Player Matchup

Amaterasu
Amaterasu
Call-_-Me-_-JP
Amaterasu
Level 53
God Stats
11W - 19L
1,449 SR
Queue Stats
126W - 132L
1,420 Elo+
Solo
Cthulhu
Cthulhu
Daxtrapp
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 62L
1,471 Elo+
Party 1
Ravana
Ravana
GoPanthers59
Ravana
Level 68
God Stats
10W - 4L
1,618 SR
Queue Stats
12W - 10L
1,391 Elo+
Party 1
Skadi
Skadi
sophyraa
Skadi
Level 129
God Stats
56W - 61L
1,472 SR
Queue Stats
100W - 106L
1,413 Elo+
Solo
Thoth
Thoth
xCode_e
Thoth
Level 58
God Stats
2W - 3L
1,542 SR
Queue Stats
178W - 179L
1,447 Elo+
Solo
Team Averages
Level 75
1,516 SR
1,428 Elo+

VS

Team Averages
Level 96
1,552 SR
1,405 Elo+
Cthulhu
Cthulhu
II itry ll
Cthulhu
Level 88
God Stats
11W - 12L
1,492 SR
Queue Stats
370W - 337L
1,448 Elo+
Solo
Hou Yi
Hou Yi
MiaYinuo
Hou Yi
Level 88
God Stats
92W - 119L
1,496 SR
Queue Stats
418W - 418L
1,422 Elo+
Solo
Thanatos
Thanatos
PorgMoonger
Thanatos
Level 64
God Stats
18W - 10L
1,587 SR
Queue Stats
87W - 87L
1,395 Elo+
Solo
Kukulkan
Kukulkan
WyteDevilJeebus
Kukulkan
Level 155
God Stats
18W - 10L
1,685 SR
Queue Stats
104W - 105L
1,355 Elo+
Solo
Vulcan
Vulcan
xTheAssassin135x
Vulcan
Level 86
God Stats
8W - 7L
1,500 SR
Queue Stats
98W - 95L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Call-_-Me-_-JP
Amaterasu
4
0 / 1 / 0
5,181
324
486
3,772
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Daxtrapp
Cthulhu
12
0 / 3 / 1
7,545
472
6,087
17,031
9,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
13
4 / 3 / 0
7,500
469
6,099
11,062
4,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
sophyraa
Skadi
12
0 / 5 / 1
6,454
403
5,282
9,855
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
xCode_e
Thoth
13
1 / 6 / 2
7,136
446
5,672
9,911
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
II itry ll
Cthulhu
13
1 / 0 / 8
8,518
532
9,751
15,292
12,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
MiaYinuo
Hou Yi
13
0 / 0 / 3
7,435
465
7,079
6,431
2,112
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
PorgMoonger
Thanatos
15
14 / 0 / 0
9,685
605
8,713
11,544
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
14
1 / 4 / 2
8,420
526
3,820
7,307
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
2 / 1 / 7
8,890
556
10,414
5,814
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
18
18
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Call-_-Me-_-JP
Amaterasu
0
1
0
0
L
Cthulhu
Daxtrapp
Cthulhu
0
3
1
0.17
L
Ravana
4
3
0
1.33
W
Cthulhu
II itry ll
Cthulhu
1
0
8
5
W
Hou Yi
MiaYinuo
Hou Yi
0
0
3
1.5
W
Thanatos
PorgMoonger
Thanatos
14
0
0
14
W
Kukulkan
1
4
2
0.5
L
Skadi
sophyraa
Skadi
0
5
1
0.1
L
Thoth
xCode_e
Thoth
1
6
2
0.33
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,626
Damage
39,777
51,631
Taken
46,388
21,292
Mitigated
23,257
15,228
Healing
17,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Call-_-Me-_-JP
Amaterasu
486
277
0
1,102
3,772
1,429
0
1,795
1,977
0
7,834
L
Cthulhu
Daxtrapp
Cthulhu
6,087
296
58
5,921
17,031
9,760
75
6,000
11,031
42,746
0
L
Ravana
6,099
1,106
0
4,081
11,062
4,608
0
4,070
6,992
2,302
44,071
W
Cthulhu
II itry ll
Cthulhu
9,751
724
55
4,297
15,292
12,670
251
3,482
11,699
44,103
1,315
W
Hou Yi
MiaYinuo
Hou Yi
7,079
2,231
427
3,543
6,431
2,112
1,700
2,026
4,365
0
44,239
W
Thanatos
PorgMoonger
Thanatos
8,713
1,661
0
7,111
11,544
4,530
0
943
10,539
0
46,416
W
Kukulkan
3,820
106
113
1,187
7,307
2,094
1,254
3,423
3,414
50,788
427
L
Skadi
sophyraa
Skadi
5,282
2,637
0
1,580
9,855
3,298
688
6,025
3,830
0
35,182
L
Thoth
xCode_e
Thoth
5,672
346
0
2,486
9,911
2,197
0
5,765
4,146
34,450
730
W
10,414
122
0
733
5,814
1,851
704
1,571
4,113
47,299
1,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,816
Gold Earned
42,948
299
Minions Killed
380
0
Camps Cleared
0
1,259,172
Distance Traveled
1,624,728
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,181
324
13
1
0
74,498
1
L
Cthulhu
7,545
472
57
4
0
304,763
0
L
Ravana
7,500
469
76
5
0
312,592
0
W
Cthulhu
8,518
532
64
4
0
323,679
2
W
Hou Yi
7,435
465
71
4
0
281,496
0
W
Thanatos
9,685
605
66
4
0
403,801
0
W
Kukulkan
8,420
526
101
6
0
291,667
7
L
Skadi
6,454
403
82
5
0
277,378
0
L
Thoth
7,136
446
71
4
0
289,941
0
W
Vulcan
8,890
556
78
5
0
324,085
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role