Player Matchup

Lancelot
Lancelot
KUSHb4Dinner
Lancelot
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 112L
1,548 Elo+
Party 1
Eset
Eset
OG JRAZ
Eset
Level 184
God Stats
1W - 3L
1,433 SR
Queue Stats
217W - 232L
1,589 Elo+
Party 1
Nox
Nox
RobRox2415
Nox
Level 154
God Stats
4W - 2L
1,454 SR
Queue Stats
48W - 54L
1,508 Elo+
Party 2
Hou Yi
Hou Yi
byProxxy--
Hou Yi
Level 158
God Stats
0W - 3L
1,533 SR
Queue Stats
123W - 112L
1,501 Elo+
Party 2
The Morrigan
The Morrigan
xEruptt-
The Morrigan
Level 174
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 61L
1,558 Elo+
Party 2
Team Averages
Level 156
1,484 SR
1,541 Elo+

VS

Team Averages
Level 129
1,500 SR
1,523 Elo+
Thoth
Thoth
AMadGummyFish
Thoth
Level 154
God Stats
3W - 2L
1,407 SR
Queue Stats
97W - 85L
1,535 Elo+
Solo
Chronos
Chronos
CantHateNate
Chronos
Level 176
God Stats
3W - 2L
1,547 SR
Queue Stats
73W - 66L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
DontaruFox
Cu Chulainn
Level 79
God Stats
1W - 1L
1,279 SR
Queue Stats
61W - 58L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
Flux Fatel
Kuzenbo
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 39L
1,508 Elo+
Party 3
Cupid
Cupid
Popabobo
Cupid
Level 109
God Stats
2W - 2L
1,768 SR
Queue Stats
68W - 58L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KUSHb4Dinner
Lancelot
15
4 / 6 / 9
7,973
797
7,180
13,234
10,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
OG JRAZ
Eset
13
1 / 5 / 9
7,317
732
11,104
8,144
2,905
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 4 / 8
7,506
751
6,548
7,824
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
byProxxy--
Hou Yi
13
4 / 5 / 5
7,783
778
7,001
9,382
3,223
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
xEruptt-
The Morrigan
16
5 / 4 / 11
8,750
875
9,441
6,823
2,577
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 6
10,745
1,075
13,005
5,924
3,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
CantHateNate
Chronos
13
2 / 4 / 11
8,779
878
6,561
10,092
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
DontaruFox
Cu Chulainn
15
6 / 5 / 13
9,324
932
9,909
13,410
15,950
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
Flux Fatel
Kuzenbo
15
0 / 3 / 18
9,326
933
4,413
13,761
19,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
Popabobo
Cupid
15
4 / 3 / 7
9,152
915
7,087
7,582
2,853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
79
16
Kills
24
24
Deaths
16
42
Assists
55
Player
Kills
Deaths
Assists
KDA
W
12
1
6
15
W
Chronos
CantHateNate
Chronos
2
4
11
1.88
W
Cu Chulainn
DontaruFox
Cu Chulainn
6
5
13
2.5
W
Kuzenbo
Flux Fatel
Kuzenbo
0
3
18
3
L
Lancelot
KUSHb4Dinner
Lancelot
4
6
9
1.42
L
Eset
OG JRAZ
Eset
1
5
9
1.1
W
Cupid
Popabobo
Cupid
4
3
7
2.5
L
2
4
8
1.5
L
Hou Yi
byProxxy--
Hou Yi
4
5
5
1.3
L
The Morrigan
xEruptt-
The Morrigan
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,274
Damage
40,975
45,407
Taken
50,769
22,122
Mitigated
45,462
7,616
Healing
15,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,005
335
205
1,240
5,924
3,000
936
1,361
4,563
32,902
0
W
Chronos
CantHateNate
Chronos
6,561
1,692
810
2,370
10,092
4,064
4,343
5,253
4,839
15,445
0
W
Cu Chulainn
DontaruFox
Cu Chulainn
9,909
636
302
1,458
13,410
15,950
341
5,753
7,657
3,953
11,564
W
Kuzenbo
Flux Fatel
Kuzenbo
4,413
1,736
687
1,399
13,761
19,595
194
8,135
5,626
11,709
1,474
L
Lancelot
KUSHb4Dinner
Lancelot
7,180
946
532
519
13,234
10,734
0
6,935
6,090
0
11,254
L
Eset
OG JRAZ
Eset
11,104
369
417
1,100
8,144
2,905
0
5,277
2,790
19,924
0
W
Cupid
Popabobo
Cupid
7,087
3,584
3,621
3,310
7,582
2,853
1,582
4,407
3,175
0
18,097
L
6,548
256
921
1,583
7,824
2,683
41
4,114
3,450
13,943
450
L
Hou Yi
byProxxy--
Hou Yi
7,001
2,171
356
1,258
9,382
3,223
0
5,463
3,842
0
11,017
L
The Morrigan
xEruptt-
The Morrigan
9,441
1,391
0
930
6,823
2,577
0
4,784
1,950
22,244
7,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,329
Gold Earned
47,326
104
Minions Killed
122
0
Camps Cleared
0
889,457
Distance Traveled
945,281
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,745
1,075
40
4
0
196,126
0
W
Chronos
8,779
878
24
2
0
189,479
0
W
Cu Chulainn
9,324
932
13
1
0
184,109
0
W
Kuzenbo
9,326
933
12
1
0
190,693
0
L
Lancelot
7,973
797
8
1
0
214,135
0
L
Eset
7,317
732
19
2
0
174,109
0
W
Cupid
9,152
915
33
3
0
184,874
0
L
Nox
7,506
751
29
3
0
175,542
0
L
Hou Yi
7,783
778
11
1
0
157,003
0
L
The Morrigan
8,750
875
37
4
0
168,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role