Player Matchup

Thanatos
Thanatos
Averagethug
Thanatos
Level 145
God Stats
17W - 17L
1,503 SR
Queue Stats
160W - 159L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
SLEEEPYXO
Baron Samedi
Level 141
God Stats
4W - 2L
1,760 SR
Queue Stats
107W - 116L
1,527 Elo+
Party 1
Cerberus
Cerberus
YunGxxGooN
Cerberus
Level 193
God Stats
1W - 2L
1,276 SR
Queue Stats
62W - 64L
1,523 Elo+
Party 1
Ares
Ares
tayythegod
Ares
Level 125
God Stats
0W - 1L
1,147 SR
Queue Stats
73W - 79L
1,491 Elo+
Party 1
Medusa
Medusa
toughspeedbuff
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 60L
1,539 Elo+
Party 1
Team Averages
Level 135
1,437 SR
1,513 Elo+

VS

Team Averages
Level 104
1,561 SR
1,541 Elo+
Rama
Rama
Ayitzmars
Rama
Level 88
God Stats
6W - 15L
1,331 SR
Queue Stats
77W - 81L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
BabaYagaOOG
Zhong Kui
Level 102
God Stats
8W - 3L
1,862 SR
Queue Stats
239W - 200L
1,590 Elo+
Party 2
Cabrakan
Cabrakan
MRBUUTNUGGET
Cabrakan
Level 74
God Stats
8W - 3L
1,721 SR
Queue Stats
237W - 196L
1,598 Elo+
Party 2
Nemesis
Nemesis
The-_-Kirb
Nemesis
Level 155
God Stats
1W - 0L
1,340 SR
Queue Stats
224W - 220L
1,513 Elo+
Solo
Ah Puch
Ah Puch
YahelXY89
Ah Puch
Level 103
God Stats
20W - 19L
1,553 SR
Queue Stats
339W - 306L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Averagethug
Thanatos
16
6 / 5 / 3
8,991
500
12,057
16,463
6,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
SLEEEPYXO
Baron Samedi
13
3 / 4 / 5
8,377
465
10,562
11,645
6,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
YunGxxGooN
Cerberus
16
0 / 2 / 0
8,781
488
6,391
14,625
9,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 5 / 2
7,560
420
5,584
17,823
16,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
1 / 4 / 1
7,549
419
3,462
7,426
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
8 / 1 / 3
11,435
635
9,637
10,140
3,811
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
BabaYagaOOG
Zhong Kui
15
4 / 1 / 7
10,106
561
7,886
12,606
13,692
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
MRBUUTNUGGET
Cabrakan
17
2 / 0 / 5
10,992
611
10,034
13,229
11,941
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
The-_-Kirb
Nemesis
17
5 / 1 / 7
10,036
558
10,854
12,983
5,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
YahelXY89
Ah Puch
15
1 / 10 / 6
8,955
498
7,399
17,164
5,349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
13
Kills
20
20
Deaths
13
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Averagethug
Thanatos
6
5
3
1.5
W
Rama
8
1
3
9.5
W
Zhong Kui
BabaYagaOOG
Zhong Kui
4
1
7
7.5
W
Cabrakan
MRBUUTNUGGET
Cabrakan
2
0
5
4.5
L
Baron Samedi
SLEEEPYXO
Baron Samedi
3
4
5
1.38
W
Nemesis
The-_-Kirb
Nemesis
5
1
7
8.5
W
Ah Puch
YahelXY89
Ah Puch
1
10
6
0.4
L
Cerberus
YunGxxGooN
Cerberus
0
2
0
0
L
3
5
2
0.8
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,056
Damage
45,810
67,982
Taken
66,122
40,794
Mitigated
40,211
26,180
Healing
25,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Averagethug
Thanatos
12,057
3,129
0
14,154
16,463
6,092
0
4,542
11,921
0
68,051
W
Rama
9,637
8,060
0
5,722
10,140
3,811
2,656
1,170
8,970
0
98,031
W
Zhong Kui
BabaYagaOOG
Zhong Kui
7,886
1,206
0
6,390
12,606
13,692
532
3,385
9,221
42,889
1,547
W
Cabrakan
MRBUUTNUGGET
Cabrakan
10,034
1,570
0
5,370
13,229
11,941
693
5,614
6,733
73,833
2,827
L
Baron Samedi
SLEEEPYXO
Baron Samedi
10,562
725
278
2,584
11,645
6,467
0
6,443
5,202
61,704
0
W
Nemesis
The-_-Kirb
Nemesis
10,854
5,033
0
2,680
12,983
5,418
0
3,892
9,051
0
85,624
W
Ah Puch
YahelXY89
Ah Puch
7,399
0
0
5,315
17,164
5,349
740
7,528
9,636
57,937
0
L
Cerberus
YunGxxGooN
Cerberus
6,391
521
0
5,169
14,625
9,428
0
6,395
8,230
57,776
1,130
L
5,584
177
0
3,111
17,823
16,942
0
6,262
11,561
17,207
0
L
3,462
1,169
0
884
7,426
1,865
0
1,211
6,215
0
45,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,258
Gold Earned
51,524
465
Minions Killed
572
0
Camps Cleared
0
1,657,700
Distance Traveled
1,758,367
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,991
500
110
6
0
369,027
4
W
Rama
11,435
635
169
9
0
342,019
1
W
Zhong Kui
10,106
561
49
3
0
354,670
6
W
Cabrakan
10,992
611
143
8
0
319,582
5
L
Baron Samedi
8,377
465
118
7
0
348,879
3
W
Nemesis
10,036
558
128
7
0
426,739
1
W
Ah Puch
8,955
498
83
5
0
315,357
0
L
Cerberus
8,781
488
139
8
0
313,777
0
L
Ares
7,560
420
16
1
0
351,666
8
L
Medusa
7,549
419
82
5
0
274,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role