Player Matchup

Bacchus
Bacchus
Littlered2k
Bacchus
Level 20
God Stats
12W - 14L
1,506 SR
Queue Stats
12W - 14L
1,390 Elo+
Party 1
Medusa
Medusa
SageModeDave
Medusa
Level 65
God Stats
6W - 7L
1,597 SR
Queue Stats
88W - 101L
1,412 Elo+
Party 1
Ix Chel
Ix Chel
Twlvgage
Ix Chel
Level 125
God Stats
7W - 6L
1,602 SR
Queue Stats
131W - 121L
1,477 Elo+
Party 1
Loki
Loki
Yangka1
Loki
Level 101
God Stats
11W - 22L
1,420 SR
Queue Stats
271W - 281L
1,506 Elo+
Solo
Thanatos
Thanatos
theeominous1
Thanatos
Level 120
God Stats
7W - 8L
1,540 SR
Queue Stats
169W - 144L
1,481 Elo+
Party 1
Team Averages
Level 86
1,533 SR
1,453 Elo+

VS

Team Averages
Level 100
1,561 SR
1,445 Elo+
Chronos
Chronos
BruhWHaT99
Chronos
Level 106
God Stats
8W - 4L
1,465 SR
Queue Stats
280W - 273L
1,444 Elo+
Solo
Sobek
Sobek
NelsonPR136
Sobek
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 69L
1,404 Elo+
Party 2
Hera
Hera
elmataancianos
Hera
Level 80
God Stats
16W - 4L
1,802 SR
Queue Stats
101W - 90L
1,484 Elo+
Solo
Sol
Sol
throw a fo
Sol
Level 47
God Stats
3W - 1L
1,582 SR
Queue Stats
93W - 85L
1,461 Elo+
Solo
Artemis
Artemis
truixy
Artemis
Level 125
God Stats
10W - 6L
1,457 SR
Queue Stats
33W - 27L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Littlered2k
Bacchus
10
0 / 2 / 5
6,688
478
3,806
10,183
8,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
13
3 / 6 / 2
7,269
519
6,179
9,285
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
Twlvgage
Ix Chel
12
3 / 6 / 1
7,581
542
8,057
11,550
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Yangka1
Loki
13
2 / 4 / 1
8,151
582
3,927
8,844
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
theeominous1
Thanatos
11
3 / 6 / 1
6,729
481
5,116
12,159
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BruhWHaT99
Chronos
14
2 / 2 / 5
8,278
591
4,255
7,570
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
5 / 3 / 9
8,401
600
6,212
14,796
11,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
7 / 2 / 6
9,118
651
7,937
7,476
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 2 / 3
9,543
682
10,914
8,506
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
truixy
Artemis
13
3 / 2 / 9
7,958
568
5,610
7,566
2,622
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
11
Kills
24
24
Deaths
11
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chronos
BruhWHaT99
Chronos
2
2
5
2.25
L
Bacchus
Littlered2k
Bacchus
0
2
5
1.25
W
5
3
9
3.17
L
Medusa
3
6
2
0.67
L
Ix Chel
Twlvgage
Ix Chel
3
6
1
0.58
L
Loki
Yangka1
Loki
2
4
1
0.63
W
7
2
6
5
L
Thanatos
theeominous1
Thanatos
3
6
1
0.58
W
7
2
3
4.25
W
Artemis
truixy
Artemis
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,085
Damage
34,928
52,021
Taken
45,914
20,787
Mitigated
21,456
15,500
Healing
17,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BruhWHaT99
Chronos
4,255
1,482
292
2,475
7,570
2,438
1,759
1,140
6,430
52,622
1,370
L
Bacchus
Littlered2k
Bacchus
3,806
752
0
3,266
10,183
8,419
0
6,215
3,779
12,680
0
W
6,212
637
2,554
5,354
14,796
11,797
42
4,751
10,045
18,155
2,191
L
Medusa
6,179
1,998
0
728
9,285
2,430
0
5,517
3,654
0
43,675
L
Ix Chel
Twlvgage
Ix Chel
8,057
781
837
1,927
11,550
3,595
0
6,697
4,295
52,988
945
L
Loki
Yangka1
Loki
3,927
700
0
1,898
8,844
2,652
775
4,367
4,047
0
49,669
W
7,937
1,433
80
1,402
7,476
1,944
679
3,914
3,562
50,176
1,797
L
Thanatos
theeominous1
Thanatos
5,116
1,082
0
6,844
12,159
3,691
0
3,764
8,165
0
31,990
W
10,914
3,432
0
5,065
8,506
2,655
1,847
1,330
7,176
62,493
3,910
W
Artemis
truixy
Artemis
5,610
2,060
0
479
7,566
2,622
306
967
6,599
0
54,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,418
Gold Earned
43,298
347
Minions Killed
433
0
Camps Cleared
0
1,436,114
Distance Traveled
1,403,833
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,278
591
88
6
0
266,560
2
L
Bacchus
6,688
478
22
2
0
300,358
0
W
Sobek
8,401
600
18
1
0
286,073
0
L
Medusa
7,269
519
85
6
0
279,328
2
L
Ix Chel
7,581
542
89
6
0
272,199
5
L
Loki
8,151
582
98
7
0
290,118
0
W
Hera
9,118
651
118
8
0
297,430
3
L
Thanatos
6,729
481
53
4
0
294,111
3
W
Sol
9,543
682
127
9
0
265,408
0
W
Artemis
7,958
568
82
6
0
288,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role