Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Gythron
Artemis
Level 126
God Stats
16W - 13L
1,680 SR
Queue Stats
168W - 154L
1,523 Elo+
Solo
Ra
Ra
LECHATSURLEKRAK
Ra
Level 157
God Stats
2W - 4L
1,441 SR
Queue Stats
15W - 18L
1,600 Elo+
Party 1
Arachne
Arachne
Tarzvn
Arachne
Level 166
God Stats
4W - 2L
1,867 SR
Queue Stats
78W - 49L
1,707 Elo+
Party 1
Sobek
Sobek
lHxntr
Sobek
Level 168
God Stats
2W - 2L
1,397 SR
Queue Stats
75W - 47L
1,688 Elo+
Party 1
Team Averages
Level 165
1,577 SR
1,604 Elo+

VS

Team Averages
Level 187
1,652 SR
1,641 Elo+
Lancelot
Lancelot
BlZARRO
Lancelot
Level 217
God Stats
3W - 4L
1,648 SR
Queue Stats
128W - 132L
1,531 Elo+
Solo
Freya
Freya
Cynthia4ever
Freya
Level 215
God Stats
2W - 3L
1,579 SR
Queue Stats
87W - 43L
1,685 Elo+
Party 2
Cthulhu
Cthulhu
Rocketjay3
Cthulhu
Level 129
God Stats
252W - 216L
1,622 SR
Queue Stats
252W - 218L
1,587 Elo+
Solo
Ra
Ra
Yiggdra
Ra
Level 157
God Stats
3W - 3L
1,691 SR
Queue Stats
80W - 62L
1,645 Elo+
Solo
Izanami
Izanami
xtorniquete
Izanami
Level 218
God Stats
3W - 0L
1,719 SR
Queue Stats
32W - 18L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
1 / 1 / 1
3,551
710
2,603
3,466
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Gythron
Artemis
2
0 / 1 / 0
2,492
498
414
858
189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 0 / 0
3,742
748
987
2,486
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Tarzvn
Arachne
6
1 / 0 / 0
3,350
670
489
2,895
681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
lHxntr
Sobek
4
0 / 2 / 0
2,838
568
507
2,725
1,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BlZARRO
Lancelot
6
0 / 1 / 0
3,439
688
727
2,507
749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 1
3,615
723
1,883
3,378
903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
Rocketjay3
Cthulhu
6
1 / 0 / 2
4,083
817
990
2,760
856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
0 / 0 / 0
3,635
727
804
1,503
371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
xtorniquete
Izanami
8
3 / 0 / 0
4,713
943
2,063
1,673
389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
1
1
1.5
W
Lancelot
BlZARRO
Lancelot
0
1
0
0
W
0
1
1
0.5
L
Artemis
Gythron
Artemis
0
1
0
0
L
0
0
0
0
W
Cthulhu
Rocketjay3
Cthulhu
1
0
2
2
L
Arachne
Tarzvn
Arachne
1
0
0
1
W
0
0
0
0
L
Sobek
lHxntr
Sobek
0
2
0
0
W
Izanami
xtorniquete
Izanami
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,000
Damage
6,467
12,430
Taken
11,821
5,231
Mitigated
3,268
5,833
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,603
624
0
1,552
3,466
2,332
0
2,034
1,432
12,391
3,464
W
Lancelot
BlZARRO
Lancelot
727
56
0
1,206
2,507
749
0
431
2,076
0
13,837
W
1,883
745
0
1,637
3,378
903
0
1,759
1,619
12,422
2,401
L
Artemis
Gythron
Artemis
414
159
0
40
858
189
0
175
683
0
1,953
L
987
126
177
1,607
2,486
641
0
708
1,590
22,571
0
W
Cthulhu
Rocketjay3
Cthulhu
990
158
606
1,162
2,760
856
0
875
1,885
11,122
0
L
Arachne
Tarzvn
Arachne
489
257
0
1,817
2,895
681
0
0
2,895
0
14,354
W
804
38
141
1,049
1,503
371
0
643
860
17,348
1,029
L
Sobek
lHxntr
Sobek
507
98
0
640
2,725
1,388
0
372
2,353
3,487
0
W
Izanami
xtorniquete
Izanami
2,063
1,934
0
907
1,673
389
424
209
1,464
0
29,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,973
Gold Earned
19,485
120
Minions Killed
190
0
Camps Cleared
0
396,718
Distance Traveled
522,827
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,551
710
28
6
0
92,255
0
W
Lancelot
3,439
688
35
7
0
126,664
0
W
Freya
3,615
723
27
5
0
101,329
0
L
Artemis
2,492
498
3
1
0
21,522
0
L
Ra
3,742
748
49
10
0
112,519
0
W
Cthulhu
4,083
817
19
4
0
103,232
2
L
Arachne
3,350
670
37
7
0
125,006
0
W
Ra
3,635
727
48
10
0
106,827
0
L
Sobek
2,838
568
3
1
0
45,416
0
W
Izanami
4,713
943
61
12
0
84,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role