Player Matchup

Cernunnos
Cernunnos
GotMerkedByMerc
Cernunnos
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,603 Elo+
Solo
Arachne
Arachne
GromDaddy18
Arachne
Level 66
God Stats
11W - 1L
1,706 SR
Queue Stats
154W - 160L
1,374 Elo+
Party 2
Poseidon
Poseidon
ItsTanTan91
Poseidon
Level 18
God Stats
61W - 78L
1,319 SR
Queue Stats
89W - 104L
1,330 Elo+
Party 2
Fenrir
Fenrir
KingTacoSlayer3
Fenrir
Level 67
God Stats
18W - 29L
1,194 SR
Queue Stats
101W - 124L
1,334 Elo+
Party 2
Nu Wa
Nu Wa
SKSDecendent
Nu Wa
Level 55
God Stats
7W - 6L
1,449 SR
Queue Stats
162W - 156L
1,409 Elo+
Solo
Team Averages
Level 50
1,434 SR
1,410 Elo+

VS

Team Averages
Level 51
1,505 SR
1,312 Elo+
Bacchus
Bacchus
JakerJoe
Bacchus
Level 40
God Stats
2W - 7L
1,500 SR
Queue Stats
22W - 43L
1,179 Elo+
Party 1
Baba Yaga
Baba Yaga
Spacegun_
Baba Yaga
Level 62
God Stats
6W - 7L
1,525 SR
Queue Stats
123W - 133L
1,478 Elo+
Solo
Kukulkan
Kukulkan
alegre123soldado
Kukulkan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
raydabeast40
Baron Samedi
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 158L
1,326 Elo+
Party 1
Vamana
Vamana
xxCallMeGawdxx
Vamana
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 107L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GotMerkedByMerc
Cernunnos
18
4 / 0 / 20
11,542
1,282
15,661
7,038
2,170
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
GromDaddy18
Arachne
18
20 / 1 / 12
12,881
1,431
31,095
10,715
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
ItsTanTan91
Poseidon
16
2 / 1 / 7
9,710
1,079
4,159
4,868
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
11 / 1 / 16
12,082
1,342
9,111
8,376
2,883
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
6 / 3 / 21
11,271
1,252
19,575
8,298
2,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

349

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JakerJoe
Bacchus
14
0 / 8 / 4
9,457
1,051
5,170
16,344
21,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Spacegun_
Baba Yaga
14
2 / 7 / 3
9,441
1,049
8,000
14,165
3,940
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 8 / 1
8,380
931
1,437
11,348
3,383
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
raydabeast40
Baron Samedi
14
2 / 12 / 2
9,698
1,078
9,677
21,382
8,068
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
2 / 8 / 1
9,683
1,076
9,246
22,503
21,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
17
43
Kills
6
6
Deaths
43
76
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
GotMerkedByMerc
Cernunnos
4
0
20
14
W
Arachne
GromDaddy18
Arachne
20
1
12
26
W
Poseidon
ItsTanTan91
Poseidon
2
1
7
5.5
L
Bacchus
JakerJoe
Bacchus
0
8
4
0.25
W
11
1
16
19
W
6
3
21
5.5
L
Baba Yaga
Spacegun_
Baba Yaga
2
7
3
0.5
L
0
8
1
0.06
L
Baron Samedi
raydabeast40
Baron Samedi
2
12
2
0.25
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,601
Damage
33,530
39,295
Taken
85,742
13,158
Mitigated
58,706
8,774
Healing
3,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
GotMerkedByMerc
Cernunnos
15,661
8,986
0
2,533
7,038
2,170
0
5,082
1,801
0
33,713
W
Arachne
GromDaddy18
Arachne
31,095
22,975
0
5,802
10,715
4,181
0
7,152
3,310
0
43,700
W
Poseidon
ItsTanTan91
Poseidon
4,159
600
0
0
4,868
1,587
0
2,228
2,552
19,078
0
L
Bacchus
JakerJoe
Bacchus
5,170
264
0
765
16,344
21,442
0
4,146
12,198
14,209
378
W
9,111
1,672
0
439
8,376
2,883
0
4,352
3,820
0
14,207
W
19,575
5,256
0
0
8,298
2,337
0
5,410
2,696
38,549
0
L
Baba Yaga
Spacegun_
Baba Yaga
8,000
757
0
722
14,165
3,940
0
3,933
10,232
30,721
0
L
1,437
353
0
0
11,348
3,383
0
1,800
9,548
7,849
0
L
Baron Samedi
raydabeast40
Baron Samedi
9,677
1,120
269
587
21,382
8,068
0
5,804
15,578
22,567
0
L
9,246
3,451
0
1,078
22,503
21,873
0
8,051
14,452
0
28,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,486
Gold Earned
46,659
166
Minions Killed
142
8
Camps Cleared
1
913,967
Distance Traveled
719,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,542
1,282
67
7
1
170,837
0
W
Arachne
12,881
1,431
20
2
4
208,627
0
W
Poseidon
9,710
1,079
36
4
2
173,772
0
L
Bacchus
9,457
1,051
17
2
0
135,351
0
W
Fenrir
12,082
1,342
10
1
1
190,773
0
W
Nu Wa
11,271
1,252
33
4
0
169,958
0
L
Baba Yaga
9,441
1,049
54
6
1
142,330
0
L
Kukulkan
8,380
931
10
1
0
114,014
0
L
Baron Samedi
9,698
1,078
24
3
0
141,606
0
L
Vamana
9,683
1,076
37
4
0
186,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role