Player Matchup

Kumbhakarna
Kumbhakarna
Adversebvbbivs
Kumbhakarna
Level 89
God Stats
0W - 1L
1,565 SR
Queue Stats
64W - 53L
1,573 Elo+
Party 2
Geb
Geb
BronzBear
Geb
Level 153
God Stats
5W - 5L
1,609 SR
Queue Stats
64W - 98L
1,452 Elo+
Party 2
Horus
Horus
Dogcons
Horus
Level 86
God Stats
0W - 1L
1,305 SR
Queue Stats
53W - 48L
1,568 Elo+
Party 2
Loki
Loki
Gonzdyl
Loki
Level 119
God Stats
1W - 1L
1,567 SR
Queue Stats
12W - 16L
1,588 Elo+
Party 2
Chaac
Chaac
Mikecessa
Chaac
Level 129
God Stats
1W - 1L
1,547 SR
Queue Stats
136W - 155L
1,461 Elo+
Solo
Team Averages
Level 115
1,519 SR
1,528 Elo+

VS

Team Averages
Level 105
1,440 SR
1,581 Elo+
Guan Yu
Guan Yu
BRAIGRO1100
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,663 Elo+
Party 1
Khepri
Khepri
MAG1KILLA
Khepri
Level 197
God Stats
3W - 3L
1,129 SR
Queue Stats
212W - 195L
1,536 Elo+
Solo
Sol
Sol
T0ken_1UP
Sol
Level 160
God Stats
4W - 8L
1,360 SR
Queue Stats
363W - 403L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
hdogvicious
Tsukuyomi
Level 126
God Stats
17W - 8L
1,751 SR
Queue Stats
346W - 345L
1,608 Elo+
Party 1
Nemesis
Nemesis
xEradicate
Nemesis
Level 26
God Stats
5W - 1L
1,459 SR
Queue Stats
132W - 111L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Adversebvbbivs
Kumbhakarna
16
4 / 6 / 5
9,136
653
8,936
20,612
14,076
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 6 / 4
9,765
698
14,435
17,936
9,287
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Dogcons
Horus
15
1 / 5 / 6
9,511
679
8,340
23,153
18,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
Gonzdyl
Loki
15
0 / 9 / 6
8,368
598
13,571
16,945
5,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Mikecessa
Chaac
15
1 / 8 / 9
9,032
645
16,015
22,299
21,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BRAIGRO1100
Guan Yu
19
6 / 1 / 22
12,383
885
15,330
23,832
25,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
MAG1KILLA
Khepri
17
1 / 1 / 28
10,142
724
6,369
16,932
22,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 2 / 22
12,794
914
26,534
12,371
7,049
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
hdogvicious
Tsukuyomi
18
8 / 4 / 20
11,879
849
31,193
12,971
6,632
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
xEradicate
Nemesis
18
8 / 4 / 22
11,171
798
16,888
17,559
15,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
148
11
Kills
34
34
Deaths
12
30
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Adversebvbbivs
Kumbhakarna
4
6
5
1.08
W
Guan Yu
BRAIGRO1100
Guan Yu
6
1
22
17
L
5
6
4
1.17
L
Horus
Dogcons
Horus
1
5
6
0.8
L
Loki
Gonzdyl
Loki
0
9
6
0.33
W
Khepri
MAG1KILLA
Khepri
1
1
28
15
L
Chaac
Mikecessa
Chaac
1
8
9
0.69
W
11
2
22
11
W
Tsukuyomi
hdogvicious
Tsukuyomi
8
4
20
4.5
W
Nemesis
xEradicate
Nemesis
8
4
22
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,297
Damage
96,314
100,945
Taken
83,665
68,470
Mitigated
77,715
27,956
Healing
37,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Adversebvbbivs
Kumbhakarna
8,936
874
769
3,568
20,612
14,076
0
6,574
13,786
15,483
0
W
Guan Yu
BRAIGRO1100
Guan Yu
15,330
1,171
9,153
9,869
23,832
25,542
449
6,230
16,764
8,770
25,305
L
14,435
613
1,040
3,695
17,936
9,287
0
8,004
9,765
21,217
0
L
Horus
Dogcons
Horus
8,340
3,285
3,714
6,237
23,153
18,169
0
9,578
13,375
921
11,855
L
Loki
Gonzdyl
Loki
13,571
1,760
1,230
1,735
16,945
5,104
0
6,035
10,713
0
30,841
W
Khepri
MAG1KILLA
Khepri
6,369
669
2,784
2,690
16,932
22,847
158
3,335
13,253
13,790
0
L
Chaac
Mikecessa
Chaac
16,015
608
1,548
4,420
22,299
21,834
0
8,948
12,814
0
34,666
W
26,534
5,015
682
3,046
12,371
7,049
5,133
3,146
8,960
54,150
0
W
Tsukuyomi
hdogvicious
Tsukuyomi
31,193
5,413
280
2,513
12,971
6,632
1,580
4,953
7,702
0
54,873
W
Nemesis
xEradicate
Nemesis
16,888
5,321
2,312
4,194
17,559
15,645
503
4,337
12,971
0
18,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,812
Gold Earned
58,369
113
Minions Killed
172
0
Camps Cleared
0
1,194,952
Distance Traveled
1,439,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,136
653
19
1
0
238,830
0
W
Guan Yu
12,383
885
29
2
0
303,958
0
L
Geb
9,765
698
20
1
0
231,428
0
L
Horus
9,511
679
4
0
0
262,219
0
L
Loki
8,368
598
35
3
0
236,732
0
W
Khepri
10,142
724
21
2
0
295,420
0
L
Chaac
9,032
645
35
3
0
225,743
0
W
Sol
12,794
914
63
5
0
253,971
0
W
Tsukuyomi
11,879
849
50
4
0
308,873
0
W
Nemesis
11,171
798
9
1
0
277,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role