Player Matchup

Sol
Sol
Bionicz53
Sol
Level 83
God Stats
8W - 10L
1,482 SR
Queue Stats
329W - 325L
1,417 Elo+
Party 2
Eset
Eset
LPxSLUMLord
Eset
Level 62
God Stats
2W - 1L
1,744 SR
Queue Stats
247W - 282L
1,425 Elo+
Party 2
Thoth
Thoth
LPxSMOKE
Thoth
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,303 Elo+
Party 2
Sun Wukong
Sun Wukong
PepegaPlz
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,450 Elo+
Solo
Hou Yi
Hou Yi
Yo MeyeR
Hou Yi
Level 83
God Stats
4W - 3L
1,595 SR
Queue Stats
230W - 235L
1,458 Elo+
Party 2
Team Averages
Level 55
1,564 SR
1,411 Elo+

VS

Team Averages
Level 41
1,488 SR
1,506 Elo+
Artemis
Artemis
Claytownstomp
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 88L
1,507 Elo+
Party 1
Fafnir
Fafnir
DJ Catnip
Fafnir
Level 127
God Stats
3W - 1L
1,654 SR
Queue Stats
142W - 128L
1,537 Elo+
Party 1
Geb
Geb
HumanTyphoon_187
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,265 Elo+
Solo
Baron Samedi
Baron Samedi
Oscuridad6929
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,531 Elo+
Solo
Hun Batz
Hun Batz
neonviln
Hun Batz
Level 16
God Stats
1W - 1L
1,285 SR
Queue Stats
17W - 10L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
6,897
690
7,581
9,399
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 6 / 3
7,482
748
2,644
8,261
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thoth
LPxSMOKE
Thoth
12
1 / 7 / 3
7,231
723
2,352
8,136
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
PepegaPlz
Sun Wukong
14
3 / 3 / 2
7,650
765
9,303
10,085
10,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Yo MeyeR
Hou Yi
11
0 / 5 / 2
6,639
664
3,819
7,686
3,105
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
12 / 1 / 10
9,733
973
11,705
8,701
3,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fafnir
DJ Catnip
Fafnir
15
2 / 1 / 14
9,395
940
2,331
10,587
10,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 3 / 10
8,823
882
9,924
7,460
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Oscuridad6929
Baron Samedi
15
0 / 1 / 14
8,924
892
7,083
7,866
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
neonviln
Hun Batz
15
6 / 2 / 10
9,345
935
10,480
8,022
5,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
84
5
Kills
26
26
Deaths
8
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Artemis
12
1
10
17
W
Fafnir
DJ Catnip
Fafnir
2
1
14
9
W
6
3
10
3.67
L
1
6
3
0.42
L
Thoth
LPxSMOKE
Thoth
1
7
3
0.36
W
Baron Samedi
Oscuridad6929
Baron Samedi
0
1
14
7
L
Sun Wukong
PepegaPlz
Sun Wukong
3
3
2
1.33
L
Hou Yi
Yo MeyeR
Hou Yi
0
5
2
0.2
W
Hun Batz
neonviln
Hun Batz
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,699
Damage
41,523
43,567
Taken
42,636
23,740
Mitigated
27,205
7,534
Healing
23,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,581
1,254
556
1,946
9,399
3,500
0
3,159
5,998
19,152
0
W
Artemis
11,705
2,566
1,852
2,854
8,701
3,920
1,258
3,377
5,244
0
20,651
W
Fafnir
DJ Catnip
Fafnir
2,331
943
3,295
5,074
10,587
10,436
292
3,294
7,105
7,102
254
W
9,924
331
936
389
7,460
3,412
369
1,943
5,517
15,059
855
L
2,644
226
482
512
8,261
3,330
0
3,793
4,227
8,841
0
L
Thoth
LPxSMOKE
Thoth
2,352
587
546
211
8,136
3,334
0
3,733
4,272
7,604
0
W
Baron Samedi
Oscuridad6929
Baron Samedi
7,083
426
3,955
3,042
7,866
4,402
405
1,738
6,048
22,859
478
L
Sun Wukong
PepegaPlz
Sun Wukong
9,303
454
843
1,451
10,085
10,471
0
3,759
6,068
0
18,714
L
Hou Yi
Yo MeyeR
Hou Yi
3,819
954
473
514
7,686
3,105
0
3,276
4,186
0
12,234
W
Hun Batz
neonviln
Hun Batz
10,480
799
335
1,292
8,022
5,035
1,020
1,787
6,145
0
24,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,899
Gold Earned
46,220
85
Minions Killed
120
0
Camps Cleared
0
852,654
Distance Traveled
973,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,897
690
30
3
0
170,432
0
W
Artemis
9,733
973
18
2
0
181,288
0
W
Fafnir
9,395
940
13
1
0
192,690
0
W
Geb
8,823
882
19
2
0
179,454
0
L
Eset
7,482
748
14
1
0
160,512
0
L
Thoth
7,231
723
11
1
0
153,820
0
W
Baron Samedi
8,924
892
43
4
0
202,046
0
L
Sun Wukong
7,650
765
15
2
0
201,348
0
L
Hou Yi
6,639
664
15
2
0
166,542
0
W
Hun Batz
9,345
935
27
3
0
217,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role