Player Matchup

Hel
Hel
BuffErlangSolo
Hel
Level 59
God Stats
1W - 0L
1,843 SR
Queue Stats
59W - 54L
1,516 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DungHoleAbuser
Cu Chulainn
Level 150
God Stats
2W - 1L
1,776 SR
Queue Stats
45W - 33L
1,570 Elo+
Party 2
Nu Wa
Nu Wa
Equivoben
Nu Wa
Level 176
God Stats
2W - 4L
1,335 SR
Queue Stats
195W - 154L
1,631 Elo+
Party 2
Ne Zha
Ne Zha
Equivoben1115
Ne Zha
Level 139
God Stats
17W - 4L
1,714 SR
Queue Stats
256W - 224L
1,548 Elo+
Party 2
Persephone
Persephone
Equívoben
Persephone
Level 69
God Stats
2W - 1L
1,651 SR
Queue Stats
84W - 50L
1,614 Elo+
Party 2
Team Averages
Level 119
1,664 SR
1,576 Elo+

VS

Team Averages
Level 140
1,429 SR
1,651 Elo+
Hel
Hel
General Toe
Hel
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 162L
1,511 Elo+
Solo
Cernunnos
Cernunnos
MecalFatter
Cernunnos
Level 78
God Stats
5W - 11L
1,408 SR
Queue Stats
363W - 268L
1,720 Elo+
Party 1
Osiris
Osiris
Spirkicide
Osiris
Level 159
God Stats
3W - 2L
1,310 SR
Queue Stats
575W - 401L
1,692 Elo+
Party 1
He Bo
He Bo
TheMFnDon
He Bo
Level 149
God Stats
1W - 3L
1,408 SR
Queue Stats
75W - 79L
1,628 Elo+
Solo
Janus
Janus
jaystylez
Janus
Level 159
God Stats
6W - 6L
1,521 SR
Queue Stats
677W - 517L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 15
10,472
952
5,227
11,458
11,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
DungHoleAbuser
Cu Chulainn
15
4 / 2 / 14
9,405
855
8,969
14,368
14,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Equivoben
Nu Wa
16
5 / 1 / 11
9,649
877
9,588
7,487
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
8 / 2 / 13
10,302
937
14,146
11,868
5,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Equívoben
Persephone
16
4 / 2 / 12
10,183
926
17,843
6,495
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 5
7,226
657
3,401
12,538
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
MecalFatter
Cernunnos
15
2 / 5 / 2
8,255
750
9,821
13,426
3,718
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Osiris
Spirkicide
Osiris
15
4 / 4 / 3
8,402
764
9,163
13,403
14,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
TheMFnDon
He Bo
14
1 / 4 / 4
7,983
726
7,488
9,998
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
jaystylez
Janus
15
2 / 4 / 5
8,304
755
6,251
8,897
2,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
28
24
Kills
9
9
Deaths
24
65
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
W
Cu Chulainn
DungHoleAbuser
Cu Chulainn
4
2
14
5.5
W
Nu Wa
Equivoben
Nu Wa
5
1
11
10.5
W
8
2
13
7.25
W
Persephone
Equívoben
Persephone
4
2
12
5
L
0
7
5
0.36
L
Cernunnos
MecalFatter
Cernunnos
2
5
2
0.6
L
Osiris
Spirkicide
Osiris
4
4
3
1.38
L
He Bo
TheMFnDon
He Bo
1
4
4
0.75
L
Janus
jaystylez
Janus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,773
Damage
36,124
51,676
Taken
58,262
37,238
Mitigated
25,962
28,270
Healing
21,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,227
44
13,014
7,441
11,458
11,628
871
3,790
7,222
17,699
287
W
Cu Chulainn
DungHoleAbuser
Cu Chulainn
8,969
217
1,350
2,896
14,368
14,027
510
5,138
8,442
0
13,847
W
Nu Wa
Equivoben
Nu Wa
9,588
1,777
296
245
7,487
3,019
3,143
2,535
4,797
22,175
0
W
14,146
761
0
2,272
11,868
5,770
1,912
3,668
7,714
0
34,172
W
Persephone
Equívoben
Persephone
17,843
93
307
449
6,495
2,794
1,255
1,607
4,626
32,215
0
L
3,401
0
10,219
4,137
12,538
3,135
0
6,309
6,191
9,671
0
L
Cernunnos
MecalFatter
Cernunnos
9,821
3,509
555
2,003
13,426
3,718
0
7,648
5,688
0
31,566
L
Osiris
Spirkicide
Osiris
9,163
580
563
1,377
13,403
14,061
0
8,120
4,865
796
12,404
L
He Bo
TheMFnDon
He Bo
7,488
143
770
1,183
9,998
2,737
0
5,165
4,630
16,432
0
L
Janus
jaystylez
Janus
6,251
259
252
613
8,897
2,311
0
5,319
3,542
23,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,011
Gold Earned
40,170
140
Minions Killed
131
0
Camps Cleared
0
1,164,062
Distance Traveled
952,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,472
952
27
2
0
237,028
0
W
Cu Chulainn
9,405
855
14
1
0
233,281
0
W
Nu Wa
9,649
877
36
3
0
213,165
0
W
Ne Zha
10,302
937
15
1
0
248,630
0
W
Persephone
10,183
926
48
4
0
231,958
0
L
Hel
7,226
657
9
1
0
185,803
0
L
Cernunnos
8,255
750
49
4
0
189,496
0
L
Osiris
8,402
764
6
1
0
196,977
0
L
He Bo
7,983
726
30
3
0
186,960
0
L
Janus
8,304
755
37
3
0
193,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role