Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BuschLightAbuser
Vulcan
Level 26
God Stats
4W - 1L
1,224 SR
Queue Stats
28W - 37L
1,377 Elo+
Party 1
Maui
Maui
DaneTheFeeble
Maui
Level 27
God Stats
3W - 0L
1,781 SR
Queue Stats
23W - 33L
1,334 Elo+
Party 1
Da Ji
Da Ji
Stratovarius1406
Da Ji
Level 106
God Stats
4W - 3L
1,836 SR
Queue Stats
63W - 65L
1,466 Elo+
Solo
King Arthur
King Arthur
sled21
King Arthur
Level 38
God Stats
5W - 3L
1,781 SR
Queue Stats
21W - 27L
1,372 Elo+
Party 1
Team Averages
Level 53
1,625 SR
1,410 Elo+

VS

Team Averages
Level 76
1,406 SR
1,418 Elo+
Surtr
Surtr
Captain Croteau
Surtr
Level 45
God Stats
70W - 91L
1,456 SR
Queue Stats
94W - 126L
1,453 Elo+
Party 2
Ares
Ares
Desijatt347
Ares
Level 44
God Stats
0W - 3L
1,190 SR
Queue Stats
121W - 137L
1,395 Elo+
Solo
Neith
Neith
DragonDoigt0710
Neith
Level 81
God Stats
1W - 4L
1,369 SR
Queue Stats
125W - 158L
1,374 Elo+
Party 2
Chang'e
Chang'e
Goregasms420
Chang'e
Level 119
God Stats
34W - 26L
1,515 SR
Queue Stats
1,175W - 1,140L
1,430 Elo+
Solo
Poseidon
Poseidon
SOWSA
Poseidon
Level 92
God Stats
307W - 333L
1,500 SR
Queue Stats
317W - 354L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 4 / 4
5,827
530
5,584
7,008
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 1
6,641
604
2,714
4,085
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 0 / 3
6,717
611
5,387
7,503
5,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
5 / 1 / 1
6,952
632
5,436
8,900
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
sled21
King Arthur
10
2 / 1 / 1
6,282
571
6,426
8,778
5,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,219
565
6,686
11,687
7,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
2 / 4 / 2
4,873
443
2,129
6,894
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 4
5,042
458
4,443
5,926
1,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
Goregasms420
Chang'e
10
1 / 1 / 0
5,282
480
1,979
6,446
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
SOWSA
Poseidon
11
1 / 2 / 1
6,039
549
4,610
5,622
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
6
7
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
4
4
0.75
W
2
1
1
2.5
L
1
4
0
0.25
W
3
0
3
4.5
L
2
4
2
0.75
L
1
2
4
1.5
L
Chang'e
Goregasms420
Chang'e
1
1
0
1
L
Poseidon
SOWSA
Poseidon
1
2
1
0.75
W
5
1
1
5.5
W
King Arthur
sled21
King Arthur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,547
Damage
19,847
36,274
Taken
36,575
20,314
Mitigated
15,006
9,185
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,584
1,903
0
2,178
7,008
4,622
466
1,765
5,243
27,102
7,628
W
2,714
270
0
1,095
4,085
1,326
726
2,179
1,826
37,509
836
L
6,686
2,504
0
4,465
11,687
7,002
6
1,553
10,134
1,167
38,441
W
5,387
1,462
0
2,457
7,503
5,526
0
2,213
5,290
19,598
3,603
L
2,129
365
0
1,080
6,894
2,952
0
4,832
2,062
10,829
0
L
4,443
1,595
0
1,855
5,926
1,839
0
3,550
2,376
0
19,412
L
Chang'e
Goregasms420
Chang'e
1,979
93
200
2,877
6,446
1,688
0
968
5,478
28,705
751
L
Poseidon
SOWSA
Poseidon
4,610
543
0
500
5,622
1,525
0
1,649
3,973
48,782
742
W
5,436
1,030
0
2,080
8,900
3,108
0
2,333
6,531
0
43,408
W
King Arthur
sled21
King Arthur
6,426
807
0
1,375
8,778
5,732
0
377
7,852
0
32,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,419
Gold Earned
27,455
292
Minions Killed
260
0
Camps Cleared
0
1,125,173
Distance Traveled
1,055,213
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,827
530
52
5
0
194,577
0
W
Vulcan
6,641
604
62
6
0
217,372
0
L
Surtr
6,219
565
78
7
0
207,445
0
W
Maui
6,717
611
35
3
0
235,243
2
L
Ares
4,873
443
11
1
0
187,355
0
L
Neith
5,042
458
27
2
0
211,843
0
L
Chang'e
5,282
480
54
5
0
207,539
0
L
Poseidon
6,039
549
90
8
0
241,031
2
W
Da Ji
6,952
632
71
6
0
252,792
0
W
King Arthur
6,282
571
72
7
0
225,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role