Player Matchup

Cupid
Cupid
 
Cupid
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Albarth21
Susano
Level 65
God Stats
8W - 5L
1,541 SR
Queue Stats
166W - 125L
1,540 Elo+
Party 1
Ra
Ra
ChtitGzuS
Ra
Level 125
God Stats
2W - 4L
1,321 SR
Queue Stats
120W - 130L
1,414 Elo+
Solo
Bellona
Bellona
Simayi_3000
Bellona
Level 274
God Stats
14W - 11L
1,621 SR
Queue Stats
151W - 129L
1,530 Elo+
Party 1
The Morrigan
The Morrigan
tgMTS
The Morrigan
Level 50
God Stats
36W - 39L
1,481 SR
Queue Stats
276W - 265L
1,409 Elo+
Solo
Team Averages
Level 134
1,493 SR
1,478 Elo+

VS

Team Averages
Level 96
1,621 SR
1,493 Elo+
Persephone
Persephone
AGB13
Persephone
Level 88
God Stats
2W - 0L
1,782 SR
Queue Stats
37W - 31L
1,554 Elo+
Party 3
Jing Wei
Jing Wei
Matzero
Jing Wei
Level 56
God Stats
3W - 2L
1,586 SR
Queue Stats
56W - 51L
1,467 Elo+
Party 2
Fenrir
Fenrir
XxJesus10xX
Fenrir
Level 77
God Stats
2W - 0L
1,785 SR
Queue Stats
37W - 34L
1,541 Elo+
Party 3
Horus
Horus
Yuels
Horus
Level 144
God Stats
6W - 6L
1,489 SR
Queue Stats
92W - 95L
1,439 Elo+
Party 2
Fafnir
Fafnir
foxi24017954
Fafnir
Level 115
God Stats
14W - 16L
1,464 SR
Queue Stats
273W - 247L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
4 / 3 / 3
8,372
598
7,206
8,765
2,489
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Albarth21
Susano
16
10 / 1 / 1
9,347
668
8,952
12,414
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
0 / 6 / 1
6,895
493
1,520
8,840
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bellona
Simayi_3000
Bellona
14
2 / 4 / 3
8,303
593
13,556
18,412
16,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Morrigan
tgMTS
The Morrigan
7
0 / 6 / 0
5,073
362
1,478
5,260
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AGB13
Persephone
15
5 / 2 / 3
9,051
647
6,686
6,579
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
Matzero
Jing Wei
11
0 / 4 / 3
6,410
458
780
5,762
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
12 / 4 / 3
8,891
635
12,009
14,879
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Yuels
Horus
12
0 / 4 / 2
7,473
534
8,911
17,326
9,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fafnir
13
1 / 2 / 5
8,285
592
5,006
9,912
8,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
16
Kills
18
20
Deaths
16
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
3
3
1.83
W
Persephone
AGB13
Persephone
5
2
3
3.25
L
Susano
Albarth21
Susano
10
1
1
10.5
L
0
6
1
0.08
W
Jing Wei
Matzero
Jing Wei
0
4
3
0.38
L
Bellona
Simayi_3000
Bellona
2
4
3
0.88
W
Fenrir
12
4
3
3.38
W
Horus
Yuels
Horus
0
4
2
0.25
W
Fafnir
1
2
5
1.75
L
The Morrigan
tgMTS
The Morrigan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,712
Damage
33,392
53,691
Taken
54,458
26,445
Mitigated
28,089
18,876
Healing
18,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,206
3,619
53
3,438
8,765
2,489
330
2,939
5,802
0
48,497
W
Persephone
AGB13
Persephone
6,686
150
0
2,072
6,579
2,098
200
643
5,834
59,437
1,813
L
Susano
Albarth21
Susano
8,952
2,169
0
7,553
12,414
4,355
137
2,123
10,211
0
64,915
L
1,520
173
527
1,827
8,840
2,294
423
5,220
3,388
36,523
607
W
Jing Wei
Matzero
Jing Wei
780
562
0
928
5,762
1,296
1,630
69
5,689
0
34,458
L
Bellona
Simayi_3000
Bellona
13,556
7,208
0
5,198
18,412
16,440
0
0
17,490
0
58,884
W
Fenrir
12,009
2,945
0
5,890
14,879
5,891
0
936
13,659
0
63,145
W
Horus
Yuels
Horus
8,911
3,463
80
6,311
17,326
9,998
0
0
16,230
0
46,886
W
Fafnir
5,006
1,354
176
2,553
9,912
8,806
1,069
460
9,320
29,158
0
L
The Morrigan
tgMTS
The Morrigan
1,478
171
0
280
5,260
867
0
852
4,328
11,586
519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,990
Gold Earned
40,110
388
Minions Killed
372
0
Camps Cleared
0
1,256,068
Distance Traveled
1,450,521
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,372
598
89
6
0
240,545
0
W
Persephone
9,051
647
109
8
0
299,375
0
L
Susano
9,347
668
107
8
0
360,317
5
L
Ra
6,895
493
84
6
0
252,969
6
W
Jing Wei
6,410
458
61
4
0
285,558
0
L
Bellona
8,303
593
92
7
0
259,264
2
W
Fenrir
8,891
635
95
7
0
334,783
0
W
Horus
7,473
534
69
5
0
245,555
1
W
Fafnir
8,285
592
38
3
0
285,250
0
L
The Morrigan
5,073
362
16
1
0
142,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role