Player Matchup

Thor
Thor
 
Thor
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AirmanToaster50
Kukulkan
Level 154
God Stats
9W - 12L
1,531 SR
Queue Stats
581W - 520L
1,571 Elo+
Solo
Hachiman
Hachiman
FreeBowling
Hachiman
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 317L
1,518 Elo+
Party 2
Ganesha
Ganesha
Grammblle
Ganesha
Level 69
God Stats
10W - 9L
1,572 SR
Queue Stats
33W - 32L
1,498 Elo+
Party 2
King Arthur
King Arthur
GrizzlySenpai11
King Arthur
Level 93
God Stats
0W - 1L
1,562 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 124
1,533 SR
1,517 Elo+

VS

Team Averages
Level 106
1,557 SR
1,563 Elo+
Terra
Terra
BeyondGayJordan
Terra
Level 129
God Stats
5W - 3L
1,441 SR
Queue Stats
177W - 137L
1,615 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Decimaldot1
Cu Chulainn
Level 66
God Stats
3W - 4L
1,413 SR
Queue Stats
213W - 210L
1,538 Elo+
Solo
Skadi
Skadi
Green Yames
Skadi
Level 127
God Stats
5W - 1L
1,823 SR
Queue Stats
146W - 124L
1,578 Elo+
Party 1
Lancelot
Lancelot
Tauro420high
Lancelot
Level 86
God Stats
4W - 1L
1,405 SR
Queue Stats
236W - 210L
1,581 Elo+
Solo
Kukulkan
Kukulkan
WhiteSinceThe90s
Kukulkan
Level 123
God Stats
30W - 15L
1,701 SR
Queue Stats
112W - 107L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 2 / 1
5,703
570
3,202
8,093
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
11
1 / 2 / 0
6,468
647
2,740
4,272
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
FreeBowling
Hachiman
9
0 / 3 / 0
4,962
496
3,823
6,759
1,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Grammblle
Ganesha
9
0 / 2 / 1
5,199
520
3,644
10,301
4,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
GrizzlySenpai11
King Arthur
10
0 / 2 / 1
5,619
562
5,219
10,894
7,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,866
587
5,215
10,197
5,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cu Chulainn
Decimaldot1
Cu Chulainn
10
1 / 2 / 1
6,093
609
6,994
10,040
7,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
3 / 0 / 2
6,660
666
3,962
5,211
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Tauro420high
Lancelot
11
6 / 1 / 2
6,712
671
4,880
7,807
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 2
6,656
666
4,113
1,530
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
11
11
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
1
0.75
L
Kukulkan
1
2
0
0.5
W
1
0
3
2.5
W
Cu Chulainn
Decimaldot1
Cu Chulainn
1
2
1
0.75
L
Hachiman
FreeBowling
Hachiman
0
3
0
0
L
Ganesha
Grammblle
Ganesha
0
2
1
0.25
W
3
0
2
4
L
King Arthur
GrizzlySenpai11
King Arthur
0
2
1
0.25
W
Lancelot
Tauro420high
Lancelot
6
1
2
7
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,628
Damage
25,164
40,319
Taken
34,785
17,592
Mitigated
17,915
13,923
Healing
12,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,202
434
0
3,995
8,093
2,513
0
1,626
6,467
0
41,684
L
Kukulkan
2,740
486
0
626
4,272
1,292
0
1,957
2,315
47,688
0
W
5,215
1,065
2,339
3,512
10,197
5,890
0
4,628
5,569
16,644
1,604
W
Cu Chulainn
Decimaldot1
Cu Chulainn
6,994
668
0
2,370
10,040
7,534
0
0
10,040
0
41,647
L
Hachiman
FreeBowling
Hachiman
3,823
2,283
0
1,887
6,759
1,769
1
1,189
5,570
0
30,915
L
Ganesha
Grammblle
Ganesha
3,644
397
1,669
2,603
10,301
4,966
0
4,425
5,876
15,754
172
W
3,962
1,527
0
895
5,211
1,431
533
564
4,647
0
50,575
L
King Arthur
GrizzlySenpai11
King Arthur
5,219
649
0
3,143
10,894
7,052
0
0
10,894
0
36,647
W
Lancelot
Tauro420high
Lancelot
4,880
676
0
3,177
7,807
2,561
0
913
6,894
0
36,703
W
4,113
116
0
152
1,530
499
0
657
873
52,943
697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,951
Gold Earned
31,987
324
Minions Killed
336
0
Camps Cleared
0
1,041,758
Distance Traveled
1,088,160
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,703
570
95
10
0
236,754
0
L
Kukulkan
6,468
647
97
10
0
201,422
5
W
Terra
5,866
587
23
2
0
230,495
0
W
Cu Chulainn
6,093
609
59
6
0
189,858
0
L
Hachiman
4,962
496
80
8
0
190,346
0
L
Ganesha
5,199
520
1
0
0
214,792
2
W
Skadi
6,660
666
79
8
0
203,191
1
L
King Arthur
5,619
562
51
5
0
198,444
1
W
Lancelot
6,712
671
66
7
0
254,545
0
W
Kukulkan
6,656
666
109
11
0
210,071
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role