Player Matchup

Nu Wa
Nu Wa
ArchoVID
Nu Wa
Level 135
God Stats
9W - 7L
1,613 SR
Queue Stats
262W - 228L
1,513 Elo+
Party 3
Awilix
Awilix
DARKAVENGER1221
Awilix
Level 93
God Stats
0W - 1L
1,304 SR
Queue Stats
74W - 58L
1,539 Elo+
Party 3
Bacchus
Bacchus
Ravunus
Bacchus
Level 155
God Stats
0W - 2L
1,259 SR
Queue Stats
11W - 22L
1,346 Elo+
Party 1
Tyr
Tyr
Treeckø
Tyr
Level 84
God Stats
1W - 1L
1,674 SR
Queue Stats
20W - 25L
1,467 Elo+
Party 1
Neith
Neith
leopardskin4
Neith
Level 116
God Stats
1W - 4L
1,479 SR
Queue Stats
41W - 50L
1,480 Elo+
Party 3
Team Averages
Level 117
1,466 SR
1,469 Elo+

VS

Team Averages
Level 105
1,573 SR
1,545 Elo+
Aphrodite
Aphrodite
Cheetah Twins
Aphrodite
Level 117
God Stats
21W - 19L
1,546 SR
Queue Stats
31W - 30L
1,477 Elo+
Party 2
Cerberus
Cerberus
D1NGG
Cerberus
Level 112
God Stats
1W - 0L
1,793 SR
Queue Stats
44W - 23L
1,704 Elo+
Party 2
Jing Wei
Jing Wei
MinkleyTwins
Jing Wei
Level 99
God Stats
9W - 14L
1,473 SR
Queue Stats
152W - 134L
1,496 Elo+
Party 2
Gilgamesh
Gilgamesh
YUGEN-_-25
Gilgamesh
Level 88
God Stats
7W - 6L
1,646 SR
Queue Stats
155W - 131L
1,544 Elo+
Solo
Serqet
Serqet
YinnyPoo
Serqet
Level 108
God Stats
4W - 6L
1,408 SR
Queue Stats
158W - 138L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ArchoVID
Nu Wa
10
0 / 3 / 0
5,421
542
4,178
4,255
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
4,364
436
550
6,226
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
Ravunus
Bacchus
7
0 / 1 / 0
4,716
472
3,310
6,919
3,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 0
5,330
533
2,393
7,392
5,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
4,827
483
4,054
4,823
1,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cheetah Twins
Aphrodite
11
1 / 0 / 2
5,951
595
2,114
3,941
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
D1NGG
Cerberus
10
4 / 0 / 0
6,189
619
4,317
6,879
4,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
MinkleyTwins
Jing Wei
10
0 / 0 / 2
5,604
560
2,617
3,716
980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
YUGEN-_-25
Gilgamesh
11
2 / 0 / 2
6,039
604
4,651
5,496
3,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
YinnyPoo
Serqet
11
3 / 0 / 5
5,943
594
4,314
7,480
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
10
10
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ArchoVID
Nu Wa
0
3
0
0
W
Aphrodite
Cheetah Twins
Aphrodite
1
0
2
2
W
Cerberus
D1NGG
Cerberus
4
0
0
4
L
0
2
0
0
W
Jing Wei
MinkleyTwins
Jing Wei
0
0
2
1
L
Bacchus
Ravunus
Bacchus
0
1
0
0
L
0
2
0
0
W
Gilgamesh
YUGEN-_-25
Gilgamesh
2
0
2
3
W
Serqet
YinnyPoo
Serqet
3
0
5
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,485
Damage
18,013
29,615
Taken
27,512
13,180
Mitigated
12,400
7,064
Healing
13,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ArchoVID
Nu Wa
4,178
1,752
0
434
4,255
1,015
0
1,755
2,186
36,413
694
W
Aphrodite
Cheetah Twins
Aphrodite
2,114
205
1,397
3,294
3,941
1,165
0
2,558
1,383
37,570
0
W
Cerberus
D1NGG
Cerberus
4,317
359
0
2,465
6,879
4,095
254
1,705
5,174
14,199
0
L
550
0
0
2,016
6,226
1,608
0
1,042
5,184
0
22,057
W
Jing Wei
MinkleyTwins
Jing Wei
2,617
1,728
0
2,245
3,716
980
430
901
2,815
0
41,798
L
Bacchus
Ravunus
Bacchus
3,310
287
95
1,558
6,919
3,951
0
2,038
4,769
12,615
1,684
L
2,393
552
0
2,068
7,392
5,336
0
152
7,130
0
36,038
W
Gilgamesh
YUGEN-_-25
Gilgamesh
4,651
1,323
0
947
5,496
3,788
0
408
5,088
193
36,623
W
Serqet
YinnyPoo
Serqet
4,314
967
0
3,256
7,480
2,372
0
1,612
5,868
0
35,699
L
4,054
1,302
0
893
4,823
1,270
0
1,391
3,432
0
34,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,658
Gold Earned
29,726
261
Minions Killed
333
0
Camps Cleared
0
953,773
Distance Traveled
1,080,303
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,421
542
70
7
0
170,388
2
W
Aphrodite
5,951
595
106
11
0
191,470
0
W
Cerberus
6,189
619
33
3
0
227,783
2
L
Awilix
4,364
436
41
4
0
196,078
0
W
Jing Wei
5,604
560
67
7
0
182,789
0
L
Bacchus
4,716
472
23
2
0
199,990
0
L
Tyr
5,330
533
72
7
0
199,145
2
W
Gilgamesh
6,039
604
61
6
0
225,808
0
W
Serqet
5,943
594
66
7
0
252,453
1
L
Neith
4,827
483
55
6
0
188,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role