Player Matchup

Odin
Odin
Methwolf91
Odin
Level 145
God Stats
2W - 2L
1,404 SR
Queue Stats
274W - 277L
1,404 Elo+
Solo
Shiva
Shiva
OwenRR
Shiva
Level 193
God Stats
3W - 3L
1,401 SR
Queue Stats
442W - 216L
1,767 Elo+
Solo
Nu Wa
Nu Wa
PsychoQueeen69
Nu Wa
Level 209
God Stats
4W - 2L
1,454 SR
Queue Stats
193W - 215L
1,446 Elo+
Party 1
Awilix
Awilix
Rapcat98
Awilix
Level 128
God Stats
3W - 4L
1,356 SR
Queue Stats
168W - 183L
1,446 Elo+
Party 1
Khepri
Khepri
Shinryutwister
Khepri
Level 118
God Stats
1W - 0L
1,775 SR
Queue Stats
149W - 166L
1,437 Elo+
Party 1
Team Averages
Level 159
1,478 SR
1,500 Elo+

VS

Team Averages
Level 111
1,509 SR
1,500 Elo+
Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Sithis6915
Rama
Level 107
God Stats
0W - 2L
1,301 SR
Queue Stats
133W - 146L
1,464 Elo+
Party 2
Tyr
Tyr
Vieta8957
Tyr
Level 121
God Stats
3W - 5L
1,164 SR
Queue Stats
152W - 145L
1,484 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Yuno
Ah Muzen Cab
Level 147
God Stats
7W - 4L
1,710 SR
Queue Stats
341W - 353L
1,488 Elo+
Party 2
Ao Kuang
Ao Kuang
xISellFeetPics
Ao Kuang
Level 95
God Stats
3W - 2L
1,870 SR
Queue Stats
134W - 143L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 11
7,560
756
5,133
10,565
12,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shiva
OwenRR
Shiva
14
5 / 1 / 11
7,990
799
13,678
11,254
11,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 0 / 8
9,081
908
9,620
5,382
3,013
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
Rapcat98
Awilix
13
3 / 3 / 9
7,727
773
5,990
9,164
4,967
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 0 / 10
7,947
795
1,410
4,852
5,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 4 / 3
6,582
658
4,570
6,254
1,941
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 3
6,647
665
3,589
8,101
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 2
7,599
760
7,100
12,588
8,643
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Yuno
Ah Muzen Cab
18
2 / 0 / 2
8,730
873
11,421
7,075
2,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ao Kuang
10
1 / 4 / 0
6,583
658
3,135
5,377
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
17
Kills
5
5
Deaths
17
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
3
0.38
W
2
1
11
7.5
W
Shiva
OwenRR
Shiva
5
1
11
10.5
W
7
0
8
11
W
Awilix
Rapcat98
Awilix
3
3
9
2.5
W
0
0
10
5
L
0
5
3
0.3
L
2
4
2
0.75
L
Ah Muzen Cab
Yuno
Ah Muzen Cab
2
0
2
3
L
Ao Kuang
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,831
Damage
29,815
41,217
Taken
39,395
36,872
Mitigated
17,714
13,986
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,570
175
327
1,095
6,254
1,941
0
950
5,304
10,303
276
W
5,133
1,093
1,659
2,215
10,565
12,458
0
3,205
7,360
1,432
8,745
W
Shiva
OwenRR
Shiva
13,678
1,451
1,321
1,573
11,254
11,017
0
2,248
9,006
0
19,800
W
9,620
2,242
1,412
1,240
5,382
3,013
9
804
4,578
32,374
4,030
W
Awilix
Rapcat98
Awilix
5,990
1,572
646
543
9,164
4,967
70
825
8,339
0
8,695
W
1,410
78
2,350
1,027
4,852
5,417
0
518
4,334
5,988
0
L
3,589
1,557
1,020
1,060
8,101
2,614
0
2,053
6,048
0
10,902
L
7,100
5
328
2,843
12,588
8,643
0
3,573
9,015
0
9,701
L
Ah Muzen Cab
Yuno
Ah Muzen Cab
11,421
1,688
657
597
7,075
2,684
0
3,302
3,773
0
48,254
L
Ao Kuang
3,135
637
206
580
5,377
1,832
0
1,616
3,761
4,036
105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,305
Gold Earned
36,141
122
Minions Killed
128
0
Camps Cleared
0
876,406
Distance Traveled
926,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,582
658
13
1
0
171,770
0
W
Odin
7,560
756
20
2
0
176,099
0
W
Shiva
7,990
799
20
2
0
178,671
0
W
Nu Wa
9,081
908
59
6
0
184,731
0
W
Awilix
7,727
773
14
1
0
181,248
0
W
Khepri
7,947
795
9
1
0
155,657
0
L
Rama
6,647
665
29
3
0
180,716
0
L
Tyr
7,599
760
7
1
0
193,617
0
L
Ah Muzen Cab
8,730
873
77
8
0
224,038
0
L
Ao Kuang
6,583
658
2
0
0
156,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role