Player Matchup

Sylvanus
Sylvanus
BigGapingHoles
Sylvanus
Level 127
God Stats
3W - 1L
1,755 SR
Queue Stats
37W - 31L
1,570 Elo+
Party 1
Bastet
Bastet
RulyLeviathan
Bastet
Level 160
God Stats
1W - 1L
1,692 SR
Queue Stats
42W - 49L
1,586 Elo+
Party 1
Anubis
Anubis
Sammywhammy210
Anubis
Level 185
God Stats
13W - 12L
1,576 SR
Queue Stats
604W - 575L
1,533 Elo+
Solo
Guan Yu
Guan Yu
Sir-Lion-
Guan Yu
Level 161
God Stats
0W - 2L
1,233 SR
Queue Stats
280W - 226L
1,504 Elo+
Solo
Cupid
Cupid
TheBurgahMan
Cupid
Level 177
God Stats
7W - 6L
1,800 SR
Queue Stats
103W - 86L
1,619 Elo+
Party 1
Team Averages
Level 162
1,611 SR
1,563 Elo+

VS

Team Averages
Level 133
1,645 SR
1,581 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Adumb1
Kuzenbo
Level 156
God Stats
1W - 2L
1,761 SR
Queue Stats
62W - 54L
1,622 Elo+
Party 2
Charybdis
Charybdis
EpiclronyMan
Charybdis
Level 158
God Stats
3W - 1L
1,586 SR
Queue Stats
56W - 42L
1,599 Elo+
Party 2
Chronos
Chronos
StepDogIII
Chronos
Level 103
God Stats
12W - 6L
1,693 SR
Queue Stats
119W - 112L
1,549 Elo+
Solo
Set
Set
SusLord
Set
Level 149
God Stats
6W - 2L
1,687 SR
Queue Stats
27W - 17L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
6
2 / 2 / 1
3,725
621
2,415
5,658
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 0 / 2
3,738
623
1,082
3,701
1,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 1
4,360
727
1,823
1,469
521
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Guan Yu
Sir-Lion-
Guan Yu
4
0 / 3 / 0
3,030
505
906
3,131
975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

6
1 / 1 / 1
3,795
633
4,507
4,278
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
1 / 1 / 1
3,962
660
1,844
3,781
793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Adumb1
Kuzenbo
5
1 / 1 / 2
3,957
660
2,361
4,661
2,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
EpiclronyMan
Charybdis
6
2 / 2 / 1
4,000
667
4,855
5,231
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
StepDogIII
Chronos
8
0 / 2 / 0
4,103
684
520
3,001
569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Set
9
2 / 0 / 1
5,262
877
2,008
3,047
1,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
6
6
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
1
1
1.5
W
Kuzenbo
Adumb1
Kuzenbo
1
1
2
2
L
Sylvanus
2
2
1
1.25
W
Charybdis
EpiclronyMan
Charybdis
2
2
1
1.25
L
1
0
2
2
L
2
0
1
2.5
L
Guan Yu
Sir-Lion-
Guan Yu
0
3
0
0
W
Chronos
StepDogIII
Chronos
0
2
0
0
W
Set
2
0
1
2.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,733
Damage
11,588
18,237
Taken
19,721
6,393
Mitigated
6,838
6,750
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
1,844
227
0
1,810
3,781
793
0
988
2,793
0
13,525
W
Kuzenbo
Adumb1
Kuzenbo
2,361
1,182
845
1,295
4,661
2,910
0
1,282
3,379
7,996
0
L
Sylvanus
2,415
1,004
439
2,226
5,658
2,621
0
1,352
4,306
9,589
3,500
W
Charybdis
EpiclronyMan
Charybdis
4,855
2,352
0
1,729
5,231
1,098
0
925
4,306
0
20,867
L
1,082
240
0
727
3,701
1,078
0
127
3,574
0
17,279
L
1,823
0
0
869
1,469
521
0
393
1,076
24,011
1,272
L
Guan Yu
Sir-Lion-
Guan Yu
906
136
0
206
3,131
975
0
0
3,131
479
6,730
W
Chronos
StepDogIII
Chronos
520
0
0
992
3,001
569
0
883
2,118
22,362
0
W
Set
2,008
1,216
0
1,351
3,047
1,468
0
96
2,951
0
32,159
L
4,507
2,953
29
2,254
4,278
1,198
0
1,009
3,269
0
25,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,648
Gold Earned
21,284
176
Minions Killed
207
0
Camps Cleared
0
559,560
Distance Traveled
650,840
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
3,962
660
42
7
0
139,116
0
W
Kuzenbo
3,957
660
9
2
0
142,089
0
L
Sylvanus
3,725
621
26
4
0
124,543
0
W
Charybdis
4,000
667
45
8
0
123,924
0
L
Bastet
3,738
623
29
5
0
151,223
2
L
Anubis
4,360
727
65
11
0
114,044
0
L
Guan Yu
3,030
505
18
3
0
64,897
0
W
Chronos
4,103
684
55
9
0
127,182
0
W
Set
5,262
877
56
9
0
118,529
0
L
Cupid
3,795
633
38
6
0
104,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role