Player Matchup

Arachne
Arachne
AcousticRestart
Arachne
Level 76
God Stats
31W - 22L
1,596 SR
Queue Stats
258W - 283L
1,545 Elo+
Solo
Cthulhu
Cthulhu
LunyTunez
Cthulhu
Level 113
God Stats
0W - 2L
1,501 SR
Queue Stats
32W - 40L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Nakitia
Nu Wa
Level 129
God Stats
46W - 37L
1,536 SR
Queue Stats
141W - 143L
1,408 Elo+
Party 1
Ishtar
Ishtar
eugene-sexy
Ishtar
Level 133
God Stats
9W - 17L
1,347 SR
Queue Stats
266W - 273L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
silentassaszzn02
Kumbhakarna
Level 67
God Stats
9W - 6L
1,545 SR
Queue Stats
201W - 200L
1,433 Elo+
Party 1
Team Averages
Level 104
1,505 SR
1,473 Elo+

VS

Team Averages
Level 107
1,467 SR
1,500 Elo+
Kuzenbo
Kuzenbo
GriffSet716
Kuzenbo
Level 129
God Stats
23W - 12L
1,612 SR
Queue Stats
136W - 130L
1,482 Elo+
Party 2
Nu Wa
Nu Wa
PineTreezy
Nu Wa
Level 80
God Stats
3W - 3L
1,403 SR
Queue Stats
233W - 223L
1,476 Elo+
Solo
Hun Batz
Hun Batz
Tayzurz
Hun Batz
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,545 Elo+
Solo
Shiva
Shiva
XSpaceBoundX716
Shiva
Level 146
God Stats
18W - 10L
1,580 SR
Queue Stats
185W - 163L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
zman23g
Danzaburou
Level 107
God Stats
1W - 2L
1,241 SR
Queue Stats
83W - 103L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,114
623
1,573
3,867
892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cthulhu
LunyTunez
Cthulhu
6
2 / 1 / 0
3,762
752
1,648
4,207
2,283
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Nakitia
Nu Wa
2
0 / 0 / 0
2,594
519
164
482
76
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
6
1 / 0 / 0
3,248
650
2,192
2,666
602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
silentassaszzn02
Kumbhakarna
5
0 / 1 / 0
3,139
628
1,075
3,404
1,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GriffSet716
Kuzenbo
5
1 / 0 / 0
3,513
703
1,105
4,096
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
7
0 / 0 / 1
3,753
751
1,668
1,785
406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
Tayzurz
Hun Batz
6
0 / 0 / 1
3,324
665
834
3,444
1,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 2 / 0
3,749
750
2,208
3,392
1,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
zman23g
Danzaburou
5
0 / 1 / 1
2,993
599
1,328
1,629
389
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
2
2
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Kuzenbo
GriffSet716
Kuzenbo
1
0
0
1
L
Cthulhu
LunyTunez
Cthulhu
2
1
0
2
L
Nu Wa
Nakitia
Nu Wa
0
0
0
0
W
Nu Wa
0
0
1
0.5
W
Hun Batz
Tayzurz
Hun Batz
0
0
1
0.5
W
1
2
0
0.5
L
Ishtar
1
0
0
1
L
Kumbhakarna
silentassaszzn02
Kumbhakarna
0
1
0
0
W
Danzaburou
zman23g
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,652
Damage
7,143
14,626
Taken
14,346
5,513
Mitigated
6,257
5,979
Healing
4,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,573
1,046
0
2,596
3,867
892
0
724
3,001
0
11,024
W
Kuzenbo
GriffSet716
Kuzenbo
1,105
533
0
1,396
4,096
2,433
0
675
3,421
5,414
0
L
Cthulhu
LunyTunez
Cthulhu
1,648
372
0
1,542
4,207
2,283
0
85
3,826
15,721
0
L
Nu Wa
Nakitia
Nu Wa
164
100
0
219
482
76
0
205
224
2,048
0
W
Nu Wa
1,668
206
0
617
1,785
406
0
132
1,653
14,940
1,134
W
Hun Batz
Tayzurz
Hun Batz
834
49
0
898
3,444
1,079
0
107
3,337
0
19,983
W
2,208
443
0
928
3,392
1,950
0
1,648
1,744
0
17,497
L
Ishtar
2,192
1,602
0
750
2,666
602
0
593
2,033
0
18,106
L
Kumbhakarna
silentassaszzn02
Kumbhakarna
1,075
320
0
872
3,404
1,660
0
699
2,624
6,988
226
W
Danzaburou
zman23g
Danzaburou
1,328
239
0
482
1,629
389
0
325
1,304
0
16,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,857
Gold Earned
17,332
115
Minions Killed
137
0
Camps Cleared
0
414,325
Distance Traveled
526,412
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,114
623
29
6
0
103,031
0
W
Kuzenbo
3,513
703
6
1
0
114,410
2
L
Cthulhu
3,762
752
33
7
0
94,928
2
L
Nu Wa
2,594
519
5
1
0
28,558
0
W
Nu Wa
3,753
751
50
10
0
101,756
0
W
Hun Batz
3,324
665
33
7
0
123,421
0
W
Shiva
3,749
750
28
6
0
95,286
0
L
Ishtar
3,248
650
38
8
0
95,481
0
L
Kumbhakarna
3,139
628
10
2
0
92,327
0
W
Danzaburou
2,993
599
20
4
0
91,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role