Player Matchup

Charybdis
Charybdis
Glaileon
Charybdis
Level 57
God Stats
5W - 5L
1,475 SR
Queue Stats
100W - 117L
1,463 Elo+
Party 2
Nemesis
Nemesis
PotatoSpectrum
Nemesis
Level 126
God Stats
16W - 10L
1,530 SR
Queue Stats
107W - 98L
1,448 Elo+
Party 1
Sun Wukong
Sun Wukong
TomatoSpectrum
Sun Wukong
Level 62
God Stats
1W - 2L
1,529 SR
Queue Stats
69W - 63L
1,430 Elo+
Party 1
Bacchus
Bacchus
VxIid
Bacchus
Level 47
God Stats
10W - 11L
1,429 SR
Queue Stats
68W - 83L
1,436 Elo+
Party 2
Anubis
Anubis
YoChaka316
Anubis
Level 60
God Stats
13W - 9L
1,388 SR
Queue Stats
66W - 71L
1,413 Elo+
Party 1
Team Averages
Level 70
1,470 SR
1,438 Elo+

VS

Team Averages
Level 123
1,561 SR
1,525 Elo+
Athena
Athena
MeRc3LeS_KiLleR_
Athena
Level 151
God Stats
3W - 1L
1,652 SR
Queue Stats
290W - 274L
1,502 Elo+
Solo
King Arthur
King Arthur
SqueakyQueaky
King Arthur
Level 140
God Stats
42W - 33L
1,496 SR
Queue Stats
276W - 230L
1,561 Elo+
Solo
Thoth
Thoth
Swervingod
Thoth
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,501 Elo+
Solo
Danzaburou
Danzaburou
minby7
Danzaburou
Level 129
God Stats
106W - 103L
1,611 SR
Queue Stats
108W - 104L
1,559 Elo+
Solo
Loki
Loki
xxXDjNguyenXxx
Loki
Level 126
God Stats
48W - 52L
1,549 SR
Queue Stats
203W - 203L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Glaileon
Charybdis
15
3 / 4 / 2
8,556
570
5,006
7,983
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
7 / 1 / 4
9,400
627
9,277
10,457
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
TomatoSpectrum
Sun Wukong
14
2 / 3 / 6
8,662
577
8,281
11,997
8,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bacchus
VxIid
Bacchus
13
3 / 2 / 5
8,047
536
4,593
11,042
9,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
YoChaka316
Anubis
16
8 / 0 / 1
9,806
654
9,665
7,112
3,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,198
213
0
0
0
King Arthur
SqueakyQueaky
King Arthur
15
4 / 6 / 0
9,195
613
12,002
18,169
12,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
12
0 / 7 / 0
6,808
454
1,631
8,635
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
minby7
Danzaburou
14
3 / 6 / 3
8,416
561
8,474
12,903
4,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 2
7,116
474
4,646
10,833
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
23
Kills
10
10
Deaths
24
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Glaileon
Charybdis
3
4
2
1
L
0
0
0
0
W
7
1
4
9
L
King Arthur
SqueakyQueaky
King Arthur
4
6
0
0.67
L
Thoth
0
7
0
0
W
Sun Wukong
TomatoSpectrum
Sun Wukong
2
3
6
1.67
W
Bacchus
VxIid
Bacchus
3
2
5
2.75
W
Anubis
YoChaka316
Anubis
8
0
1
8.5
L
Danzaburou
minby7
Danzaburou
3
6
3
0.75
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,822
Damage
26,753
48,591
Taken
50,540
29,015
Mitigated
20,780
18,870
Healing
14,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Glaileon
Charybdis
5,006
2,373
0
2,995
7,983
2,656
540
0
7,983
0
72,236
L
0
0
0
0
0
0
0
0
0
0
0
W
9,277
4,485
0
6,628
10,457
4,379
657
0
10,457
0
68,348
L
King Arthur
SqueakyQueaky
King Arthur
12,002
1,163
0
5,059
18,169
12,165
0
1,495
16,674
0
63,720
L
Thoth
1,631
72
0
1,623
8,635
1,887
0
4,010
4,625
40,950
0
W
Sun Wukong
TomatoSpectrum
Sun Wukong
8,281
1,464
0
3,269
11,997
8,882
300
0
11,997
0
47,467
W
Bacchus
VxIid
Bacchus
4,593
439
0
2,041
11,042
9,988
128
0
11,042
21,543
0
W
Anubis
YoChaka316
Anubis
9,665
751
0
3,937
7,112
3,110
1,116
1,631
5,481
65,745
1,866
L
Danzaburou
minby7
Danzaburou
8,474
3,695
0
3,620
12,903
4,036
3,169
3,349
9,554
0
54,764
L
4,646
937
470
3,780
10,833
2,692
0
5,170
5,663
0
37,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,471
Gold Earned
34,733
460
Minions Killed
350
0
Camps Cleared
0
1,443,837
Distance Traveled
997,851
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,556
570
126
8
0
287,189
0
L
Athena
3,198
213
0
0
0
0
0
W
Nemesis
9,400
627
116
8
0
328,980
0
L
King Arthur
9,195
613
102
7
0
243,185
0
L
Thoth
6,808
454
74
5
0
221,244
0
W
Sun Wukong
8,662
577
73
5
0
264,791
2
W
Bacchus
8,047
536
35
2
0
302,610
0
W
Anubis
9,806
654
110
7
0
260,267
2
L
Danzaburou
8,416
561
97
6
0
251,942
0
L
Loki
7,116
474
77
5
0
281,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role