Player Matchup

Chaac
Chaac
Diamond II
CarryYourFkSelf
Chaac
Diamond II
Level 159
God Stats
7W - 5L
1,521 SR
Queue Stats
248W - 238L
2,342 MMR
Solo
Medusa
Medusa
Platinum III
Freyastein
Medusa
Platinum III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 38L
1,812 MMR
Party 1
Thoth
Thoth
Platinum III
JorgitoEn
Thoth
Platinum III
Level 109
God Stats
10W - 7L
1,567 SR
Queue Stats
44W - 33L
1,814 MMR
Party 1
Athena
Athena
Platinum III
Tobiashi
Athena
Platinum III
Level 152
God Stats
2W - 1L
1,724 SR
Queue Stats
80W - 58L
1,911 MMR
Solo
Chronos
Chronos
Diamond I
UmQuan
Chronos
Diamond I
Level 140
God Stats
10W - 9L
1,584 SR
Queue Stats
218W - 202L
2,396 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,579 SR
2,055 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,557 SR
1,827 MMR
Poseidon
Poseidon
Diamond I
 
Poseidon
Diamond I
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum I
JOSUEDOBLEA
Ravana
Platinum I
Level 99
God Stats
29W - 30L
1,593 SR
Queue Stats
649W - 657L
2,022 MMR
Solo
Thor
Thor
Platinum III
Ph3r
Thor
Platinum III
Level 115
God Stats
1W - 3L
1,445 SR
Queue Stats
137W - 132L
1,856 MMR
Solo
Bacchus
Bacchus
Platinum III
Skritzies
Bacchus
Platinum III
Level 131
God Stats
14W - 7L
1,641 SR
Queue Stats
165W - 164L
1,799 MMR
Solo
Hou Yi
Hou Yi
Diamond V
gingerisbackxd
Hou Yi
Diamond V
Level 188
God Stats
8W - 9L
1,609 SR
Queue Stats
128W - 113L
1,957 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,143
829
1,034
3,215
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
Freyastein
Medusa
6
2 / 1 / 0
3,697
739
2,662
3,172
790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
JorgitoEn
Thoth
5
0 / 2 / 1
3,276
655
1,739
2,162
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Tobiashi
Athena
6
0 / 0 / 2
3,748
750
1,083
3,186
1,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chronos
UmQuan
Chronos
7
0 / 1 / 0
3,451
690
1,589
2,932
774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AnhurDanzaburouChang'eBastetKing Arthur

VS

Bans
KumbhakarnaCthulhuCu ChulainnLokiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
1 / 0 / 1
3,885
777
1,225
1,772
406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
2
0 / 1 / 0
2,691
538
529
1,465
313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
Ph3r
Thor
6
3 / 1 / 0
3,556
711
1,207
3,264
920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Skritzies
Bacchus
5
0 / 1 / 1
3,246
649
1,680
4,107
2,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 1 / 1
3,067
613
1,937
2,336
577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
4
4
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
0
1
1.5
W
2
0
0
2
W
Medusa
Freyastein
Medusa
2
1
0
2
L
Ravana
0
1
0
0
W
Thoth
JorgitoEn
Thoth
0
2
1
0.25
L
Thor
Ph3r
Thor
3
1
0
3
L
Bacchus
Skritzies
Bacchus
0
1
1
0.5
W
Athena
Tobiashi
Athena
0
0
2
1
W
Chronos
UmQuan
Chronos
0
1
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,107
Damage
6,578
14,667
Taken
12,944
4,851
Mitigated
5,005
6,311
Healing
4,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,225
258
0
691
1,772
406
0
906
866
22,494
0
W
1,034
325
0
1,414
3,215
1,525
0
0
3,215
0
21,215
W
Medusa
Freyastein
Medusa
2,662
1,198
0
744
3,172
790
0
1,318
1,854
0
19,018
L
Ravana
529
166
0
534
1,465
313
0
0
1,465
0
4,521
W
Thoth
JorgitoEn
Thoth
1,739
0
0
467
2,162
426
0
226
1,936
14,218
0
L
Thor
Ph3r
Thor
1,207
309
0
500
3,264
920
0
1,888
1,376
0
8,575
L
Bacchus
Skritzies
Bacchus
1,680
75
0
1,810
4,107
2,789
0
863
3,244
8,482
0
W
Athena
Tobiashi
Athena
1,083
464
764
1,334
3,186
1,336
0
802
2,384
10,397
1,803
W
Chronos
UmQuan
Chronos
1,589
806
0
1,588
2,932
774
0
559
2,373
20,725
0
L
1,937
944
0
743
2,336
577
0
666
1,670
0
14,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,315
Gold Earned
16,445
167
Minions Killed
123
0
Camps Cleared
0
494,118
Distance Traveled
451,920
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,885
777
52
10
0
106,062
0
W
Chaac
4,143
829
42
8
0
104,368
0
W
Medusa
3,697
739
33
7
0
88,251
0
L
Ravana
2,691
538
9
2
0
36,203
0
W
Thoth
3,276
655
29
6
0
94,405
0
L
Thor
3,556
711
21
4
0
113,049
0
L
Bacchus
3,246
649
12
2
0
94,079
0
W
Athena
3,748
750
15
3
0
93,782
1
W
Chronos
3,451
690
48
10
0
113,312
0
L
Hou Yi
3,067
613
29
6
0
102,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role