Minions Killed
257
0
Camps Cleared
0
748,908
Distance Traveled
804,219
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,267
658
29
4
0
157,207
0
W
Medusa
4,981
623
30
4
0
150,323
1
L
Ganesha
4,137
517
5
1
0
174,957
0
W
Osiris
5,638
705
62
8
0
146,080
0
W
Thanatos
5,474
684
50
6
0
187,349
0
L
Da Ji
4,543
568
43
5
0
186,431
0
L
Mulan
4,613
577
43
5
0
133,442
0
W
Thoth
5,755
719
86
11
0
163,260
4
L
Medusa
4,561
570
67
8
0
154,917
0
L
Janus
4,009
501
34
4
0
99,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role