Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Alwaystoxic
Maui
Level 87
God Stats
1W - 2L
1,418 SR
Queue Stats
92W - 94L
1,504 Elo+
Party 1
Vulcan
Vulcan
Gobbstoper
Vulcan
Level 150
God Stats
9W - 8L
1,689 SR
Queue Stats
246W - 234L
1,609 Elo+
Solo
Loki
Loki
SirSpoinky
Loki
Level 97
God Stats
2W - 1L
1,523 SR
Queue Stats
63W - 55L
1,513 Elo+
Party 1
Hou Yi
Hou Yi
mookboi
Hou Yi
Level 126
God Stats
4W - 2L
1,645 SR
Queue Stats
149W - 148L
1,496 Elo+
Party 1
Team Averages
Level 110
1,555 SR
1,524 Elo+

VS

Team Averages
Level 120
1,594 SR
1,541 Elo+
Hou Yi
Hou Yi
AmSquaretoll
Hou Yi
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 131L
1,553 Elo+
Party 2
Agni
Agni
Razer2121
Agni
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 121L
1,537 Elo+
Party 2
Sol
Sol
RebornDude
Sol
Level 125
God Stats
5W - 4L
1,622 SR
Queue Stats
70W - 71L
1,535 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Shurwud4est
Cu Chulainn
Level 104
God Stats
5W - 2L
1,752 SR
Queue Stats
64W - 51L
1,561 Elo+
Party 3
Kumbhakarna
Kumbhakarna
slayerdj22
Kumbhakarna
Level 129
God Stats
5W - 7L
1,598 SR
Queue Stats
129W - 122L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
7 / 1 / 1
7,257
726
9,405
9,428
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
2 / 0 / 5
6,375
638
2,998
7,429
5,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
Gobbstoper
Vulcan
12
3 / 1 / 2
6,407
641
2,532
3,504
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 3
5,916
592
3,281
7,050
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hou Yi
mookboi
Hou Yi
11
5 / 0 / 2
6,125
613
6,434
5,586
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
1 / 2 / 0
5,020
502
1,549
6,909
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
10
0 / 5 / 1
5,291
529
3,112
5,237
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
5,277
528
3,743
5,902
1,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Shurwud4est
Cu Chulainn
9
1 / 4 / 0
4,726
473
4,545
8,235
5,935
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
slayerdj22
Kumbhakarna
9
1 / 6 / 0
5,403
540
3,448
10,997
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
20
Kills
3
3
Deaths
20
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
1
1
7.5
W
2
0
5
4.5
L
Hou Yi
1
2
0
0.5
W
Vulcan
Gobbstoper
Vulcan
3
1
2
4
L
Agni
0
5
1
0.1
L
0
3
1
0.17
L
Cu Chulainn
Shurwud4est
Cu Chulainn
1
4
0
0.25
W
3
1
3
4.5
W
Hou Yi
mookboi
Hou Yi
5
0
2
6
L
Kumbhakarna
slayerdj22
Kumbhakarna
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,650
Damage
16,397
32,997
Taken
37,280
13,589
Mitigated
14,122
14,758
Healing
5,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,405
263
0
4,856
9,428
3,297
0
3,066
5,980
43,143
1,927
W
2,998
840
0
2,024
7,429
5,260
0
3,078
4,351
22,215
1,698
L
Hou Yi
1,549
325
0
2,914
6,909
1,713
0
2,214
4,534
0
28,213
W
Vulcan
Gobbstoper
Vulcan
2,532
0
0
1,501
3,504
947
0
1,785
1,315
40,868
0
L
Agni
3,112
42
0
110
5,237
1,361
0
1,852
3,190
30,901
663
L
3,743
2,479
0
1,188
5,902
1,563
0
1,211
4,691
30,864
0
L
Cu Chulainn
Shurwud4est
Cu Chulainn
4,545
617
0
513
8,235
5,935
0
1,787
6,448
7,305
15,824
W
3,281
748
0
3,642
7,050
2,101
0
1,128
5,749
0
37,017
W
Hou Yi
mookboi
Hou Yi
6,434
3,110
0
2,735
5,586
1,984
135
1,240
4,346
0
37,481
L
Kumbhakarna
slayerdj22
Kumbhakarna
3,448
377
0
1,200
10,997
3,550
0
6,699
3,612
27,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,080
Gold Earned
25,717
358
Minions Killed
277
0
Camps Cleared
0
1,073,441
Distance Traveled
1,002,242
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,257
726
112
11
0
186,607
4
W
Maui
6,375
638
27
3
0
223,952
2
L
Hou Yi
5,020
502
54
5
0
210,471
0
W
Vulcan
6,407
641
83
8
0
231,700
2
L
Agni
5,291
529
75
8
0
216,005
0
L
Sol
5,277
528
56
6
0
177,942
2
L
Cu Chulainn
4,726
473
35
4
0
226,477
2
W
Loki
5,916
592
65
7
0
244,546
0
W
Hou Yi
6,125
613
71
7
0
186,636
0
L
Kumbhakarna
5,403
540
57
6
0
171,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role