Player Matchup

Cabrakan
Cabrakan
ApexPred4209285
Cabrakan
Level 143
God Stats
5W - 2L
1,707 SR
Queue Stats
224W - 215L
1,487 Elo+
Party 1
Cernunnos
Cernunnos
LORDFETTUCClNE
Cernunnos
Level 70
God Stats
2W - 0L
1,742 SR
Queue Stats
35W - 47L
1,448 Elo+
Party 1
Hou Yi
Hou Yi
LORDROTELLE
Hou Yi
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 45L
1,504 Elo+
Party 1
The Morrigan
The Morrigan
LORDZITI
The Morrigan
Level 145
God Stats
1W - 1L
1,301 SR
Queue Stats
244W - 233L
1,503 Elo+
Party 1
Skadi
Skadi
aidan mrawesome
Skadi
Level 137
God Stats
1W - 1L
1,457 SR
Queue Stats
154W - 172L
1,500 Elo+
Party 1
Team Averages
Level 120
1,541 SR
1,488 Elo+

VS

Team Averages
Level 58
1,500 SR
1,365 Elo+
Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Artsug
Odin
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,394 Elo+
Solo
Geb
Geb
Mirrorless
Geb
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 81L
1,469 Elo+
Party 2
Susano
Susano
meat_infection_
Susano
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,198 Elo+
Party 3
Jormungandr
Jormungandr
urban-sheriff
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
2 / 2 / 29
9,937
828
9,223
15,906
24,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
LORDFETTUCClNE
Cernunnos
16
4 / 3 / 24
9,634
803
10,936
9,293
4,642
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
18
13 / 2 / 16
11,126
927
14,059
8,494
4,265
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
LORDZITI
The Morrigan
15
7 / 5 / 18
10,392
866
10,760
7,595
4,612
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 3 / 25
10,316
860
13,590
10,026
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 4 / 6
7,646
637
6,148
9,399
10,192
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
Artsug
Odin
16
7 / 5 / 7
9,685
807
11,831
17,270
25,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 6 / 7
9,280
773
11,677
17,064
10,551
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
3 / 9 / 3
8,173
681
7,184
12,899
5,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
urban-sheriff
Jormungandr
14
2 / 8 / 4
8,266
689
4,464
15,305
19,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
42
32
Kills
15
15
Deaths
32
112
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
6
0.75
W
Cabrakan
2
2
29
8.25
L
Odin
Artsug
Odin
7
5
7
2.1
W
Cernunnos
LORDFETTUCClNE
Cernunnos
4
3
24
5.33
W
Hou Yi
13
2
16
10.5
W
The Morrigan
LORDZITI
The Morrigan
7
5
18
3.2
L
3
6
7
1.08
W
6
3
25
6.17
L
3
9
3
0.5
L
Jormungandr
urban-sheriff
Jormungandr
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,568
Damage
41,304
51,314
Taken
71,937
43,326
Mitigated
70,992
15,121
Healing
9,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,148
0
1,422
1,114
9,399
10,192
0
2,834
6,565
17,870
1,149
W
Cabrakan
9,223
1,100
1,963
3,747
15,906
24,626
334
6,638
9,064
15,210
424
L
Odin
Artsug
Odin
11,831
2,820
1,062
2,611
17,270
25,087
0
5,826
11,444
1,145
19,398
W
Cernunnos
LORDFETTUCClNE
Cernunnos
10,936
7,075
1,083
1,575
9,293
4,642
2,208
4,839
4,413
0
23,390
W
Hou Yi
14,059
9,059
1,066
637
8,494
4,265
2,717
4,673
3,729
0
31,168
W
The Morrigan
LORDZITI
The Morrigan
10,760
3,175
1,140
503
7,595
4,612
567
1,904
5,640
15,438
4,055
L
11,677
498
1,461
1,189
17,064
10,551
147
3,963
13,101
26,067
0
W
13,590
6,762
1,704
1,703
10,026
5,181
2,462
4,249
5,687
0
35,248
L
7,184
736
87
325
12,899
5,592
221
2,480
10,419
0
16,349
L
Jormungandr
urban-sheriff
Jormungandr
4,464
774
0
397
15,305
19,570
342
3,129
12,176
16,484
368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,405
Gold Earned
43,050
127
Minions Killed
100
0
Camps Cleared
0
961,969
Distance Traveled
1,058,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,646
637
18
2
0
218,380
0
W
Cabrakan
9,937
828
7
1
0
202,337
0
L
Odin
9,685
807
24
2
0
212,216
0
W
Cernunnos
9,634
803
26
2
0
187,018
0
W
Hou Yi
11,126
927
33
3
0
196,341
0
W
The Morrigan
10,392
866
18
2
0
183,485
0
L
Geb
9,280
773
18
2
0
201,942
0
W
Skadi
10,316
860
43
4
0
192,788
0
L
Susano
8,173
681
16
1
0
227,458
0
L
Jormungandr
8,266
689
24
2
0
198,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role