Player Matchup

Chiron
Chiron
 
Chiron
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Crazymonkeyj117
Hachiman
Level 153
God Stats
2W - 0L
1,598 SR
Queue Stats
34W - 26L
1,508 Elo+
Solo
Fafnir
Fafnir
Omegaluladon
Fafnir
Level 193
God Stats
8W - 4L
1,654 SR
Queue Stats
398W - 435L
1,464 Elo+
Party 2
Fenrir
Fenrir
U-O-N-E-O_1989
Fenrir
Level 250
God Stats
4W - 6L
1,505 SR
Queue Stats
566W - 608L
1,543 Elo+
Party 2
Team Averages
Level 166
1,551 SR
1,503 Elo+

VS

Team Averages
Level 145
1,455 SR
1,532 Elo+
Guan Yu
Guan Yu
Daddy Fildo
Guan Yu
Level 121
God Stats
0W - 2L
1,285 SR
Queue Stats
173W - 164L
1,508 Elo+
Solo
Anubis
Anubis
Dchidos
Anubis
Level 145
God Stats
0W - 2L
1,298 SR
Queue Stats
26W - 21L
1,547 Elo+
Party 1
Chronos
Chronos
Scordus
Chronos
Level 157
God Stats
2W - 2L
1,493 SR
Queue Stats
14W - 9L
1,578 Elo+
Party 1
Chaac
Chaac
anthonio17
Chaac
Level 173
God Stats
1W - 2L
1,698 SR
Queue Stats
28W - 25L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
flaming ninja51
Kukulkan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
4 / 1 / 6
7,060
1,412
6,191
4,908
1,751
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
 
Guan Yu
13
2 / 1 / 8
7,013
1,403
3,308
8,781
7,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
13
3 / 1 / 7
7,271
1,454
6,510
5,026
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
11
2 / 2 / 8
6,896
1,379
2,495
7,651
9,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

9
1 / 3 / 7
6,082
1,216
2,530
6,179
3,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Daddy Fildo
Guan Yu
10
1 / 3 / 5
5,475
1,095
3,874
6,315
7,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
Dchidos
Anubis
9
2 / 3 / 4
5,748
1,150
1,603
3,707
1,356
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Scordus
Chronos
1
0 / 0 / 0
1,416
283
0
0
0
Chaac
12
4 / 2 / 4
6,233
1,247
9,133
7,398
7,166
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
12
1 / 4 / 3
6,108
1,222
5,539
5,018
1,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
12
Kills
8
8
Deaths
12
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
6
7
W
Guan Yu
 
Guan Yu
2
1
8
6
W
Hachiman
3
1
7
6.5
L
Guan Yu
Daddy Fildo
Guan Yu
1
3
5
1.17
L
Anubis
Dchidos
Anubis
2
3
4
1.33
W
Fafnir
2
2
8
3
L
Chronos
Scordus
Chronos
0
0
0
0
W
1
3
7
1.5
L
Chaac
4
2
4
3
L
Kukulkan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,034
Damage
20,149
32,545
Taken
22,438
24,123
Mitigated
17,529
14,568
Healing
5,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,191
2,214
970
784
4,908
1,751
1,513
1,824
3,084
0
18,959
W
Guan Yu
 
Guan Yu
3,308
360
4,886
4,591
8,781
7,607
359
2,444
6,337
0
9,006
W
Hachiman
6,510
3,766
658
370
5,026
1,658
2,150
942
4,084
0
16,347
L
Guan Yu
Daddy Fildo
Guan Yu
3,874
209
1,094
1,392
6,315
7,169
0
408
5,907
0
5,198
L
Anubis
Dchidos
Anubis
1,603
103
308
340
3,707
1,356
0
413
3,294
4,470
0
W
Fafnir
2,495
724
57
1,330
7,651
9,161
668
775
6,876
4,557
0
L
Chronos
Scordus
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
2,530
261
197
725
6,179
3,946
330
1,832
4,347
0
3,317
L
Chaac
9,133
632
188
1,990
7,398
7,166
0
866
6,532
1,043
14,486
L
Kukulkan
5,539
390
210
137
5,018
1,838
0
808
4,210
16,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,322
Gold Earned
24,980
67
Minions Killed
45
0
Camps Cleared
0
541,964
Distance Traveled
359,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,060
1,412
17
3
0
112,159
0
W
Guan Yu
7,013
1,403
13
3
0
133,837
0
W
Hachiman
7,271
1,454
29
6
0
94,194
0
L
Guan Yu
5,475
1,095
5
1
0
113,636
0
L
Anubis
5,748
1,150
8
2
0
42,361
0
W
Fafnir
6,896
1,379
4
1
0
99,404
0
L
Chronos
1,416
283
0
0
0
0
0
W
Fenrir
6,082
1,216
4
1
0
102,370
0
L
Chaac
6,233
1,247
4
1
0
116,885
0
L
Kukulkan
6,108
1,222
28
6
0
86,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role