Player Matchup

Mercury
Mercury
Gold I
 
Mercury
Gold I
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold III
AlexRocks
Osiris
Gold III
Level 166
God Stats
1W - 1L
1,288 SR
Queue Stats
22W - 15L
1,618 MMR
Solo
Chiron
Chiron
Platinum IV
Buttowskr
Chiron
Platinum IV
Level 159
God Stats
12W - 11L
1,622 SR
Queue Stats
132W - 128L
1,649 MMR
Solo
Poseidon
Poseidon
Platinum V
LuieTheProblem
Poseidon
Platinum V
Level 155
God Stats
37W - 41L
1,555 SR
Queue Stats
462W - 463L
1,665 MMR
Solo
Bacchus
Bacchus
Gold III
Xsmurda
Bacchus
Gold III
Level 72
God Stats
3W - 6L
1,388 SR
Queue Stats
158W - 154L
1,617 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,471 SR
1,610 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 163
1,397 SR
1,607 MMR
Thoth
Thoth
Gold I
 
Thoth
Gold I
Level 266
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold II
EugeneDogsPP
Cerberus
Gold II
Level 153
God Stats
1W - 4L
1,304 SR
Queue Stats
56W - 56L
1,665 MMR
Party 2
Medusa
Medusa
Gold II
MerumMerum
Medusa
Gold II
Level 110
God Stats
6W - 6L
1,581 SR
Queue Stats
78W - 78L
1,590 MMR
Party 1
Ymir
Ymir
Gold II
red excreta
Ymir
Gold II
Level 129
God Stats
1W - 2L
1,378 SR
Queue Stats
48W - 48L
1,673 MMR
Party 2
Hercules
Hercules
Gold I
xLucifermorning
Hercules
Gold I
Level 157
God Stats
0W - 1L
1,221 SR
Queue Stats
89W - 88L
1,605 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
8 / 0 / 4
8,978
691
7,470
7,404
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
AlexRocks
Osiris
14
1 / 1 / 4
8,662
666
9,683
10,201
7,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chiron
Buttowskr
Chiron
13
2 / 2 / 2
7,645
588
6,626
9,102
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
15
5 / 0 / 2
9,415
724
6,027
4,317
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Xsmurda
Bacchus
11
0 / 3 / 4
6,998
538
2,947
9,112
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresChang'eKumbhakarnaDanzaburou

VS

Bans
Nu WaKing ArthurSerqetAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
0 / 2 / 0
7,260
558
2,110
4,902
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
EugeneDogsPP
Cerberus
13
0 / 4 / 2
7,174
552
5,855
13,564
6,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
MerumMerum
Medusa
12
1 / 2 / 3
6,788
522
4,402
7,022
2,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 4 / 0
7,195
553
3,473
9,267
4,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
11
1 / 4 / 4
6,217
478
6,576
10,912
8,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
6
6
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
0
4
10
L
Thoth
 
Thoth
0
2
0
0
W
Osiris
AlexRocks
Osiris
1
1
4
3
W
Chiron
Buttowskr
Chiron
2
2
2
1.5
L
Cerberus
EugeneDogsPP
Cerberus
0
4
2
0.25
W
Poseidon
5
0
2
6
L
Medusa
MerumMerum
Medusa
1
2
3
1.25
W
Bacchus
Xsmurda
Bacchus
0
3
4
0.67
L
4
4
0
1
L
Hercules
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,753
Damage
22,416
40,136
Taken
45,667
22,423
Mitigated
23,513
9,287
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,470
4,533
0
500
7,404
2,482
0
2,169
5,041
0
62,584
L
Thoth
 
Thoth
2,110
132
0
875
4,902
1,555
0
1,990
2,654
53,710
0
W
Osiris
AlexRocks
Osiris
9,683
2,757
0
1,689
10,201
7,944
231
4,242
5,347
0
57,636
W
Chiron
Buttowskr
Chiron
6,626
2,262
489
2,203
9,102
3,129
87
704
8,382
0
63,175
L
Cerberus
EugeneDogsPP
Cerberus
5,855
483
0
4,524
13,564
6,749
0
1,708
11,198
43,490
2,238
W
Poseidon
6,027
925
0
1,819
4,317
1,203
1,064
1,708
2,357
70,955
365
L
Medusa
MerumMerum
Medusa
4,402
1,278
0
749
7,022
2,278
0
741
6,281
0
52,613
W
Bacchus
Xsmurda
Bacchus
2,947
305
0
2,587
9,112
7,665
0
1,866
7,111
14,783
447
L
3,473
1,125
0
3,251
9,267
4,245
0
2,326
6,658
53,408
870
L
Hercules
6,576
1,818
0
1,678
10,912
8,686
0
1,530
9,247
0
27,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,698
Gold Earned
34,634
477
Minions Killed
491
0
Camps Cleared
0
1,452,859
Distance Traveled
1,379,286
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,978
691
100
8
0
365,105
2
L
Thoth
7,260
558
135
10
0
271,950
0
W
Osiris
8,662
666
103
8
0
256,910
4
W
Chiron
7,645
588
104
8
0
261,414
2
L
Cerberus
7,174
552
120
9
0
258,751
0
W
Poseidon
9,415
724
148
11
0
300,124
4
L
Medusa
6,788
522
79
6
0
269,947
0
W
Bacchus
6,998
538
22
2
0
269,306
1
L
Ymir
7,195
553
99
8
0
295,013
0
L
Hercules
6,217
478
58
4
0
283,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role