Player Matchup

Sylvanus
Sylvanus
BjörnBorg
Sylvanus
Level 102
God Stats
4W - 1L
1,913 SR
Queue Stats
38W - 30L
1,619 Elo+
Party 1
Aphrodite
Aphrodite
Chonk
Aphrodite
Level 158
God Stats
1W - 0L
1,285 SR
Queue Stats
36W - 34L
1,549 Elo+
Party 3
Neith
Neith
DrMohammad1
Neith
Level 68
God Stats
3W - 3L
1,651 SR
Queue Stats
100W - 100L
1,497 Elo+
Solo
Hou Yi
Hou Yi
PluT0NYum
Hou Yi
Level 191
God Stats
1W - 3L
1,318 SR
Queue Stats
144W - 120L
1,569 Elo+
Party 3
Charon
Charon
netedutzu
Charon
Level 103
God Stats
6W - 5L
1,783 SR
Queue Stats
30W - 18L
1,650 Elo+
Party 1
Team Averages
Level 124
1,590 SR
1,577 Elo+

VS

Team Averages
Level 144
1,587 SR
1,497 Elo+
Chang'e
Chang'e
 
Chang'e
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
NerfsHades
Odin
Level 145
God Stats
20W - 8L
1,751 SR
Queue Stats
433W - 433L
1,553 Elo+
Solo
Hercules
Hercules
RandomHostile
Hercules
Level 157
God Stats
3W - 4L
1,685 SR
Queue Stats
114W - 107L
1,501 Elo+
Solo
Susano
Susano
XxDaniS592xX
Susano
Level 125
God Stats
62W - 69L
1,573 SR
Queue Stats
692W - 747L
1,446 Elo+
Party 2
Cernunnos
Cernunnos
manumanuel
Cernunnos
Level 123
God Stats
6W - 10L
1,427 SR
Queue Stats
223W - 230L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BjörnBorg
Sylvanus
15
3 / 1 / 5
8,067
576
7,077
11,490
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Chonk
Aphrodite
11
1 / 4 / 3
6,455
461
3,410
11,122
9,144
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
2 / 3 / 3
7,098
507
7,201
6,768
1,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Hou Yi
PluT0NYum
Hou Yi
12
2 / 2 / 0
7,044
503
8,930
9,236
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
netedutzu
Charon
13
3 / 1 / 1
7,758
554
7,104
11,064
6,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
5 / 3 / 3
7,967
569
9,510
9,684
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 5
6,052
432
6,514
11,071
8,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
RandomHostile
Hercules
12
0 / 3 / 0
7,352
525
7,377
11,554
7,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
14
3 / 1 / 2
7,524
537
5,883
11,012
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
manumanuel
Cernunnos
14
3 / 2 / 2
8,255
590
5,161
9,152
2,772
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
11
Kills
11
11
Deaths
11
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
3
3
2.17
W
Sylvanus
BjörnBorg
Sylvanus
3
1
5
5.5
W
Aphrodite
Chonk
Aphrodite
1
4
3
0.63
W
2
3
3
1.17
L
0
2
5
1.25
W
Hou Yi
PluT0NYum
Hou Yi
2
2
0
1
L
Hercules
RandomHostile
Hercules
0
3
0
0
L
Susano
3
1
2
4
L
Cernunnos
manumanuel
Cernunnos
3
2
2
2
W
Charon
netedutzu
Charon
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,722
Damage
34,445
49,680
Taken
52,473
25,094
Mitigated
24,474
19,564
Healing
22,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,510
318
698
3,846
9,684
2,576
0
3,719
5,915
53,047
262
W
Sylvanus
BjörnBorg
Sylvanus
7,077
1,447
577
5,724
11,490
5,482
0
2,180
9,124
62,770
1,599
W
Aphrodite
Chonk
Aphrodite
3,410
208
1,925
5,097
11,122
9,144
0
2,509
8,358
14,897
0
W
7,201
2,532
0
1,332
6,768
1,867
0
2,692
3,818
0
41,083
L
6,514
1,281
0
3,506
11,071
8,525
0
4,221
6,850
876
26,933
W
Hou Yi
PluT0NYum
Hou Yi
8,930
4,199
0
3,498
9,236
2,589
0
777
8,403
0
53,036
L
Hercules
RandomHostile
Hercules
7,377
2,897
0
4,096
11,554
7,157
0
5,630
5,202
1,029
50,383
L
Susano
5,883
1,519
0
5,927
11,012
3,444
0
2,022
8,906
0
60,699
L
Cernunnos
manumanuel
Cernunnos
5,161
2,750
0
4,160
9,152
2,772
916
846
8,306
0
60,164
W
Charon
netedutzu
Charon
7,104
1,362
0
1,411
11,064
6,012
0
960
9,462
39,118
942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,422
Gold Earned
37,150
387
Minions Killed
455
0
Camps Cleared
0
1,280,168
Distance Traveled
1,415,037
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,967
569
109
8
0
300,115
0
W
Sylvanus
8,067
576
112
8
0
275,959
0
W
Aphrodite
6,455
461
23
2
0
271,762
4
W
Neith
7,098
507
67
5
0
244,342
0
L
Odin
6,052
432
32
2
0
242,633
1
W
Hou Yi
7,044
503
100
7
0
256,103
0
L
Hercules
7,352
525
98
7
0
286,544
0
L
Susano
7,524
537
107
8
0
331,319
0
L
Cernunnos
8,255
590
109
8
0
254,426
0
W
Charon
7,758
554
85
6
0
232,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role