Player Matchup

Charybdis
Charybdis
Gravemanx01
Charybdis
Level 126
God Stats
19W - 17L
1,456 SR
Queue Stats
183W - 173L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
PHIONIX66
Ah Puch
Level 122
God Stats
5W - 5L
1,580 SR
Queue Stats
191W - 179L
1,476 Elo+
Party 1
Kumbhakarna
Kumbhakarna
naughtydog11
Kumbhakarna
Level 103
God Stats
2W - 2L
1,510 SR
Queue Stats
55W - 51L
1,556 Elo+
Solo
Team Averages
Level 117
1,516 SR
1,506 Elo+

VS

Team Averages
Level 145
1,616 SR
1,526 Elo+
Poseidon
Poseidon
SUPERbro213
Poseidon
Level 122
God Stats
4W - 4L
1,476 SR
Queue Stats
23W - 20L
1,563 Elo+
Party 2
Jormungandr
Jormungandr
Tweekage
Jormungandr
Level 156
God Stats
2W - 2L
1,729 SR
Queue Stats
29W - 33L
1,528 Elo+
Party 2
Bastet
Bastet
mesenima
Bastet
Level 157
God Stats
93W - 59L
1,643 SR
Queue Stats
392W - 337L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gravemanx01
Charybdis
18
1 / 3 / 2
11,287
705
4,810
13,296
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
PHIONIX66
Ah Puch
20
3 / 1 / 1
12,813
801
16,853
9,604
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kumbhakarna
naughtydog11
Kumbhakarna
6
0 / 0 / 0
6,847
428
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
SUPERbro213
Poseidon
20
0 / 2 / 4
12,638
790
6,425
7,877
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
Tweekage
Jormungandr
19
3 / 0 / 1
12,538
784
6,615
14,686
14,086
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
mesenima
Bastet
18
1 / 2 / 2
12,172
761
7,569
12,511
4,282
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
4
4
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Gravemanx01
Charybdis
1
3
2
0.67
L
Ah Puch
PHIONIX66
Ah Puch
3
1
1
3.5
W
Poseidon
SUPERbro213
Poseidon
0
2
4
1
W
Jormungandr
Tweekage
Jormungandr
3
0
1
3.5
W
Bastet
mesenima
Bastet
1
2
2
1
L
Kumbhakarna
naughtydog11
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,663
Damage
20,609
22,900
Taken
35,074
7,770
Mitigated
20,797
3,914
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Gravemanx01
Charybdis
4,810
1,962
0
897
13,296
4,235
0
6,574
6,231
0
30,085
L
Ah Puch
PHIONIX66
Ah Puch
16,853
64
220
2,797
9,604
3,535
0
4,936
4,267
61,611
0
W
Poseidon
SUPERbro213
Poseidon
6,425
411
0
2,086
7,877
2,429
2,002
5,580
2,297
58,852
516
W
Jormungandr
Tweekage
Jormungandr
6,615
591
0
4,750
14,686
14,086
232
5,563
9,096
44,079
3,098
W
Bastet
mesenima
Bastet
7,569
939
0
2,874
12,511
4,282
1,393
6,161
6,324
0
47,953
L
Kumbhakarna
naughtydog11
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,947
Gold Earned
37,348
165
Minions Killed
261
0
Camps Cleared
0
548,396
Distance Traveled
897,545
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,287
705
55
3
0
254,890
0
L
Ah Puch
12,813
801
110
7
0
293,506
3
W
Poseidon
12,638
790
112
7
0
287,665
0
W
Jormungandr
12,538
784
90
6
0
306,871
0
W
Bastet
12,172
761
59
4
0
303,009
0
L
Kumbhakarna
6,847
428
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role