Player Matchup

Nu Wa
Nu Wa
Mpv7
Nu Wa
Level 124
God Stats
15W - 6L
1,709 SR
Queue Stats
118W - 89L
1,591 Elo+
Party 1
Nemesis
Nemesis
QU4NTUMAspectz
Nemesis
Level 101
God Stats
52W - 33L
1,624 SR
Queue Stats
142W - 120L
1,578 Elo+
Party 1
Shiva
Shiva
SenileGiraffe
Shiva
Level 113
God Stats
7W - 1L
1,749 SR
Queue Stats
33W - 28L
1,559 Elo+
Party 2
Ares
Ares
dscheatz
Ares
Level 159
God Stats
1W - 3L
1,156 SR
Queue Stats
35W - 31L
1,547 Elo+
Party 2
Anhur
Anhur
xChurrox
Anhur
Level 64
God Stats
4W - 2L
1,564 SR
Queue Stats
41W - 45L
1,475 Elo+
Solo
Team Averages
Level 112
1,561 SR
1,550 Elo+

VS

Team Averages
Level 119
1,559 SR
1,520 Elo+
Chaac
Chaac
Exell
Chaac
Level 147
God Stats
143W - 128L
1,633 SR
Queue Stats
306W - 278L
1,595 Elo+
Solo
Medusa
Medusa
Fruitcak3
Medusa
Level 101
God Stats
2W - 2L
1,503 SR
Queue Stats
96W - 82L
1,493 Elo+
Solo
Anubis
Anubis
Koi117
Anubis
Level 104
God Stats
6W - 8L
1,568 SR
Queue Stats
68W - 58L
1,497 Elo+
Solo
Athena
Athena
Wasabiiking16
Athena
Level 119
God Stats
4W - 2L
1,529 SR
Queue Stats
138W - 123L
1,467 Elo+
Solo
Osiris
Osiris
iTeddyArth
Osiris
Level 125
God Stats
0W - 2L
1,559 SR
Queue Stats
123W - 115L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Mpv7
Nu Wa
6
1 / 2 / 1
3,455
691
1,709
2,228
227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
2 / 1 / 1
3,698
740
1,873
3,143
639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 1
3,279
656
2,385
3,931
1,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
6
0 / 2 / 0
3,268
654
630
3,694
1,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
xChurrox
Anhur
6
0 / 2 / 0
3,216
643
1,987
1,784
400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Exell
Chaac
8
6 / 0 / 0
4,317
863
3,074
2,526
1,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Fruitcak3
Medusa
1
0 / 0 / 0
2,409
482
0
133
23
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
Koi117
Anubis
6
1 / 2 / 2
3,655
731
1,627
3,000
949
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
0 / 0 / 4
3,445
689
1,237
3,791
1,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
iTeddyArth
Osiris
7
2 / 1 / 0
4,152
830
2,853
4,585
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
9
9
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
Exell
Chaac
6
0
0
6
L
Medusa
Fruitcak3
Medusa
0
0
0
0
L
Anubis
Koi117
Anubis
1
2
2
1
W
Nu Wa
Mpv7
Nu Wa
1
2
1
0.75
W
2
1
1
2.5
W
0
2
1
0.25
L
0
0
4
2
W
Ares
0
2
0
0
L
Osiris
iTeddyArth
Osiris
2
1
0
2
W
Anhur
xChurrox
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,584
Damage
8,791
14,780
Taken
14,035
4,077
Mitigated
5,189
5,004
Healing
6,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Exell
Chaac
3,074
1,295
0
2,006
2,526
1,040
0
303
2,185
0
19,375
L
Medusa
Fruitcak3
Medusa
0
0
0
0
133
23
0
95
0
0
0
L
Anubis
Koi117
Anubis
1,627
0
0
926
3,000
949
0
1,033
1,815
15,845
33
W
Nu Wa
Mpv7
Nu Wa
1,709
213
0
348
2,228
227
0
1,290
938
15,374
364
W
1,873
1,068
0
1,704
3,143
639
0
304
2,839
0
16,289
W
2,385
324
0
1,760
3,931
1,385
0
0
3,931
0
11,220
L
1,237
417
0
1,536
3,791
1,546
0
494
3,259
9,290
0
W
Ares
630
126
0
948
3,694
1,426
0
657
3,037
10,003
0
L
Osiris
iTeddyArth
Osiris
2,853
1,045
0
2,526
4,585
1,631
0
81
4,067
0
22,117
W
Anhur
xChurrox
Anhur
1,987
1,445
0
244
1,784
400
0
580
1,204
0
18,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,916
Gold Earned
17,978
151
Minions Killed
114
0
Camps Cleared
0
525,114
Distance Traveled
413,763
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,317
863
41
8
0
107,834
0
L
Medusa
2,409
482
0
0
0
13,803
0
L
Anubis
3,655
731
21
4
0
89,223
0
W
Nu Wa
3,455
691
33
7
0
102,987
1
W
Nemesis
3,698
740
42
8
0
120,721
0
W
Shiva
3,279
656
25
5
0
103,536
0
L
Athena
3,445
689
19
4
0
104,881
0
W
Ares
3,268
654
15
3
0
104,578
0
L
Osiris
4,152
830
33
7
0
98,022
0
W
Anhur
3,216
643
36
7
0
93,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role