Player Matchup

Hercules
Hercules
GMAN-23-
Hercules
Level 187
God Stats
16W - 23L
1,535 SR
Queue Stats
636W - 609L
1,507 Elo+
Party 3
Hachiman
Hachiman
GreekFire12
Hachiman
Level 49
God Stats
0W - 3L
1,175 SR
Queue Stats
30W - 31L
1,480 Elo+
Party 2
Fafnir
Fafnir
SethameSeed
Fafnir
Level 85
God Stats
4W - 5L
1,534 SR
Queue Stats
124W - 139L
1,480 Elo+
Party 2
Chang'e
Chang'e
SugonPatrick
Chang'e
Level 107
God Stats
50W - 59L
1,503 SR
Queue Stats
320W - 302L
1,526 Elo+
Party 3
Bakasura
Bakasura
xSoulxBabyx13
Bakasura
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 353L
1,530 Elo+
Party 3
Team Averages
Level 115
1,449 SR
1,504 Elo+

VS

Team Averages
Level 119
1,537 SR
1,528 Elo+
Martichoras
Martichoras
 
Martichoras
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Il T TIME lI
Jormungandr
Level 159
God Stats
10W - 6L
1,550 SR
Queue Stats
257W - 242L
1,466 Elo+
Solo
King Arthur
King Arthur
RagnarX117
King Arthur
Level 125
God Stats
27W - 18L
1,576 SR
Queue Stats
32W - 20L
1,638 Elo+
Party 1
Awilix
Awilix
ThwartHornet044
Awilix
Level 82
God Stats
3W - 0L
1,561 SR
Queue Stats
11W - 9L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GMAN-23-
Hercules
16
0 / 1 / 2
9,915
583
11,974
20,164
17,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
GreekFire12
Hachiman
13
0 / 4 / 0
7,589
446
4,386
14,544
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
13
0 / 4 / 1
7,947
467
4,639
14,042
12,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
SugonPatrick
Chang'e
16
3 / 3 / 0
8,809
518
10,769
14,813
5,057
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
xSoulxBabyx13
Bakasura
15
2 / 2 / 1
8,122
478
7,131
15,956
6,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
17
2 / 0 / 3
9,903
583
10,315
8,647
3,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
 
Ix Chel
16
3 / 2 / 2
9,394
553
8,426
7,914
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Il T TIME lI
Jormungandr
14
5 / 2 / 2
8,771
516
10,324
11,729
7,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
RagnarX117
King Arthur
16
1 / 1 / 1
9,716
572
15,558
21,834
19,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
3 / 0 / 5
8,705
512
8,057
10,644
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
14
14
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
2
0
3
3.5
W
Ix Chel
 
Ix Chel
3
2
2
2
L
Hercules
GMAN-23-
Hercules
0
1
2
1
L
Hachiman
GreekFire12
Hachiman
0
4
0
0
W
Jormungandr
Il T TIME lI
Jormungandr
5
2
2
3
W
King Arthur
RagnarX117
King Arthur
1
1
1
1.5
L
Fafnir
0
4
1
0.13
L
Chang'e
SugonPatrick
Chang'e
3
3
0
1
W
3
0
5
5.5
L
Bakasura
xSoulxBabyx13
Bakasura
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,899
Damage
52,680
79,519
Taken
60,768
46,306
Mitigated
36,139
34,786
Healing
23,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
10,315
2,780
0
4,873
8,647
3,956
335
1,396
7,251
0
82,388
W
Ix Chel
 
Ix Chel
8,426
910
439
2,455
7,914
2,043
0
5,278
2,426
69,391
3,025
L
Hercules
GMAN-23-
Hercules
11,974
2,506
0
7,402
20,164
17,366
0
1,452
18,602
468
85,402
L
Hachiman
GreekFire12
Hachiman
4,386
2,820
0
6,612
14,544
4,882
0
1,056
13,322
0
53,395
W
Jormungandr
Il T TIME lI
Jormungandr
10,324
2,200
0
2,123
11,729
7,584
0
3,546
8,058
56,029
1,362
W
King Arthur
RagnarX117
King Arthur
15,558
1,546
0
8,267
21,834
19,044
0
1,265
20,119
279
87,096
L
Fafnir
4,639
927
0
3,124
14,042
12,848
0
4,003
9,538
26,785
884
L
Chang'e
SugonPatrick
Chang'e
10,769
389
828
6,914
14,813
5,057
0
6,542
7,795
65,526
0
W
8,057
2,428
0
5,691
10,644
3,512
0
4,210
6,229
0
60,942
L
Bakasura
xSoulxBabyx13
Bakasura
7,131
4,702
0
9,906
15,956
6,153
0
3,862
11,939
0
54,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,382
Gold Earned
46,489
564
Minions Killed
596
0
Camps Cleared
0
1,741,771
Distance Traveled
1,806,640
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,903
583
146
9
0
359,190
6
W
Ix Chel
9,394
553
143
8
0
357,628
4
L
Hercules
9,915
583
179
11
0
328,555
0
L
Hachiman
7,589
446
100
6
0
275,182
2
W
Jormungandr
8,771
516
71
4
0
290,967
0
W
King Arthur
9,716
572
144
8
0
347,304
0
L
Fafnir
7,947
467
40
2
0
371,993
9
L
Chang'e
8,809
518
130
8
0
364,800
6
W
Awilix
8,705
512
92
5
0
451,551
0
L
Bakasura
8,122
478
115
7
0
401,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role