Player Matchup

Neith
Neith
Azzulu
Neith
Level 154
God Stats
17W - 11L
1,680 SR
Queue Stats
327W - 315L
1,516 Elo+
Party 1
Agni
Agni
I Kyros I
Agni
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,611 Elo+
Party 1
Jormungandr
Jormungandr
Magrhino
Jormungandr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,303 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PandaMobBoss
Tsukuyomi
Level 151
God Stats
2W - 4L
1,458 SR
Queue Stats
209W - 192L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
xavier9989
Cthulhu
Level 159
God Stats
40W - 40L
1,558 SR
Queue Stats
277W - 257L
1,530 Elo+
Party 1
Team Averages
Level 124
1,539 SR
1,499 Elo+

VS

Team Averages
Level 136
1,418 SR
1,520 Elo+
Bacchus
Bacchus
Exell
Bacchus
Level 147
God Stats
27W - 28L
1,607 SR
Queue Stats
327W - 310L
1,570 Elo+
Solo
Cu Chulainn
Cu Chulainn
II-GOAT-II1
Cu Chulainn
Level 158
God Stats
1W - 0L
1,273 SR
Queue Stats
189W - 159L
1,536 Elo+
Party 3
Danzaburou
Danzaburou
II-Mephiisto-II
Danzaburou
Level 157
God Stats
4W - 6L
1,163 SR
Queue Stats
100W - 99L
1,524 Elo+
Party 3
Bellona
Bellona
Raul 1234567891
Bellona
Level 136
God Stats
1W - 0L
1,211 SR
Queue Stats
100W - 128L
1,493 Elo+
Party 2
Nox
Nox
badkinggold
Nox
Level 82
God Stats
1W - 0L
1,837 SR
Queue Stats
251W - 281L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azzulu
Neith
9
1 / 1 / 1
5,235
524
2,625
4,748
1,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
9
1 / 3 / 3
5,225
523
4,976
4,086
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Magrhino
Jormungandr
10
0 / 1 / 2
5,295
530
1,757
4,682
2,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
PandaMobBoss
Tsukuyomi
11
3 / 4 / 3
5,720
572
4,968
7,876
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
xavier9989
Cthulhu
10
4 / 2 / 3
6,073
607
6,612
10,225
4,406
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Exell
Bacchus
9
0 / 2 / 6
5,308
531
4,311
7,507
7,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
II-GOAT-II1
Cu Chulainn
9
1 / 4 / 0
5,607
561
5,170
9,670
5,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
II-Mephiisto-II
Danzaburou
11
2 / 1 / 3
6,020
602
2,826
4,045
1,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
4 / 1 / 2
5,945
595
4,689
9,715
5,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 1 / 3
5,791
579
2,089
4,075
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
9
Kills
10
11
Deaths
9
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Azzulu
Neith
1
1
1
1.5
W
Bacchus
Exell
Bacchus
0
2
6
1.5
L
Agni
1
3
3
0.83
W
Cu Chulainn
II-GOAT-II1
Cu Chulainn
1
4
0
0.25
W
Danzaburou
II-Mephiisto-II
Danzaburou
2
1
3
3.5
L
Jormungandr
Magrhino
Jormungandr
0
1
2
1
L
Tsukuyomi
PandaMobBoss
Tsukuyomi
3
4
3
1.13
W
4
1
2
5
W
3
1
3
4.5
L
Cthulhu
xavier9989
Cthulhu
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,938
Damage
19,085
31,617
Taken
35,012
11,676
Mitigated
20,029
8,860
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Azzulu
Neith
2,625
559
0
1,521
4,748
1,336
0
1,073
3,675
0
35,153
W
Bacchus
Exell
Bacchus
4,311
969
0
1,958
7,507
7,195
0
3,248
4,259
16,630
1,160
L
Agni
4,976
366
0
481
4,086
1,104
0
1,162
2,840
23,807
741
W
Cu Chulainn
II-GOAT-II1
Cu Chulainn
5,170
1,059
0
1,274
9,670
5,214
0
4,221
5,449
0
34,581
W
Danzaburou
II-Mephiisto-II
Danzaburou
2,826
666
0
904
4,045
1,306
0
865
3,180
0
38,356
L
Jormungandr
Magrhino
Jormungandr
1,757
627
0
455
4,682
2,704
0
1,402
3,238
21,150
0
L
Tsukuyomi
PandaMobBoss
Tsukuyomi
4,968
1,606
0
2,829
7,876
2,126
0
1,910
5,894
0
32,039
W
4,689
959
0
3,161
9,715
5,006
0
3,260
6,455
0
41,218
W
2,089
47
0
500
4,075
1,308
0
1,640
2,435
25,344
0
L
Cthulhu
xavier9989
Cthulhu
6,612
784
88
3,486
10,225
4,406
0
403
9,822
30,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,548
Gold Earned
28,671
261
Minions Killed
288
0
Camps Cleared
0
950,822
Distance Traveled
1,104,261
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,235
524
68
7
0
166,623
0
W
Bacchus
5,308
531
29
3
0
196,305
3
L
Agni
5,225
523
48
5
0
200,488
0
W
Cu Chulainn
5,607
561
62
6
0
174,410
0
W
Danzaburou
6,020
602
69
7
0
289,133
0
L
Jormungandr
5,295
530
39
4
0
170,912
0
L
Tsukuyomi
5,720
572
56
6
0
221,713
0
W
Bellona
5,945
595
59
6
0
241,032
2
W
Nox
5,791
579
69
7
0
203,381
0
L
Cthulhu
6,073
607
50
5
0
191,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role