Player Matchup

Anubis
Anubis
 
Anubis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
AtDabeach
Bellona
Level 15
God Stats
18W - 18L
1,587 SR
Queue Stats
22W - 24L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
Lance13306
Danzaburou
Level 89
God Stats
4W - 4L
1,599 SR
Queue Stats
228W - 209L
1,507 Elo+
Party 2
Bakasura
Bakasura
LunchBurglar
Bakasura
Level 117
God Stats
9W - 3L
1,788 SR
Queue Stats
240W - 225L
1,502 Elo+
Party 2
Kumbhakarna
Kumbhakarna
youngricebowl
Kumbhakarna
Level 76
God Stats
9W - 5L
1,749 SR
Queue Stats
216W - 203L
1,493 Elo+
Party 2
Team Averages
Level 71
1,645 SR
1,505 Elo+

VS

Team Averages
Level 100
1,634 SR
1,471 Elo+
Sun Wukong
Sun Wukong
Bongory
Sun Wukong
Level 102
God Stats
34W - 33L
1,614 SR
Queue Stats
584W - 542L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
BonkerPlays
Cu Chulainn
Level 148
God Stats
1W - 1L
1,732 SR
Queue Stats
51W - 46L
1,506 Elo+
Party 1
Zeus
Zeus
ELiT3Cloud
Zeus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,486 Elo+
Party 1
Maui
Maui
ELiT3Snagz
Maui
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 20L
1,379 Elo+
Party 1
Izanami
Izanami
vexi12
Izanami
Level 18
God Stats
0W - 2L
1,826 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 2 / 5
7,583
583
8,422
4,919
2,133
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
AtDabeach
Bellona
11
0 / 5 / 5
6,279
483
4,289
12,063
9,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Lance13306
Danzaburou
12
2 / 0 / 2
6,823
525
6,208
5,032
1,594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
LunchBurglar
Bakasura
14
9 / 1 / 4
7,972
613
10,409
10,885
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kumbhakarna
youngricebowl
Kumbhakarna
10
1 / 1 / 3
6,367
490
3,933
9,072
6,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bongory
Sun Wukong
13
5 / 4 / 2
8,426
648
8,685
11,693
5,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
BonkerPlays
Cu Chulainn
10
0 / 4 / 1
5,818
448
3,810
11,779
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
4 / 5 / 0
7,955
612
4,777
6,903
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 3
6,328
487
2,997
9,243
5,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
vexi12
Izanami
11
0 / 3 / 0
6,172
475
2,763
8,075
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
16
Kills
9
9
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
5
3.25
W
Bellona
AtDabeach
Bellona
0
5
5
0.5
L
Sun Wukong
Bongory
Sun Wukong
5
4
2
1.5
L
Cu Chulainn
BonkerPlays
Cu Chulainn
0
4
1
0.13
L
4
5
0
0.8
L
0
2
3
0.75
W
Danzaburou
Lance13306
Danzaburou
2
0
2
3
W
Bakasura
LunchBurglar
Bakasura
9
1
4
11
L
Izanami
vexi12
Izanami
0
3
0
0
W
Kumbhakarna
youngricebowl
Kumbhakarna
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,261
Damage
23,032
41,971
Taken
47,693
24,761
Mitigated
18,702
12,961
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,422
333
0
2,031
4,919
2,133
0
2,062
2,711
59,731
1,312
W
Bellona
AtDabeach
Bellona
4,289
1,117
0
2,366
12,063
9,981
116
1,408
10,639
0
32,223
L
Sun Wukong
Bongory
Sun Wukong
8,685
1,792
0
4,282
11,693
5,797
21
1,091
9,963
0
51,021
L
Cu Chulainn
BonkerPlays
Cu Chulainn
3,810
515
0
3,025
11,779
3,560
0
4,097
7,356
0
37,307
L
4,777
995
0
1,208
6,903
1,286
0
2,680
3,963
51,598
2,207
L
2,997
1,060
0
1,581
9,243
5,616
0
2,781
6,042
19,595
1,156
W
Danzaburou
Lance13306
Danzaburou
6,208
1,387
0
2,250
5,032
1,594
0
785
4,235
0
55,905
W
Bakasura
LunchBurglar
Bakasura
10,409
6,263
0
5,251
10,885
4,169
0
1,637
9,186
0
36,994
L
Izanami
vexi12
Izanami
2,763
1,370
0
1,250
8,075
2,443
0
1,706
6,229
0
46,653
W
Kumbhakarna
youngricebowl
Kumbhakarna
3,933
629
0
1,063
9,072
6,884
0
2,072
6,996
19,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,024
Gold Earned
34,699
361
Minions Killed
399
0
Camps Cleared
0
1,356,376
Distance Traveled
1,317,672
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,583
583
104
8
0
252,312
0
W
Bellona
6,279
483
51
4
0
259,624
0
L
Sun Wukong
8,426
648
76
6
0
271,542
4
L
Cu Chulainn
5,818
448
68
5
0
293,230
0
L
Zeus
7,955
612
112
9
0
252,981
2
L
Maui
6,328
487
40
3
0
258,261
2
W
Danzaburou
6,823
525
86
7
0
274,525
3
W
Bakasura
7,972
613
85
7
0
297,068
0
L
Izanami
6,172
475
103
8
0
241,658
0
W
Kumbhakarna
6,367
490
35
3
0
272,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role