Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Greek_H3ADSHOT_7
Achilles
Level 138
God Stats
1W - 0L
1,267 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Nox
Nox
King-Kosta123
Nox
Level 141
God Stats
2W - 0L
1,482 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Neith
Neith
T0P DUELIST
Neith
Level 122
God Stats
102W - 83L
1,533 SR
Queue Stats
317W - 325L
1,428 Elo+
Party 2
Fenrir
Fenrir
xXRavenyraXx
Fenrir
Level 158
God Stats
5W - 6L
1,370 SR
Queue Stats
234W - 236L
1,445 Elo+
Party 2
Team Averages
Level 151
1,431 SR
1,475 Elo+

VS

Team Averages
Level 74
1,562 SR
1,428 Elo+
Anubis
Anubis
DRAK__U
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Ao Kuang
Ao Kuang
Djmasterz187
Ao Kuang
Level 106
God Stats
9W - 3L
1,748 SR
Queue Stats
59W - 56L
1,481 Elo+
Solo
Izanami
Izanami
HadesDark1712
Izanami
Level 84
God Stats
62W - 55L
1,494 SR
Queue Stats
209W - 209L
1,452 Elo+
Solo
Ymir
Ymir
KS_NicolasR
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
YouAPUChaha
Gilgamesh
Level 62
God Stats
78W - 79L
1,568 SR
Queue Stats
116W - 138L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 1 / 3
7,752
596
5,409
3,107
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 5 / 2
7,137
549
7,733
10,662
6,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
3 / 3 / 2
6,652
512
5,793
7,020
3,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 4
6,516
501
2,156
6,253
1,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
13
4 / 2 / 2
7,727
594
5,519
8,418
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DRAK__U
Anubis
9
0 / 3 / 1
5,405
416
175
4,570
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Djmasterz187
Ao Kuang
13
6 / 2 / 1
8,255
635
9,865
13,004
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Izanami
1
0 / 0 / 0
4,097
315
0
918
152
11
0 / 3 / 0
6,761
520
1,140
8,618
5,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gilgamesh
YouAPUChaha
Gilgamesh
15
8 / 2 / 1
8,467
651
9,544
12,500
5,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
10
Kills
14
14
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
3
2.5
L
Anubis
DRAK__U
Anubis
0
3
1
0.17
L
Ao Kuang
Djmasterz187
Ao Kuang
6
2
1
3.25
W
1
5
2
0.4
L
Izanami
0
0
0
0
L
0
3
0
0
W
3
3
2
1.33
W
1
3
4
1
L
Gilgamesh
YouAPUChaha
Gilgamesh
8
2
1
4.25
W
Fenrir
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,610
Damage
20,724
35,460
Taken
39,610
15,285
Mitigated
16,598
8,311
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,409
867
55
713
3,107
727
0
83
3,024
50,159
1,974
L
Anubis
DRAK__U
Anubis
175
133
0
892
4,570
1,218
0
2,568
2,002
14,165
0
L
Ao Kuang
Djmasterz187
Ao Kuang
9,865
2,762
0
6,617
13,004
4,097
181
2,023
10,427
44,136
969
W
7,733
3,000
0
2,764
10,662
6,740
0
6,694
3,968
0
32,532
L
Izanami
0
0
0
0
918
152
0
918
0
0
0
L
1,140
65
0
49
8,618
5,151
373
3,542
5,076
34,830
3,211
W
5,793
614
82
485
7,020
3,325
414
2,687
4,333
24,754
0
W
2,156
230
0
851
6,253
1,620
580
749
5,504
0
39,156
L
Gilgamesh
YouAPUChaha
Gilgamesh
9,544
3,628
0
1,864
12,500
5,980
0
2,144
10,280
0
80,310
W
Fenrir
5,519
1,346
0
3,361
8,418
2,873
0
967
7,451
0
42,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,784
Gold Earned
32,985
322
Minions Killed
300
0
Camps Cleared
0
1,227,089
Distance Traveled
953,629
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,752
596
96
7
0
228,405
2
L
Anubis
5,405
416
32
2
0
170,129
0
L
Ao Kuang
8,255
635
72
6
0
274,469
5
W
Achilles
7,137
549
73
6
0
251,608
0
L
Izanami
4,097
315
0
0
0
0
0
L
Ymir
6,761
520
72
6
0
231,748
0
W
Nox
6,652
512
28
2
0
236,366
0
W
Neith
6,516
501
64
5
0
230,638
2
L
Gilgamesh
8,467
651
124
10
0
277,283
0
W
Fenrir
7,727
594
61
5
0
280,072
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role