Player Matchup

Zhong Kui
Zhong Kui
FlawedC
Zhong Kui
Level 157
God Stats
5W - 3L
1,728 SR
Queue Stats
316W - 313L
1,514 Elo+
Solo
Set
Set
GreeneSnipes
Set
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 108L
1,510 Elo+
Solo
Olorun
Olorun
IamDankenstein
Olorun
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 143L
1,563 Elo+
Party 1
Merlin
Merlin
PH21215
Merlin
Level 147
God Stats
6W - 2L
1,610 SR
Queue Stats
364W - 354L
1,411 Elo+
Solo
Sol
Sol
x_DarkFaLL_x
Sol
Level 149
God Stats
1W - 1L
1,332 SR
Queue Stats
42W - 48L
1,432 Elo+
Party 1
Team Averages
Level 160
1,534 SR
1,486 Elo+

VS

Team Averages
Level 147
1,501 SR
1,470 Elo+
Anubis
Anubis
 
Anubis
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BMONBORGIA
Olorun
Level 157
God Stats
5W - 4L
1,504 SR
Queue Stats
312W - 324L
1,509 Elo+
Solo
Tiamat
Tiamat
CursedOlympiaTTV
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,423 Elo+
Party 2
Raijin
Raijin
EchoHawk72
Raijin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FlawedC
Zhong Kui
15
5 / 2 / 10
8,890
988
7,553
8,637
6,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

14
4 / 4 / 11
8,539
949
4,622
8,170
5,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
3 / 1 / 12
8,348
928
4,099
7,411
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
PH21215
Merlin
16
6 / 2 / 12
9,200
1,022
9,492
6,688
2,082
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
5 / 1 / 12
8,977
997
10,359
8,866
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 5 / 5
8,388
932
4,822
6,729
2,738
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
 
Skadi
12
1 / 3 / 5
7,000
778
7,223
5,748
1,628
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
BMONBORGIA
Olorun
11
1 / 7 / 5
6,865
763
3,816
11,163
3,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 4 / 4
7,440
827
5,927
7,314
2,905
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
EchoHawk72
Raijin
12
2 / 4 / 2
7,092
788
6,060
7,465
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
23
Kills
9
10
Deaths
23
57
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
5
5
1.1
L
Skadi
 
Skadi
1
3
5
1.17
L
Olorun
BMONBORGIA
Olorun
1
7
5
0.5
L
2
4
4
1
L
Raijin
EchoHawk72
Raijin
2
4
2
0.75
W
Zhong Kui
FlawedC
Zhong Kui
5
2
10
5
W
4
4
11
2.38
W
3
1
12
9
W
Merlin
PH21215
Merlin
6
2
12
6
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,125
Damage
27,848
39,772
Taken
38,419
18,107
Mitigated
13,007
21,225
Healing
9,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,822
55
285
772
6,729
2,738
0
5,056
1,673
17,155
500
L
Skadi
 
Skadi
7,223
1,811
564
627
5,748
1,628
0
4,393
1,355
0
16,571
L
Olorun
BMONBORGIA
Olorun
3,816
1,095
1,846
2,428
11,163
3,506
0
9,322
1,841
6,729
0
L
5,927
157
266
1,008
7,314
2,905
0
6,122
1,192
11,671
0
L
Raijin
EchoHawk72
Raijin
6,060
400
495
1,249
7,465
2,230
0
6,335
1,130
13,949
103
W
Zhong Kui
FlawedC
Zhong Kui
7,553
383
1,087
1,600
8,637
6,259
1,831
3,823
4,814
20,073
0
W
4,622
1,578
224
249
8,170
5,378
357
4,082
4,088
0
9,080
W
4,099
366
7,823
4,619
7,411
2,102
1,206
4,768
2,643
8,413
0
W
Merlin
PH21215
Merlin
9,492
79
1,183
823
6,688
2,082
616
2,657
4,031
25,637
1,124
W
10,359
1,100
829
2,788
8,866
2,286
3,493
5,015
3,851
29,112
289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,954
Gold Earned
36,785
114
Minions Killed
91
0
Camps Cleared
0
879,515
Distance Traveled
747,390
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,388
932
33
4
0
151,524
0
L
Skadi
7,000
778
23
3
0
152,820
0
L
Olorun
6,865
763
4
0
0
141,660
0
L
Tiamat
7,440
827
13
1
0
163,416
1
L
Raijin
7,092
788
18
2
0
137,970
0
W
Zhong Kui
8,890
988
26
3
0
168,186
0
W
Set
8,539
949
5
1
0
183,175
0
W
Olorun
8,348
928
13
1
0
183,083
0
W
Merlin
9,200
1,022
26
3
0
162,722
0
W
Sol
8,977
997
44
5
0
182,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role