Player Matchup

Jormungandr
Jormungandr
FUnKii MOnKii67
Jormungandr
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
94W - 104L
1,401 Elo+
Party 1
Scylla
Scylla
Nickel7532
Scylla
Level 29
God Stats
1W - 5L
1,224 SR
Queue Stats
94W - 112L
1,383 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PapaRabbi420
Ah Muzen Cab
Level 108
God Stats
2W - 4L
1,518 SR
Queue Stats
125W - 143L
1,400 Elo+
Party 1
Team Averages
Level 55
1,486 SR
1,395 Elo+

VS

Team Averages
Level 76
1,619 SR
1,405 Elo+
Agni
Agni
PuchiPro2007
Agni
Level 58
God Stats
24W - 11L
1,559 SR
Queue Stats
52W - 57L
1,351 Elo+
Solo
Danzaburou
Danzaburou
Spice2IQ
Danzaburou
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 30L
1,374 Elo+
Party 2
Cabrakan
Cabrakan
xbreakax TTV
Cabrakan
Level 103
God Stats
4W - 2L
1,798 SR
Queue Stats
59W - 47L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FUnKii MOnKii67
Jormungandr
14
0 / 6 / 3
8,779
675
5,005
15,093
11,773
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Nickel7532
Scylla
14
1 / 4 / 1
8,979
691
5,590
7,917
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
PapaRabbi420
Ah Muzen Cab
17
1 / 3 / 2
10,526
810
10,125
10,721
3,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 5
11,805
908
11,083
8,114
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Spice2IQ
Danzaburou
18
2 / 0 / 9
11,251
865
9,720
9,535
3,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
xbreakax TTV
Cabrakan
17
4 / 1 / 8
10,800
831
9,915
14,154
17,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
2
Kills
13
13
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
FUnKii MOnKii67
Jormungandr
0
6
3
0.25
L
Scylla
Nickel7532
Scylla
1
4
1
0.38
L
Ah Muzen Cab
PapaRabbi420
Ah Muzen Cab
1
3
2
0.67
W
7
2
5
4.75
W
Danzaburou
Spice2IQ
Danzaburou
2
0
9
6.5
W
Cabrakan
xbreakax TTV
Cabrakan
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,720
Damage
30,718
33,731
Taken
31,803
17,749
Mitigated
24,338
787
Healing
6,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
FUnKii MOnKii67
Jormungandr
5,005
1,106
0
387
15,093
11,773
45
9,074
5,335
21,667
1,114
L
Scylla
Nickel7532
Scylla
5,590
263
0
135
7,917
2,251
0
4,910
2,861
17,188
0
L
Ah Muzen Cab
PapaRabbi420
Ah Muzen Cab
10,125
1,739
0
265
10,721
3,725
360
5,779
4,621
0
44,331
W
11,083
676
0
450
8,114
3,122
1,204
2,474
5,466
46,517
0
W
Danzaburou
Spice2IQ
Danzaburou
9,720
3,434
0
2,459
9,535
3,813
1,617
3,496
5,898
0
49,203
W
Cabrakan
xbreakax TTV
Cabrakan
9,915
1,983
645
2,633
14,154
17,403
111
3,754
10,199
31,895
1,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,284
Gold Earned
33,856
153
Minions Killed
206
0
Camps Cleared
0
647,842
Distance Traveled
664,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,779
675
34
3
0
207,848
0
L
Scylla
8,979
691
47
4
0
214,879
0
L
Ah Muzen Cab
10,526
810
72
6
0
225,115
0
W
Agni
11,805
908
79
6
0
218,173
0
W
Danzaburou
11,251
865
86
7
0
232,815
0
W
Cabrakan
10,800
831
41
3
0
213,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role