Player Matchup

Merlin
Merlin
Blankshot2003
Merlin
Level 61
God Stats
4W - 3L
1,223 SR
Queue Stats
74W - 70L
1,491 Elo+
Party 1
Chiron
Chiron
I CoMp3te
Chiron
Level 144
God Stats
5W - 2L
1,657 SR
Queue Stats
171W - 169L
1,514 Elo+
Solo
Amaterasu
Amaterasu
Mr2xCardi
Amaterasu
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 65L
1,514 Elo+
Party 1
Ares
Ares
RedSpectreZ
Ares
Level 45
God Stats
4W - 2L
1,663 SR
Queue Stats
131W - 115L
1,550 Elo+
Party 1
Bacchus
Bacchus
khekhe17
Bacchus
Level 138
God Stats
8W - 4L
1,605 SR
Queue Stats
529W - 557L
1,565 Elo+
Solo
Team Averages
Level 83
1,529 SR
1,527 Elo+

VS

Team Averages
Level 116
1,526 SR
1,449 Elo+
Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Mirrorless
Janus
Level 27
God Stats
4W - 3L
1,630 SR
Queue Stats
115W - 110L
1,479 Elo+
Party 2
Ravana
Ravana
Monkeyman-XL
Ravana
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
The_Red_Mali
Cu Chulainn
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 3
Xing Tian
Xing Tian
temp-7591188
Xing Tian
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 13
10,859
905
12,295
9,323
4,159
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
I CoMp3te
Chiron
19
7 / 1 / 19
11,201
933
13,836
6,005
3,236
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Mr2xCardi
Amaterasu
16
4 / 4 / 18
9,864
822
8,597
15,795
15,993
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 4 / 19
10,992
916
9,343
20,245
23,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Bacchus
khekhe17
Bacchus
16
4 / 2 / 19
10,814
901
9,293
14,496
20,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 4 / 10
8,312
693
15,068
7,604
2,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
17
6 / 4 / 5
9,963
830
13,229
7,453
3,335
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
15
3 / 7 / 5
8,746
729
7,125
14,422
8,022
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
The_Red_Mali
Cu Chulainn
12
2 / 10 / 7
7,837
653
8,205
17,641
14,050
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
temp-7591188
Xing Tian
16
2 / 3 / 7
8,353
696
6,728
15,626
13,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
48
28
Kills
14
14
Deaths
28
88
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
10
1.5
W
7
3
13
4.5
W
Chiron
I CoMp3te
Chiron
7
1
19
16.5
L
Janus
6
4
5
2.13
L
Ravana
3
7
5
0.79
W
Amaterasu
Mr2xCardi
Amaterasu
4
4
18
3.25
W
6
4
19
3.88
L
Cu Chulainn
The_Red_Mali
Cu Chulainn
2
10
7
0.55
W
Bacchus
khekhe17
Bacchus
4
2
19
6.75
L
Xing Tian
temp-7591188
Xing Tian
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,364
Damage
50,355
65,864
Taken
62,746
67,303
Mitigated
41,542
23,352
Healing
15,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
15,068
945
890
1,110
7,604
2,927
0
3,906
3,576
26,888
422
W
12,295
2,099
572
1,387
9,323
4,159
1,130
5,511
3,812
32,015
0
W
Chiron
I CoMp3te
Chiron
13,836
4,321
5,908
2,421
6,005
3,236
3,365
2,840
3,165
0
33,593
L
Janus
13,229
438
1,652
1,362
7,453
3,335
0
5,117
2,336
26,699
0
L
Ravana
7,125
1,571
679
3,784
14,422
8,022
0
7,988
6,240
0
13,311
W
Amaterasu
Mr2xCardi
Amaterasu
8,597
3,679
814
3,447
15,795
15,993
840
8,755
7,040
0
16,419
W
9,343
1,404
645
4,006
20,245
23,065
519
9,610
10,635
18,786
0
L
Cu Chulainn
The_Red_Mali
Cu Chulainn
8,205
1,260
497
2,118
17,641
14,050
558
5,269
12,144
0
15,980
W
Bacchus
khekhe17
Bacchus
9,293
482
1,298
2,854
14,496
20,850
447
7,432
7,064
11,926
1,296
L
Xing Tian
temp-7591188
Xing Tian
6,728
255
542
2,671
15,626
13,208
23
8,052
7,310
10,165
945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,730
Gold Earned
43,211
138
Minions Killed
93
0
Camps Cleared
0
1,142,780
Distance Traveled
1,108,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,312
693
25
2
0
227,009
0
W
Merlin
10,859
905
48
4
0
200,071
0
W
Chiron
11,201
933
37
3
0
237,454
0
L
Janus
9,963
830
31
3
0
223,088
0
L
Ravana
8,746
729
19
2
0
211,169
0
W
Amaterasu
9,864
822
20
2
0
226,089
0
W
Ares
10,992
916
19
2
0
222,113
0
L
Cu Chulainn
7,837
653
5
0
0
203,406
0
W
Bacchus
10,814
901
14
1
0
257,053
0
L
Xing Tian
8,353
696
13
1
0
243,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role