Player Matchup

Artemis
Artemis
JosePepinoUwU
Artemis
Level 157
God Stats
3W - 1L
1,701 SR
Queue Stats
171W - 166L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
MrKrippledTTV
Gilgamesh
Level 147
God Stats
3W - 2L
1,610 SR
Queue Stats
108W - 91L
1,510 Elo+
Party 2
Hel
Hel
NoxNemesis
Hel
Level 109
God Stats
3W - 6L
1,362 SR
Queue Stats
120W - 101L
1,485 Elo+
Solo
Aphrodite
Aphrodite
TTV_BussieBuster
Aphrodite
Level 126
God Stats
17W - 4L
1,825 SR
Queue Stats
73W - 70L
1,501 Elo+
Party 2
Ao Kuang
Ao Kuang
edgargavino
Ao Kuang
Level 129
God Stats
5W - 3L
1,620 SR
Queue Stats
281W - 235L
1,498 Elo+
Solo
Team Averages
Level 134
1,624 SR
1,497 Elo+

VS

Team Averages
Level 134
1,625 SR
1,494 Elo+
Mulan
Mulan
Cheturrays
Mulan
Level 92
God Stats
3W - 4L
1,590 SR
Queue Stats
116W - 112L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
MapleSyrrups
Nu Wa
Level 156
God Stats
125W - 79L
1,656 SR
Queue Stats
720W - 696L
1,457 Elo+
Solo
Thanatos
Thanatos
MoDeRn_Void
Thanatos
Level 111
God Stats
1W - 2L
1,709 SR
Queue Stats
76W - 78L
1,514 Elo+
Party 1
King Arthur
King Arthur
MufFiN_MaN_34
King Arthur
Level 173
God Stats
7W - 7L
1,699 SR
Queue Stats
133W - 171L
1,450 Elo+
Party 1
Persephone
Persephone
smellvinslurpin
Persephone
Level 138
God Stats
0W - 2L
1,469 SR
Queue Stats
106W - 126L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
2 / 0 / 1
8,640
617
4,651
8,873
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Gilgamesh
MrKrippledTTV
Gilgamesh
13
2 / 2 / 3
7,889
564
10,426
19,621
16,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
6 / 0 / 0
8,552
611
8,702
8,346
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
11
0 / 3 / 5
7,025
502
2,168
11,725
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
edgargavino
Ao Kuang
15
7 / 1 / 4
8,174
584
11,024
13,501
5,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
2 / 1 / 2
7,076
505
6,726
7,917
5,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 4 / 1
7,377
527
8,857
6,911
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
MoDeRn_Void
Thanatos
11
0 / 5 / 3
6,183
442
5,730
12,119
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
MufFiN_MaN_34
King Arthur
12
2 / 4 / 0
7,403
529
12,106
15,615
11,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Persephone
smellvinslurpin
Persephone
12
0 / 3 / 1
7,175
513
8,033
8,499
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
6
6
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
2
1
2
3
W
Artemis
2
0
1
2.5
L
2
4
1
0.63
L
Thanatos
MoDeRn_Void
Thanatos
0
5
3
0.3
W
Gilgamesh
MrKrippledTTV
Gilgamesh
2
2
3
1.75
L
King Arthur
MufFiN_MaN_34
King Arthur
2
4
0
0.5
W
6
0
0
6
W
Aphrodite
0
3
5
0.83
W
Ao Kuang
edgargavino
Ao Kuang
7
1
4
9
L
Persephone
smellvinslurpin
Persephone
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,971
Damage
41,452
62,066
Taken
51,061
32,616
Mitigated
23,221
30,228
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
6,726
597
0
2,711
7,917
5,123
0
3,953
3,964
0
27,900
W
Artemis
4,651
2,127
0
4,312
8,873
3,098
1,052
3,844
5,029
0
77,163
L
8,857
2,216
0
1,400
6,911
1,286
0
2,058
4,853
53,408
0
L
Thanatos
MoDeRn_Void
Thanatos
5,730
1,274
0
6,617
12,119
3,537
0
6,348
5,729
0
34,004
W
Gilgamesh
MrKrippledTTV
Gilgamesh
10,426
2,495
0
5,191
19,621
16,141
0
936
18,685
0
53,712
L
King Arthur
MufFiN_MaN_34
King Arthur
12,106
1,487
0
2,965
15,615
11,373
0
2,658
12,164
636
53,037
W
8,702
95
2,402
5,757
8,346
2,496
0
4,223
3,899
66,279
0
W
Aphrodite
2,168
362
2,912
4,333
11,725
5,459
0
5,325
6,248
21,323
448
W
Ao Kuang
edgargavino
Ao Kuang
11,024
3,615
0
5,321
13,501
5,422
0
2,616
10,679
65,556
1,377
L
Persephone
smellvinslurpin
Persephone
8,033
295
0
2,216
8,499
1,902
0
6,614
1,855
57,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,280
Gold Earned
35,214
520
Minions Killed
421
0
Camps Cleared
0
1,370,874
Distance Traveled
1,391,384
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,076
505
50
4
0
271,413
7
W
Artemis
8,640
617
146
10
0
224,400
0
L
Nu Wa
7,377
527
89
6
0
242,679
7
L
Thanatos
6,183
442
68
5
0
324,678
0
W
Gilgamesh
7,889
564
103
7
0
260,342
2
L
King Arthur
7,403
529
96
7
0
276,884
2
W
Hel
8,552
611
135
10
0
308,644
2
W
Aphrodite
7,025
502
36
3
0
239,474
5
W
Ao Kuang
8,174
584
100
7
0
338,014
0
L
Persephone
7,175
513
118
8
0
275,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role