Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CannoliMcFly
Guan Yu
Level 143
God Stats
2W - 1L
1,420 SR
Queue Stats
189W - 180L
1,550 Elo+
Party 1
Bacchus
Bacchus
HartAttack33333
Bacchus
Level 64
God Stats
2W - 2L
1,329 SR
Queue Stats
153W - 145L
1,541 Elo+
Party 1
Cernunnos
Cernunnos
Thérmical
Cernunnos
Level 159
God Stats
1W - 0L
1,565 SR
Queue Stats
26W - 27L
1,559 Elo+
Solo
Team Averages
Level 128
1,463 SR
1,530 Elo+

VS

Team Averages
Level 143
1,508 SR
1,637 Elo+
Rama
Rama
AlvaaginGras
Rama
Level 114
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 1L
1,796 Elo+
Party 2
Horus
Horus
BROWN CHICKEN74
Horus
Level 148
God Stats
3W - 3L
1,601 SR
Queue Stats
289W - 290L
1,568 Elo+
Solo
Bastet
Bastet
KaiserQC
Bastet
Level 140
God Stats
0W - 1L
1,578 SR
Queue Stats
1W - 1L
1,796 Elo+
Party 2
Cerberus
Cerberus
Nerpyy
Cerberus
Level 159
God Stats
4W - 4L
1,493 SR
Queue Stats
240W - 252L
1,506 Elo+
Solo
Bellona
Bellona
UncleFlintyPoo
Bellona
Level 156
God Stats
0W - 1L
1,355 SR
Queue Stats
44W - 48L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
11 / 4 / 9
10,993
916
19,335
16,263
8,121
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odin
 
Odin
16
2 / 0 / 20
9,763
814
9,627
18,857
21,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
CannoliMcFly
Guan Yu
16
3 / 2 / 18
9,876
823
8,398
20,175
18,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

17
1 / 0 / 21
10,688
891
10,290
20,561
24,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cernunnos
Thérmical
Cernunnos
16
6 / 2 / 12
10,962
914
18,719
13,363
8,376
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
8,877
740
19,980
12,459
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 3
7,804
650
4,271
17,575
10,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bastet
KaiserQC
Bastet
15
4 / 7 / 2
8,861
738
18,251
16,563
7,092
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Nerpyy
Cerberus
11
1 / 3 / 2
7,157
596
7,342
7,401
7,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

15
0 / 5 / 5
8,006
667
13,078
17,688
21,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
23
Kills
8
8
Deaths
23
80
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
4
9
3.88
W
Odin
 
Odin
2
0
20
12
L
3
4
4
1.25
L
0
4
3
0.38
W
Guan Yu
CannoliMcFly
Guan Yu
3
2
18
6
W
1
0
21
11.5
L
Bastet
KaiserQC
Bastet
4
7
2
0.71
L
Cerberus
Nerpyy
Cerberus
1
3
2
0.67
W
Cernunnos
Thérmical
Cernunnos
6
2
12
6
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,369
Damage
62,922
89,219
Taken
71,686
80,258
Mitigated
53,403
50,791
Healing
25,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
19,335
4,316
146
847
16,263
8,121
751
1,379
14,884
0
45,712
W
Odin
 
Odin
9,627
1,704
3,373
2,300
18,857
21,270
1,192
2,205
16,652
4,423
14,168
L
19,980
12,200
484
2,567
12,459
6,152
0
1,136
11,208
0
36,199
L
4,271
2,167
4,274
7,285
17,575
10,548
0
3,974
13,350
0
10,179
W
Guan Yu
CannoliMcFly
Guan Yu
8,398
1,038
20,405
11,850
20,175
18,012
421
1,508
18,667
0
15,132
W
10,290
1,894
3,634
4,925
20,561
24,479
533
1,463
19,098
17,242
0
L
Bastet
KaiserQC
Bastet
18,251
2,028
236
4,995
16,563
7,092
0
2,782
13,497
0
34,659
L
Cerberus
Nerpyy
Cerberus
7,342
0
0
2,483
7,401
7,853
0
1,268
5,997
9,411
120
W
Cernunnos
Thérmical
Cernunnos
18,719
8,231
0
3,311
13,363
8,376
4,471
681
12,682
0
40,068
L
13,078
3,056
630
2,276
17,688
21,758
0
3,616
13,531
0
25,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,282
Gold Earned
40,705
154
Minions Killed
113
0
Camps Cleared
0
1,204,645
Distance Traveled
873,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,993
916
38
3
0
241,091
0
W
Odin
9,763
814
19
2
0
244,246
0
L
Rama
8,877
740
42
4
0
211,160
0
L
Horus
7,804
650
5
0
0
135,943
0
W
Guan Yu
9,876
823
20
2
0
258,543
0
W
Bacchus
10,688
891
15
1
0
269,732
0
L
Bastet
8,861
738
25
2
0
229,797
0
L
Cerberus
7,157
596
5
0
0
88,557
0
W
Cernunnos
10,962
914
62
5
0
191,033
0
L
Bellona
8,006
667
36
3
0
207,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role