Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Belchallant
Athena
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,318 Elo+
Party 1
Ratatoskr
Ratatoskr
BlorpisGlorpis
Ratatoskr
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,190 Elo+
Party 1
Kuzenbo
Kuzenbo
Tito2Timez
Kuzenbo
Level 169
God Stats
0W - 1L
1,422 SR
Queue Stats
144W - 126L
1,551 Elo+
Solo
Team Averages
Level 136
1,484 SR
1,412 Elo+

VS

Team Averages
Level 140
1,650 SR
1,506 Elo+
Hachiman
Hachiman
GerFlakBirt
Hachiman
Level 220
God Stats
36W - 33L
1,563 SR
Queue Stats
477W - 396L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
JFKPeekedme6909
Baron Samedi
Level 116
God Stats
3W - 2L
1,615 SR
Queue Stats
503W - 482L
1,411 Elo+
Solo
Cthulhu
Cthulhu
bravebud
Cthulhu
Level 106
God Stats
26W - 20L
1,559 SR
Queue Stats
191W - 162L
1,528 Elo+
Solo
Surtr
Surtr
morthus22
Surtr
Level 142
God Stats
7W - 7L
1,604 SR
Queue Stats
216W - 211L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
xHeeebz
Sun Wukong
Level 118
God Stats
4W - 0L
1,911 SR
Queue Stats
74W - 43L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 2 / 1
6,281
419
4,316
7,132
3,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Heimdallr
 
Heimdallr
7
0 / 4 / 1
5,398
360
1,271
6,178
1,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
10
1 / 2 / 2
6,890
459
2,462
10,990
8,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
BlorpisGlorpis
Ratatoskr
12
2 / 1 / 2
6,880
459
6,417
10,693
4,780
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Tito2Timez
Kuzenbo
13
1 / 1 / 0
7,473
498
8,174
11,354
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GerFlakBirt
Hachiman
18
4 / 1 / 3
10,227
682
9,319
9,224
3,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
JFKPeekedme6909
Baron Samedi
15
1 / 0 / 0
9,054
604
7,611
8,335
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
bravebud
Cthulhu
13
3 / 3 / 1
7,488
499
6,297
13,163
10,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Surtr
morthus22
Surtr
13
1 / 1 / 1
7,606
507
3,540
10,845
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
xHeeebz
Sun Wukong
13
1 / 0 / 1
8,247
550
6,435
10,190
6,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
4
Kills
10
10
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
1
0.25
L
Heimdallr
 
Heimdallr
0
4
1
0.13
L
Athena
1
2
2
1
L
Ratatoskr
BlorpisGlorpis
Ratatoskr
2
1
2
3
W
Hachiman
GerFlakBirt
Hachiman
4
1
3
5.5
W
Baron Samedi
JFKPeekedme6909
Baron Samedi
1
0
0
1
L
Kuzenbo
Tito2Timez
Kuzenbo
1
1
0
1
W
Cthulhu
bravebud
Cthulhu
3
3
1
1.17
W
Surtr
morthus22
Surtr
1
1
1
1.5
W
Sun Wukong
xHeeebz
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,640
Damage
33,202
46,347
Taken
51,757
24,195
Mitigated
27,507
12,703
Healing
25,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,316
434
0
3,634
7,132
3,875
0
48
6,795
27,399
0
L
Heimdallr
 
Heimdallr
1,271
441
0
736
6,178
1,617
0
1,221
4,957
0
19,387
L
Athena
2,462
724
0
2,360
10,990
8,302
0
4,156
6,676
18,324
0
L
Ratatoskr
BlorpisGlorpis
Ratatoskr
6,417
1,606
0
1,724
10,693
4,780
0
2,469
8,181
0
40,201
W
Hachiman
GerFlakBirt
Hachiman
9,319
6,803
0
7,193
9,224
3,306
92
701
8,523
0
113,248
W
Baron Samedi
JFKPeekedme6909
Baron Samedi
7,611
277
454
4,156
8,335
3,164
487
4,610
3,725
78,151
1,627
L
Kuzenbo
Tito2Timez
Kuzenbo
8,174
2,807
0
4,249
11,354
5,621
0
5,433
5,121
55,100
1,262
W
Cthulhu
bravebud
Cthulhu
6,297
519
45
2,713
13,163
10,272
252
2,727
10,436
43,676
1,470
W
Surtr
morthus22
Surtr
3,540
1,267
0
5,425
10,845
4,657
245
2,012
8,763
1,324
60,993
W
Sun Wukong
xHeeebz
Sun Wukong
6,435
687
0
5,370
10,190
6,108
495
4,621
5,164
153
56,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,922
Gold Earned
42,622
312
Minions Killed
581
0
Camps Cleared
0
1,383,975
Distance Traveled
1,571,331
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,281
419
45
3
0
148,032
0
L
Heimdallr
5,398
360
46
3
0
206,951
0
L
Athena
6,890
459
19
1
0
353,791
0
L
Ratatoskr
6,880
459
80
5
0
346,950
0
W
Hachiman
10,227
682
182
12
0
309,362
1
W
Baron Samedi
9,054
604
172
11
0
303,685
0
L
Kuzenbo
7,473
498
122
8
0
328,251
0
W
Cthulhu
7,488
499
39
3
0
323,669
0
W
Surtr
7,606
507
95
6
0
354,593
0
W
Sun Wukong
8,247
550
93
6
0
280,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role