Player Matchup

Cu Chulainn
Cu Chulainn
aeydro
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,316 Elo+
Party 1
Kukulkan
Kukulkan
deeGzzly
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,324 Elo+
Party 1
Heimdallr
Heimdallr
liltaren
Heimdallr
Level 41
God Stats
1W - 1L
1,714 SR
Queue Stats
17W - 21L
1,302 Elo+
Party 1
Team Averages
Level 25
1,571 SR
1,314 Elo+

VS

Team Averages
Level 59
1,510 SR
1,425 Elo+
Kumbhakarna
Kumbhakarna
SgtKllHorZ
Kumbhakarna
Level 65
God Stats
2W - 1L
1,353 SR
Queue Stats
7W - 2L
1,713 Elo+
Solo
Baron Samedi
Baron Samedi
batterend
Baron Samedi
Level 63
God Stats
1W - 1L
1,671 SR
Queue Stats
10W - 11L
1,274 Elo+
Party 2
Erlang Shen
Erlang Shen
lostAxolotl
Erlang Shen
Level 48
God Stats
2W - 0L
1,504 SR
Queue Stats
10W - 12L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
aeydro
Cu Chulainn
14
0 / 7 / 4
8,549
777
7,429
17,184
16,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
deeGzzly
Kukulkan
14
4 / 9 / 1
9,450
859
9,230
10,436
3,811
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
liltaren
Heimdallr
14
3 / 4 / 3
9,695
881
9,419
10,565
3,830
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
SgtKllHorZ
Kumbhakarna
17
5 / 1 / 13
10,437
949
7,954
15,702
13,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Baron Samedi
batterend
Baron Samedi
16
3 / 2 / 12
9,950
905
9,977
7,469
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
lostAxolotl
Erlang Shen
18
12 / 4 / 7
11,775
1,070
15,868
12,916
7,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
7
Kills
20
20
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
SgtKllHorZ
Kumbhakarna
5
1
13
11.5
L
Cu Chulainn
aeydro
Cu Chulainn
0
7
4
0.29
W
Baron Samedi
batterend
Baron Samedi
3
2
12
4.5
L
Kukulkan
deeGzzly
Kukulkan
4
9
1
0.5
L
Heimdallr
liltaren
Heimdallr
3
4
3
1.13
W
Erlang Shen
lostAxolotl
Erlang Shen
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,078
Damage
33,799
38,185
Taken
36,087
24,300
Mitigated
23,403
2,092
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
SgtKllHorZ
Kumbhakarna
7,954
403
0
3,631
15,702
13,338
29
3,707
11,581
21,040
0
L
Cu Chulainn
aeydro
Cu Chulainn
7,429
998
0
1,516
17,184
16,659
10
7,387
9,661
143
13,112
W
Baron Samedi
batterend
Baron Samedi
9,977
1,497
1,542
3,075
7,469
2,968
813
3,232
4,013
29,696
808
L
Kukulkan
deeGzzly
Kukulkan
9,230
1,355
0
0
10,436
3,811
0
5,268
5,113
22,265
681
L
Heimdallr
liltaren
Heimdallr
9,419
4,223
0
576
10,565
3,830
0
4,884
5,598
0
22,636
W
Erlang Shen
lostAxolotl
Erlang Shen
15,868
8,820
0
3,637
12,916
7,097
259
2,402
10,312
0
47,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,694
Gold Earned
32,162
81
Minions Killed
128
0
Camps Cleared
0
515,436
Distance Traveled
722,928
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,437
949
20
2
0
244,248
0
L
Cu Chulainn
8,549
777
21
2
0
177,500
0
W
Baron Samedi
9,950
905
52
5
0
205,193
6
L
Kukulkan
9,450
859
30
3
0
158,142
0
L
Heimdallr
9,695
881
30
3
0
179,794
0
W
Erlang Shen
11,775
1,070
56
5
0
273,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role