Player Matchup

Hades
Hades
 
Hades
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Abyssalmelon10
Ra
Level 68
God Stats
11W - 14L
1,501 SR
Queue Stats
40W - 38L
1,578 Elo+
Party 3
Ullr
Ullr
Aquila-Tempestas
Ullr
Level 253
God Stats
5W - 8L
1,608 SR
Queue Stats
108W - 105L
1,523 Elo+
Solo
Fenrir
Fenrir
ArtoriasRin
Fenrir
Level 149
God Stats
1W - 2L
1,533 SR
Queue Stats
64W - 75L
1,478 Elo+
Party 3
Cthulhu
Cthulhu
TAKEMIKADUCHI
Cthulhu
Level 157
God Stats
9W - 12L
1,607 SR
Queue Stats
131W - 142L
1,467 Elo+
Party 2
Team Averages
Level 147
1,550 SR
1,509 Elo+

VS

Team Averages
Level 104
1,572 SR
1,462 Elo+
Cthulhu
Cthulhu
ElGrandeChile
Cthulhu
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 44L
1,348 Elo+
Solo
Danzaburou
Danzaburou
TeamBACKPACK
Danzaburou
Level 110
God Stats
21W - 19L
1,548 SR
Queue Stats
150W - 151L
1,421 Elo+
Solo
Chernobog
Chernobog
The_ReaI_Jay
Chernobog
Level 87
God Stats
2W - 2L
1,549 SR
Queue Stats
179W - 206L
1,496 Elo+
Party 1
Bastet
Bastet
fluffy_Samurai_
Bastet
Level 142
God Stats
14W - 9L
1,633 SR
Queue Stats
237W - 282L
1,501 Elo+
Party 1
Bellona
Bellona
halomyr
Bellona
Level 118
God Stats
3W - 1L
1,630 SR
Queue Stats
72W - 68L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
5 / 3 / 0
8,311
594
6,604
11,224
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 4 / 2
7,079
506
2,238
4,859
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 3
6,230
445
5,323
10,414
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
2 / 4 / 0
6,657
476
6,431
11,865
4,105
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
10
1 / 4 / 5
6,895
493
7,836
11,035
8,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 3 / 5
6,654
475
5,334
9,026
5,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
TeamBACKPACK
Danzaburou
13
7 / 0 / 6
8,090
578
10,855
8,100
2,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chernobog
The_ReaI_Jay
Chernobog
12
2 / 2 / 5
7,273
520
5,144
9,144
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
9 / 1 / 0
8,775
627
10,230
11,580
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
halomyr
Bellona
13
0 / 4 / 3
7,391
528
5,581
11,832
11,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
10
Kills
19
19
Deaths
10
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
3
0
1.67
L
1
4
2
0.5
L
1
4
3
0.63
L
Fenrir
2
4
0
0.5
W
Cthulhu
1
3
5
1.17
L
Cthulhu
1
4
5
0.88
W
Danzaburou
TeamBACKPACK
Danzaburou
7
0
6
10
W
Chernobog
The_ReaI_Jay
Chernobog
2
2
5
2.25
W
9
1
0
9
W
Bellona
halomyr
Bellona
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,432
Damage
37,144
49,397
Taken
49,682
22,782
Mitigated
26,666
13,100
Healing
17,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,604
664
0
5,126
11,224
5,720
0
0
10,421
45,946
2,122
L
2,238
50
708
628
4,859
1,379
0
139
4,720
42,693
752
L
5,323
1,826
0
826
10,414
3,073
0
1,483
8,931
0
41,016
L
Fenrir
6,431
1,448
0
3,667
11,865
4,105
0
1,762
10,103
0
43,193
W
Cthulhu
5,334
356
50
996
9,026
5,964
0
2,724
6,234
20,808
0
L
Cthulhu
7,836
751
0
2,145
11,035
8,505
0
1,950
9,085
26,426
0
W
Danzaburou
TeamBACKPACK
Danzaburou
10,855
4,110
0
4,020
8,100
2,721
0
2,400
5,700
0
56,122
W
Chernobog
The_ReaI_Jay
Chernobog
5,144
2,531
0
3,409
9,144
2,822
790
3,146
5,998
0
50,142
W
10,230
3,107
0
6,834
11,580
4,055
0
3,038
8,542
0
65,550
W
Bellona
halomyr
Bellona
5,581
927
0
2,140
11,832
11,104
0
5,084
6,748
0
46,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,172
Gold Earned
38,183
380
Minions Killed
381
0
Camps Cleared
0
1,378,983
Distance Traveled
1,451,256
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,311
594
103
7
0
248,230
2
L
Ra
7,079
506
96
7
0
293,149
0
L
Ullr
6,230
445
65
5
0
263,967
3
L
Fenrir
6,657
476
90
6
0
295,645
1
W
Cthulhu
6,654
475
31
2
0
253,600
2
L
Cthulhu
6,895
493
26
2
0
277,992
6
W
Danzaburou
8,090
578
71
5
0
301,150
1
W
Chernobog
7,273
520
79
6
0
291,117
2
W
Bastet
8,775
627
115
8
0
340,286
0
W
Bellona
7,391
528
85
6
0
265,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role