Player Matchup

Martichoras
Martichoras
AlexDG1
Martichoras
Level 129
God Stats
5W - 11L
1,427 SR
Queue Stats
462W - 489L
1,401 Elo+
Party 1
Ne Zha
Ne Zha
Laidback8533
Ne Zha
Level 124
God Stats
12W - 9L
1,621 SR
Queue Stats
180W - 185L
1,523 Elo+
Party 4
Ah Puch
Ah Puch
Live From 903
Ah Puch
Level 126
God Stats
3W - 0L
1,814 SR
Queue Stats
54W - 72L
1,418 Elo+
Party 1
Vamana
Vamana
da cook killaz1
Vamana
Level 42
God Stats
6W - 11L
1,371 SR
Queue Stats
30W - 53L
1,393 Elo+
Party 1
Sobek
Sobek
sonicwolfe
Sobek
Level 27
God Stats
15W - 13L
1,562 SR
Queue Stats
21W - 28L
1,448 Elo+
Party 4
Team Averages
Level 90
1,559 SR
1,437 Elo+

VS

Team Averages
Level 88
1,581 SR
1,446 Elo+
Janus
Janus
BaliBoiC
Janus
Level 44
God Stats
1W - 3L
1,600 SR
Queue Stats
113W - 124L
1,473 Elo+
Party 3
Hades
Hades
Chi3ken
Hades
Level 142
God Stats
8W - 9L
1,535 SR
Queue Stats
225W - 221L
1,512 Elo+
Party 3
Loki
Loki
RockstarSteez
Loki
Level 9
God Stats
3W - 4L
1,378 SR
Queue Stats
5W - 11L
1,266 Elo+
Party 2
Olorun
Olorun
ttv-GatsbyGaming
Olorun
Level 144
God Stats
3W - 1L
1,793 SR
Queue Stats
20W - 22L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
yerrrMike-
Cthulhu
Level 99
God Stats
2W - 2L
1,600 SR
Queue Stats
313W - 303L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AlexDG1
Martichoras
14
4 / 2 / 3
7,939
567
7,440
9,135
3,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ne Zha
14
4 / 1 / 5
7,950
568
6,729
8,816
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
15
4 / 0 / 2
8,659
619
4,669
5,213
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 2
7,033
502
4,100
11,683
6,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
12
1 / 2 / 4
7,061
504
5,069
11,569
9,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BaliBoiC
Janus
10
0 / 6 / 0
6,337
453
462
7,283
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Chi3ken
Hades
13
2 / 2 / 2
7,273
520
5,715
9,839
3,972
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 2 / 1
6,394
457
2,226
7,443
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 3
7,747
553
10,562
10,004
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
yerrrMike-
Cthulhu
14
2 / 0 / 0
8,846
632
11,660
10,229
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
13
Kills
7
7
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Martichoras
AlexDG1
Martichoras
4
2
3
2.75
L
Janus
BaliBoiC
Janus
0
6
0
0
L
Hades
Chi3ken
Hades
2
2
2
1.5
W
Ne Zha
4
1
5
6.5
W
Ah Puch
4
0
2
5
L
1
2
1
0.75
W
0
2
2
0.5
W
Sobek
1
2
4
1.5
L
2
3
3
1.17
L
Cthulhu
yerrrMike-
Cthulhu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,007
Damage
30,625
46,416
Taken
44,798
24,288
Mitigated
16,052
12,374
Healing
17,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
AlexDG1
Martichoras
7,440
1,358
0
2,773
9,135
3,297
475
5,592
3,543
0
68,205
L
Janus
BaliBoiC
Janus
462
0
0
250
7,283
1,992
0
2,490
4,392
31,045
1,371
L
Hades
Chi3ken
Hades
5,715
496
65
5,040
9,839
3,972
12
2,111
7,643
44,502
0
W
Ne Zha
6,729
1,066
0
1,048
8,816
3,538
0
3,766
4,812
0
60,894
W
Ah Puch
4,669
76
0
1,622
5,213
1,582
0
3,007
2,112
59,174
145
L
2,226
283
0
3,867
7,443
1,920
0
740
6,663
0
38,129
W
4,100
2,180
0
3,152
11,683
6,769
0
6,869
3,995
0
45,003
W
Sobek
5,069
39
0
3,779
11,569
9,102
189
7,223
4,182
17,664
0
L
10,562
6,024
120
4,703
10,004
3,764
0
2,357
7,604
57,924
2,872
L
Cthulhu
yerrrMike-
Cthulhu
11,660
662
0
3,490
10,229
4,404
0
1,508
8,241
59,782
2,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,642
Gold Earned
36,597
433
Minions Killed
436
0
Camps Cleared
0
1,421,440
Distance Traveled
1,399,282
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,939
567
111
8
0
262,688
0
L
Janus
6,337
453
63
5
0
247,424
1
L
Hades
7,273
520
72
5
0
263,072
1
W
Ne Zha
7,950
568
88
6
0
345,649
2
W
Ah Puch
8,659
619
112
8
0
257,377
0
L
Loki
6,394
457
75
5
0
313,072
6
W
Vamana
7,033
502
90
6
0
272,299
0
W
Sobek
7,061
504
32
2
0
283,427
0
L
Olorun
7,747
553
99
7
0
266,208
1
L
Cthulhu
8,846
632
127
9
0
309,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role