Player Matchup

Cthulhu
Cthulhu
DanThePizzamanTv
Cthulhu
Level 89
God Stats
13W - 5L
1,523 SR
Queue Stats
21W - 20L
1,309 Elo+
Party 2
Danzaburou
Danzaburou
HolaSoyElMister
Danzaburou
Level 93
God Stats
15W - 18L
1,462 SR
Queue Stats
124W - 111L
1,444 Elo+
Solo
Scylla
Scylla
benvjiKing
Scylla
Level 93
God Stats
5W - 2L
1,376 SR
Queue Stats
14W - 10L
1,251 Elo+
Party 2
Arachne
Arachne
rcpenia
Arachne
Level 86
God Stats
11W - 7L
1,529 SR
Queue Stats
415W - 403L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
silentassaszzn02
Sun Wukong
Level 67
God Stats
4W - 0L
1,737 SR
Queue Stats
201W - 200L
1,423 Elo+
Solo
Team Averages
Level 86
1,526 SR
1,381 Elo+

VS

Team Averages
Level 60
1,536 SR
1,418 Elo+
Apollo
Apollo
 
Apollo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Fakermorty
Ah Puch
Level 59
God Stats
0W - 1L
1,689 SR
Queue Stats
151W - 178L
1,426 Elo+
Solo
Kali
Kali
Radiant_Raider47
Kali
Level 47
God Stats
3W - 2L
1,432 SR
Queue Stats
79W - 101L
1,357 Elo+
Solo
Horus
Horus
Sparkyy90
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,385 Elo+
Party 1
King Arthur
King Arthur
xllSnakellx
King Arthur
Level 47
God Stats
5W - 7L
1,558 SR
Queue Stats
101W - 100L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
4,885
489
4,005
6,389
5,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
HolaSoyElMister
Danzaburou
10
4 / 2 / 2
6,275
628
7,633
7,009
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Scylla
benvjiKing
Scylla
10
2 / 0 / 0
5,594
559
1,526
2,974
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
rcpenia
Arachne
10
3 / 1 / 2
5,770
577
3,316
7,567
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
silentassaszzn02
Sun Wukong
11
3 / 0 / 1
6,658
666
6,030
7,107
5,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
3 / 2 / 1
5,254
525
6,394
7,311
2,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Fakermorty
Ah Puch
10
0 / 3 / 0
5,355
536
2,732
4,523
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 2 / 3
4,620
462
1,249
6,428
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Sparkyy90
Horus
8
0 / 3 / 1
4,620
462
1,926
8,434
4,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
xllSnakellx
King Arthur
8
0 / 3 / 0
4,333
433
2,734
9,349
4,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
13
Kills
3
4
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
2
1
1.75
W
1
1
4
3
L
Ah Puch
Fakermorty
Ah Puch
0
3
0
0
W
Danzaburou
HolaSoyElMister
Danzaburou
4
2
2
2.5
L
0
2
3
0.75
L
Horus
Sparkyy90
Horus
0
3
1
0.17
W
Scylla
benvjiKing
Scylla
2
0
0
2
W
Arachne
rcpenia
Arachne
3
1
2
4
W
Sun Wukong
silentassaszzn02
Sun Wukong
3
0
1
3.5
L
King Arthur
xllSnakellx
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,510
Damage
15,035
31,046
Taken
36,045
16,451
Mitigated
14,893
10,788
Healing
12,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,394
3,770
0
4,362
7,311
2,113
0
1,508
5,803
0
37,292
W
4,005
317
154
1,727
6,389
5,048
0
0
6,389
17,137
683
L
Ah Puch
Fakermorty
Ah Puch
2,732
43
0
1,103
4,523
1,136
0
1,384
3,039
31,933
1,390
W
Danzaburou
HolaSoyElMister
Danzaburou
7,633
3,052
0
3,528
7,009
2,103
881
0
7,009
0
40,210
L
1,249
442
0
2,999
6,428
1,868
0
42
6,386
0
18,117
L
Horus
Sparkyy90
Horus
1,926
1,347
280
2,114
8,434
4,985
0
2,439
5,995
905
7,684
W
Scylla
benvjiKing
Scylla
1,526
42
0
692
2,974
813
200
1,001
1,973
27,040
0
W
Arachne
rcpenia
Arachne
3,316
2,148
0
2,630
7,567
3,253
21
1,635
5,932
0
37,389
W
Sun Wukong
silentassaszzn02
Sun Wukong
6,030
921
0
2,057
7,107
5,234
0
0
7,107
0
43,148
L
King Arthur
xllSnakellx
King Arthur
2,734
852
0
1,456
9,349
4,791
0
0
9,349
0
18,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,182
Gold Earned
24,182
280
Minions Killed
216
0
Camps Cleared
0
926,282
Distance Traveled
917,700
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,254
525
56
6
0
181,094
0
W
Cthulhu
4,885
489
23
2
0
192,979
0
L
Ah Puch
5,355
536
69
7
0
161,048
0
W
Danzaburou
6,275
628
65
7
0
157,680
1
L
Kali
4,620
462
41
4
0
218,639
1
L
Horus
4,620
462
21
2
0
197,757
0
W
Scylla
5,594
559
55
6
0
176,630
0
W
Arachne
5,770
577
59
6
0
222,601
0
W
Sun Wukong
6,658
666
78
8
0
176,392
0
L
King Arthur
4,333
433
29
3
0
159,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role